Displaying 20 results from an estimated 1000 matches similar to: "[LLVMdev] build on windows"
2008 Jun 30
1
[LLVMdev] build on windows
So far, I'm building largely clean too. I had to change which llvmAsmParser it was looking at since it needs to look at the generated file under the win32\AsmParser directory rather than ...\lib\AsmParser where no such file exists. After that, it compiles clean on debug. Working on release now and then I'll check that change in.
Quang, do you have flex and bison on your system and in
2008 Jun 30
0
[LLVMdev] build on windows
Le 30 juin 08 à 21:28, Le Anh Quang a écrit :
> Hi,
> I have tried to compile LLVM with Visual C++. Some subprojects work
> now.
>
> Other subprojects require the file "configure.lib". So I tried to
> compile
> the project "Configure". It could be built successfully, but the file
> "configure.lib" is not generated. So, what is the problem
2008 Jun 30
4
[LLVMdev] build on windows
Hi,
I have tried to compile LLVM with Visual C++. Some subprojects work now.
Other subprojects require the file "configure.lib". So I tried to compile
the project "Configure". It could be built successfully, but the file
"configure.lib" is not generated. So, what is the problem here ? Can
somebody help me to fix that ?
Thanks and regards
Quang
2008 Jul 09
3
[LLVMdev] Generating machine code directly to memory
Hello,
Is it possible to produce machine code directly to memory buffer so that
it could be called immediately? What I would like to do is something
like this:
Compiler:
Scripting language (Antlr) ->
LLVM IR ->
(Optimization) ->
Raw Machine code ->
(Transport media) ->
Execution
The idea is that I could compile my scripts directly to asm without any
extra steps and in
2008 Jul 01
0
[LLVMdev] build on windows
AFAK, the Configuration project does not generate any output. It just
patch and generate some required header file.
Le 1 juil. 08 à 17:32, Le Anh Quang a écrit :
> Hi Jean-Daniel,
> thank for ur fast answer, i have fixed this error, another function
> was
> defined inside llvm source code.
> So, my only problem now is, I cannot create the file "configure.lib"
>
2008 Jul 01
2
[LLVMdev] build on windows
Hi,
but on some other project, they require "configure.lib". What is this one ?
Thanks
-----Ursprüngliche Nachricht-----
Von: llvmdev-bounces at cs.uiuc.edu [mailto:llvmdev-bounces at cs.uiuc.edu] Im
Auftrag von Jean-Daniel Dupas
Gesendet: Dienstag, 1. Juli 2008 17:58
An: LLVM Developers Mailing List
Betreff: Re: [LLVMdev] build on windows
AFAK, the Configuration project does not
2008 Jul 01
0
[LLVMdev] build on windows
Not this one, I have a different error here. One related to hasmap and
pair templates.
I will check this on my Windows machine later.
Le 1 juil. 08 à 16:44, Le Anh Quang a écrit :
> Hi Jean-Daniel,
> Thank
> I use VC++ 9 (express version). I have also an error in TableGen: The
> "strtoll" could not be found under win32. Have you fixed it ?
>
> Regards
> Quang
2008 Jul 01
2
[LLVMdev] build on windows
Hi Jean-Daniel,
thank for ur fast answer, i have fixed this error, another function was
defined inside llvm source code.
So, my only problem now is, I cannot create the file "configure.lib"
(belongs to project "Configure"). I can build this project without error,
but it didn't generate the lib data ?!
Can you build this file ? if yes, I will be very happy if you send it to
2008 Jul 01
3
[LLVMdev] build on windows
Hi Jean-Daniel,
Thank
I use VC++ 9 (express version). I have also an error in TableGen: The
"strtoll" could not be found under win32. Have you fixed it ?
Regards
Quang
-----Ursprüngliche Nachricht-----
Von: llvmdev-bounces at cs.uiuc.edu [mailto:llvmdev-bounces at cs.uiuc.edu] Im
Auftrag von Jean-Daniel Dupas
Gesendet: Montag, 30. Juni 2008 22:00
An: LLVM Developers Mailing List
2008 Feb 13
0
[LLVMdev] Is there someone tried LLVM 2.1 on Visual Studio 2005?
Thanks--I was offline when I wrote it, couldn't Google. Found it in about 5
seconds once I was back online.
Second question: I'm getting various build errors relating (it seems) to
configuration: can't find windows.h and so forth. Where (or to whom) is the
best place to report these and iterate until we fix them?
Ted Neward
Java, .NET, XML Services
Consulting, Teaching, Speaking,
2008 Feb 13
2
[LLVMdev] Is there someone tried LLVM 2.1 on Visual Studio 2005?
