similar to: [PATCH V2 1/4] clk: allow non-blocking for nouveau_clock_astate()

Displaying 20 results from an estimated 1000 matches similar to: "[PATCH V2 1/4] clk: allow non-blocking for nouveau_clock_astate()"

2015 Jan 07
1
[PATCH V2 1/4] clk: allow non-blocking for nouveau_clock_astate()
On Wed, Jan 7, 2015 at 3:10 PM, Vince Hsu <vinceh at nvidia.com> wrote: > Hello Ben and Martin, > > Any comments for this series? Hey Vince, Ah sorry, I thought my comment on the other patch indicated I was fine with it. I'll merge them now so they don't get lost :) Thanks, Ben. > > Thanks, > Vince > > > On 12/22/2014 05:11 PM, Vince Hsu wrote: >>
2014 Dec 23
2
[PATCH V2 2/4] pwr: make nouveau_pwr_pgob() non-static
On 12/22/2014 05:11 PM, Vince Hsu wrote: > The platform device does not use the common nouveau_pwr_init() to initialize > the PWR, but it does need the .prob() be assigned to avoid NULL pointer > dereference in graph/nve4.c. s/prob/pgob/ :-( Will fix in next version. > > Signed-off-by: Vince Hsu <vinceh at nvidia.com> > --- > > v2: this patch is added since v2. (v1
2014 Dec 18
4
[RFC PATCH 0/3] introduce DVFS for GK20A
Hi, This is a try to have some simple DVFS (Dynamic Voltage and Frequency Scaling) support for GK20A. Instead of relying on other existing frequency scaling framework, we create a simple subdev in Nouveau for the same purpose. That's because we don't want to make the DVFS implementation for GK20A far more than enough in the beginning and hinder the implementation for dGPU in the future.
2014 Sep 29
18
Implement reclocking for DDR2, DDR3, GDDR3
Following a series of patches that implement memory reclocking for NVA3/5/8 with DDR2, DDR3 and GDDR3 on board. I tested these patches on 6 different graphics cards, but I expect reclocking now to work on many more. Testers can pick up these patches and test it by enabling pstate (nouveau.pstate=1). They should then be able to change clocks by writing to /sys/class/drm/card0/device/pstate. Correct
2014 Sep 04
10
MEMX improvements + DDR 2/3 MR generation
Patch 1 and 2 implement wait-for-vblank, required to remove flicker when reclocking memory Patch 3 and 4 allow me to do things between waiting for VBLANK and disabling FB, like pause PFIFO and wait for the engines to idle. This minimises the time PFIFO is paused, thus maximises performance. The rest of the patches speak for themselves. As the actual memory reclocking script is still somewhat prone
2015 Jan 07
0
[PATCH V2 1/4] clk: allow non-blocking for nouveau_clock_astate()
Hello Ben and Martin, Any comments for this series? Thanks, Vince On 12/22/2014 05:11 PM, Vince Hsu wrote: > There might be some callers of nouveau_clock_astate(), and they are from > inetrrupt context. So we must ensure that this function can be atomic in > that condition. This patch adds one parameter which is subsequently passed > to nouveau_pstate_calc(). Therefore we can choose
2014 Dec 18
3
[RFC PATCH 2/3] dvfs: add support for GK20A
On Thu, Dec 18, 2014 at 8:13 PM, Vince Hsu <vinceh at nvidia.com> wrote: > Hello Ben, > > On 12/18/2014 05:34 PM, Ben Skeggs wrote: >> >> On Thu, Dec 18, 2014 at 4:28 PM, Vince Hsu <vinceh at nvidia.com> wrote: >>> >>> This patch creates a subdev for DVFS (Dynamic Voltage and Frequency >>> Scaling) >>> support in Nouveau. This
2014 Dec 18
2
[RFC PATCH 2/3] dvfs: add support for GK20A
On Thu, Dec 18, 2014 at 4:28 PM, Vince Hsu <vinceh at nvidia.com> wrote: > This patch creates a subdev for DVFS (Dynamic Voltage and Frequency Scaling) > support in Nouveau. This subdev refers to the status information provided by > the NVIDIA hardware and tries to adjust the performance level based on the > calculated target. Only the GK20A is supported right now. Hey Vince,
2014 Aug 23
2
RESEND NVA3 clock tree improvements
Resend of patch #7 to fix behaviour when failing to pause parts of the GPU
2017 Jul 01
7
[PATCH v2 0/7] clk subdev updates
This series addresses various issues inside the reclocking code: 1. after resume the set clocks are reset 2. reclocking not possible while GPU is suspended Some of the patches were part of the bigger reclocking series I sent months ago, some things have changed though. This is also preparation work of changing the clock state due to temperature changes and dynamic reclocking. v2: remove commits
2017 Sep 03
8
[PATCH 0/8] clk subdev updates
