similar to: [LLVMdev] A cool use of LLVM at Apple: the OpenGL stack

Displaying 20 results from an estimated 10000 matches similar to: "[LLVMdev] A cool use of LLVM at Apple: the OpenGL stack"

2012 Apr 11
1
Guild Wars - Direct3D8 is not available without OpenGL.
Hello everyone! As one might think from my subject line this thread seems to be about the usual no-32bit-OpenGL-libraries-installed issue, that Google is full of when you are looking for a solution. My problem is a bit different: My system is 64bit, indeed, but the 32 bit graphics libraries/drivers are installed. 32bit native games like Enemy Territory run fine. GuildWars starts with the
2016 Apr 05
0
a few questions about OpenGL and nouveau
On Tue, Apr 5, 2016 at 2:38 PM, Daniel Melo Jorge da Cunha <dmjcunha at gmail.com> wrote: > Hi... I know... glBegin/glEnd is deprecated but I have an old computer 32bit > CPU, > running fedora 19, mesa-9.2.4, NV63... any help are welcomed. I've fixed a *ton* of nv3x/nv4x issues since then, I'd recommend giving Mesa 11.2.0 a whirl. > > Please forgive if I misuderstood
2009 Mar 01
3
Crash with D3D and OpenGL
I'm trying to get the game Perfect World International to run under Wine. The installer ran without an apparent problem, but when I try to run the patcher (what usually runs next under windows), I get the following error: almond at Skuld[18]% wine /Users/ralmond/.wine/drive_c/Program\ Files/Perfect\ World\ Entertainment/Perfect\ World\ International/patcher/patcher.exe > pwi.log
2011 Jul 10
1
OpenGL issue on games - Ati 5650 on ubuntu 10.10 64bit
Hi dear forum members. I have a problem with my ubuntu running d3d games in wine, I hope someone can help me with this as I am a bit amateur in solving this problem. My config Ubuntu 10.10 64bit on an Aspire 5740, proprietary drivers and fully updated to moment. Code: Aspire-5740:~/.wine/dosdevices/c:/Program Files/Combat Wings Battle Of Britain$ sudo lspci | grep -i vga 02:00.0 VGA compatible
2016 Apr 05
2
a few questions about OpenGL and nouveau
Hi... I know... glBegin/glEnd is deprecated but I have an old computer 32bit CPU, running fedora 19, mesa-9.2.4, NV63... any help are welcomed. Please forgive if I misuderstood everything. So I have a simple OpenGL program that draws a black background and a white line... I will write the code of myline() inside of main() so as I can learn. main (..) { X and glX stuff... /* at this moment I
2009 Aug 08
0
OpenGL supports vertex+fragment programme then in Dx9
Please reply as my i915 chipset supports vertex programme and fragment programme is wine compare it with DirectX 9 Pixel Shader and Vertex Shader or with GLSL is it with GLSL then what wine do with ARB Vertex and Fragment programme if any demo/test programme for this please direct me to that one and what is difference Between wine's window's DLL and Real Window's DLL other then
2008 Jun 07
1
No any D3D works
Sorry, if I miss my question, but I can't find any answer in the web. It SEEMS, that wine CAN run many D3D applications (and even D3D8 and 9), but I can't launch any :( Firstly my system: OS: Ubuntu 8.04 AMD64 kernel: 2.6.24-18-generic #1 SMP Wed May 28 19:28:38 UTC 2008 x86_64 GNU/Linux wine: wine-1.0-rc4 (installed by DEB from winhq repository) GPU: AMD/ATi RadeOn HD3870 512MB GPU
2008 Oct 29
1
Wine d3d apps: Fuzzy (badly distorted) picture
Hey guys. I have this problem. All of my games look like this, picture is badly distorted (but games clearly work). I have been trying to solve this for the last 10hrs, trying different X resolutions/refresh rates, different games settings, different wine settings/versions, different monitor inputs(vga,dvi,hdmi)/settins, whatever came to my mind. Nothing worked, always the same fuzzy picture.