I simply found it at:
http://getgnuwin32.sourceforge.net/
Seung
---- Original message ----
>Date: Tue, 12 Feb 2008 21:11:04 -0800
>From: "Ted Neward" <ted at tedneward.com>
>Subject: Re: [LLVMdev] Is there someone tried LLVM 2.1 on Visual Studio 2005?
>To: "'LLVM Developers Mailing List'" <llvmdev at cs.uiuc.edu>
>
>I'm sorry,
2008 Dec 05
0
[LLVMdev] Build errors on trunk for about a week now.
OvermindDL1 a écrit :
> Been trying to build the trunk to test some things for about a week
> now using VS8 (VS2k5). Tons of Warnings (like things first being
> declared struct, being redefined class and so forth, those need to be
> fixed, but are otherwise not harmful), and a *lot* of errors. Being
> trunk I figured just the normal trunk-type issues, but it has been
> going on
2008 Feb 13
1
[LLVMdev] Is there someone tried LLVM 2.1 on Visual Studio 2005?
If you are using the Express versions of Visual Studio, the Platform
SDK(windows.h) is a seperate install that you have to download.
Kevin Tew
Ted Neward wrote:
> Thanks--I was offline when I wrote it, couldn't Google. Found it in about 5
> seconds once I was back online.
>
> Second question: I'm getting various build errors relating (it seems) to
> configuration:
2017 Feb 08
0
OpenGL context switching with Noveau
Context switching = very slow on NVIDIA. Don't do it if you can avoid
it. Each context is like a megabyte of data, if not more. Each time it
has to get saved off and restored.
On Wed, Feb 8, 2017 at 1:38 PM, Sampsa Riikonen <sampsa.riikonen at iki.fi> wrote:
> Dear Devs,
>
> (I hope this question is not that much OT for this list..)
>
> My question is about fast OpenGL
2017 May 07
0
multiple cards and monitors with xrandr and opengl
On Sun, May 7, 2017 at 7:17 AM, Sampsa Riikonen <sampsa.riikonen at iki.fi> wrote:
> Dear Devs,
>
> We have achieved a desktop of up to six monitors, with openGL running
> succesfully on the desktop, with the following setup/features:
>
> * Ubuntu 16+
> * Xrandr
> * Noveau driver
> * Two gtx750 graphic cards
>
> Each (identical) graphic card has 2xHDMI +
2017 May 08
0
multiple cards and monitors with xrandr and opengl
On 8 May 2017 12:10:13 a.m. GMT+02:00, Ben Skeggs <skeggsb at gmail.com> wrote:
>On 05/07/2017 11:12 PM, Ilia Mirkin wrote:
>> On Sun, May 7, 2017 at 7:17 AM, Sampsa Riikonen
><sampsa.riikonen at iki.fi> wrote:
>>> Dear Devs,
>>>
>>> We have achieved a desktop of up to six monitors, with openGL
>running
>>> succesfully on the desktop,
2017 May 09
1
multiple cards and monitors with xrandr and opengl
Hi,
Thanks for your advice..! I have a few follow-up questions (tagged
below Q1, Q2 and Q3). Any help highly/extremely appreciated.
Regarding to "reverse prime", etc. I have read the following page:
https://nouveau.freedesktop.org/wiki/Optimus/
So, if we want a single "macro" xscreen that spans two cards, for example:
Card 0, connected to monitor 0
Card 1, connected to
2017 Feb 08
1
OpenGL context switching with Noveau
For details see my presentation on day 3 of XDC2016. TL;DW: A context
switch on average takes ~25 microseconds, but depending on the display
resolution and the load on the card times up to 130 microseconds have
been observed. The average does not appear to differ much between cards
as the (growing) size of the context is in balance with the increased
DRAM bandwidth. Measured worst cases
2008 Jun 24
1
[LLVMdev] bytecode reader
Hi,
I currently write a tool to parse the LLVM bytecode file (.bc file). So I
have some very basic questions:
- First, about the Abbreviation ID ( "0"=END_BLOCK, "1"=ENTER_SUBBLOCK...):
how to read these ID from the file stream ? I mean, I don't know, how many
bit length they are. It doesn't exist on the document.
- Second, how is the order to read the bytecode ?
For
2017 May 07
2
multiple cards and monitors with xrandr and opengl
On 05/07/2017 11:12 PM, Ilia Mirkin wrote:
> On Sun, May 7, 2017 at 7:17 AM, Sampsa Riikonen <sampsa.riikonen at iki.fi> wrote:
>> Dear Devs,
>>
>> We have achieved a desktop of up to six monitors, with openGL running
>> succesfully on the desktop, with the following setup/features:
>>
>> * Ubuntu 16+
>> * Xrandr
>> * Noveau driver
>>