This series addresses various issues inside the reclocking code: 1. after resume the set clocks are reset 2. reclocking not possible while GPU is suspended 3. racy reclocking while GPU is suspending and leading to hangs Some of the patches were part of the bigger reclocking series I sent months ago, some things have changed though. This is also preparation work of changing the clock state due to
2017 Mar 05
15
[PATCH 0/9] clk subdev updates
This series addresses various issues inside the reclocking code: 1. after resume the set clocks are reset 2. reclocking not possible while GPU is suspended 3. nouveau always does full reclocks even if only a change of the voltage is required Some of the patches were part of the bigger reclocking series I sent months ago, some things have changed though. This is also preparation work of
2014 Sep 29
0
[PATCH 2/7] fb/ramnva3: Link training for DDR3
Signed-off-by: Roy Spliet <rspliet at eclipso.eu> --- drivers/gpu/drm/nouveau/core/include/subdev/pwr.h | 2 + drivers/gpu/drm/nouveau/core/subdev/fb/ramfuc.h | 16 ++ drivers/gpu/drm/nouveau/core/subdev/fb/ramnva3.c | 318 +++++++++++++++++++-- .../gpu/drm/nouveau/core/subdev/pwr/fuc/memx.fuc | 111 +++++++ drivers/gpu/drm/nouveau/core/subdev/pwr/fuc/os.h | 5 +
2017 Jul 21
15
[RFC PATCH 00/13] Thermal throttling
Adds Nouveau controlled thermal throttling for Kepler+ GPUs. With this I feel safe enough to add support for Maxwell2 reclocking later on (still hidden behind a switch, but we can be fairly sure to not overheat hardware if a user isn't carefull enough) Contains all patches from my clk update series, but I thought it makes sense to include those in this series as well for completness. Please
2017 Oct 08
1
[RFC PATCH 04/29] clk: Rename nvkm_pstate_calc to nvkm_clk_update and export it
On 2017-09-15 — 17:11, Karol Herbst wrote: > This function will be used to update the current clock state. > > This will happen for various reasons: > * Temperature changes > * User changes clocking state > * Load changes > > v2: remove parameter name > > Signed-off-by: Karol Herbst <karolherbst at gmail.com> > --- >
2014 Aug 21
9
NVA3 clock tree improvements
Following a series of patches to improve nouveaus clock tree parsing. Reclocking these engines (all but memory) is pretty stable on the cards I've tested. Please review and merge when approved. These patches do not solve the problem that core/shader engine doesn't like to be clocked up too far without fb following, with visible corruption as a result. I suspect this problem is unrelated
2017 Sep 15
42
[RFC PATCH 00/29] Current State of my clk patches
Just wanted to post updated versions of my last series/patches. Reviews welcomed. It would be also nice if we agree on features I should focus upstreaming, so that this work can be better splitted or reordered. Sadly most of my patches depend on the rather big clk subdev rework and I think those patches shows best, why I think this rework is actually needed and makes things much easier to add
2014 Aug 02
3
pwr/macros: Stop playing Russian roulette on data memory
This patch fixes the pwr firmware to play nicely at least on NVA3. Because Martin might send more patches soon, I didn't include a regenerated nvXX.fuc.h. To me it makes more sense if all patches are merged then, and a final patch regenerates the headers in one go. Of course, I did test this patch and found it to work as intended, so feel free to pick up as you please.
2014 Sep 04
0
[PATCH 3/8] pwr/memx: Make FB disable and enable explicit
Needs to be done after wait-for-VBLANK, and NVA3 requires register writes in between. Rather than hard-coding register writes, just split out fb_disable and fb_enable. Signed-off-by: Roy Spliet <rspliet at eclipso.eu> --- drivers/gpu/drm/nouveau/core/include/subdev/pwr.h | 2 ++ drivers/gpu/drm/nouveau/core/subdev/fb/ramfuc.h | 14 ++++++++++++++
2017 Oct 08
1
[RFC PATCH 08/29] clk: We should pass the pstate id around not the index in the list
On 2017-09-15 — 17:11, Karol Herbst wrote: > This makes the code easier, because we can compare the id with > pstate->pstate and saves us from the trouble of iterating over the pstates > to match the index. I don’t remember whether I have already done this comment before, but I am not sure where your iterating over the pstates savings are, as in this patch at least, you iterate as