2007 Apr 22
0
PXA270 and it's framebuffer - 2700G OpenGL ES
>"When you say boards with OGL ES graphics chips come with the drivers in them, do you mean the OGL ES driver is inside the graphics chip?" inside box.. on CD or floppy :-) ____________________________ you got right to the point there actually, drivers do belong in hardware, if you ask me... i just fail to see why not we already do have pixel/vertex shaders, which is, roughly
2010 May 20
0
Re: Can't install any winetrick
Hi all I wood like to is someone lauch a wine 1.1.44 with directX 9 library on snow leopard because I tride to do that in many diferent ways and nothing. I got one version of darwine 1.0b where directx library are visible for wine but there is a problem with quartz.dll. It won't work. The library is on her please but ther is stile mistake. Is someone can help with dath. I got: MacBook
2008 Jul 14
0
Problem with vampire: bloodlines
Hello, i've ubuntu 8.04 (32bit) with wine 1.0-rc5. I've installed without problem vampire: bloodlines and it works fine in the menu, but when the game starts the audio works well but the video is all "orange". As graphic card i've a ati moblitiy x1600 with official driver (installed using envyNG) and before start the game i've used compiz-switch to disable compiz. the
2009 May 29
0
Re: First-time wine user, having problems with Direct3D and EE2
I'm having this exact same problem. OS: Ubuntu 9.04 Wine: 1.1.22 Nvidia Gforce 8800GT When I try to start EE2, I get this error message: > > FATAL PROBLEM at C:\EE2\src\EE2\Render.cpp:578: > -->Failed to create Direct3D Device. Cannot continue. This is what I get in terminal Code: err:ole:CoInitializeEx Attempt to change threading model of this apartment from multi-threaded
2009 Jun 04
1
Sims 3 issue
I got Sims 3 to install using the retail DVD (using the no-cd patch) and everything works great UNTIL I quit the game or it crashes. When I try to restart the game I just get : fixme:d3d:IWineD3DImpl_FillGLCaps OpenGL implementation supports 32 vertex samplers and 32 total samplers fixme:d3d:IWineD3DImpl_FillGLCaps Expected vertex
2009 Mar 20
1
wine 1.1.17+steam-hl.exe (+mods) c++ runtime error
hi there , when i try yo launch hl.exe or every mods based on (day of defeat,cs 1.6 etc ..) i get the fallowing output : Iam on xorg -1.5.3-r5 with nvidia-drivers-180.37 on gentoo > Microsoft Visual C++ RUntime Library > Program : ...\Steam\steamapps\my_account\day o defeat\hl.exe > > abnormal program terminatio and here is what i got when launching dod or cs1.6 on console
2010 Jun 15
2
[LLVMdev] RFC: Criteria for backing out patches
Hi all, looks like the WWDC has been a nice success, but it is over now and all devs are back to normal mode. I have written up a very subjective blog post here <http://heisenbug.blogspot.com/2010/06/my-grief-with-out-of-tree-code.html> in which I ask for clarifications to the development policy wrt. backing out of buildbot-proven patches because of (unintended) breakage in external
2009 Feb 22
1
Can't get Splinter Cell Double Agent to run
Hey guys, I just installed SCDA, and also installed directx9 with winetricks if it is needed for the game. I have a laptop (ASUS F5SL AP104) with the following setup: Intel Core 2 Duo T5750 3 GB RAM AMD/ATI Mobility Radeon HD3470 (worst VGA ever used, but don't have better though) Ubuntu 8.10 Intrepid Ibex, wine-1.1.15, latest ati drivers Here are the terminal outputs: First with original
2011 Oct 23
2
can't run DirectX applications properly - window garbled
Hello, I have searched, read and tried everything I can think of, but without success. So I really need some help here. The application I am currently trying to use is PixPlant, but I have the same problems with other apps using directx or opengl (I am totally confused now) to display some content. PixPlant is a program for generating textures. It has an area in its main window where it displays
2015 Dec 19
0
Wine release 1.8
The Wine team is proud to announce that the stable release Wine 1.8 is now available. This release represents 17 months of development effort and around 13,000 individual changes. The main highlights are the implementation of DirectWrite and Direct2D, and the new Pulse Audio driver. It also contains a lot of improvements across the board, as well as support for many new applications and games.
2008 May 24
2
First-time wine user, having problems with Direct3D and EE2
I'm a first time wine user, though long time Linux user, so excuse me if my question is documented somewhere. I've searched, here and google without success thus far. Looking through AppDB, I noticed that EE2 (Empire Earth 2) seems to work well with wine, so I decided to try this as my first attempt to use wine. Unfortunately, I get the following errors: "Failed to create Direct3D
2017 Feb 08
0
OpenGL context switching with Noveau
Context switching = very slow on NVIDIA. Don't do it if you can avoid it. Each context is like a megabyte of data, if not more. Each time it has to get saved off and restored. On Wed, Feb 8, 2017 at 1:38 PM, Sampsa Riikonen <sampsa.riikonen at iki.fi> wrote: > Dear Devs, > > (I hope this question is not that much OT for this list..) > > My question is about fast OpenGL