Displaying 20 results from an estimated 2000 matches similar to: ""undefined symbol" with wxRuby gem on Fedora Core 5..."
2008 Jan 19
5
No joy from Wx::App.dispatch, Wx::App.yield...
OK, back with another iteration of the same problem... I updated my
game demo, but the Close button failed to respond when (and only when)
there were too many objects onscreen. The drawing loop is probably
lasting longer than my drawing timer interval. I was able to
reproduce the problem in my (probably familiar by now) test script
just by boosting the number of lines drawn per frame.
After
2007 Dec 01
5
Tearing in my buffered animation test script...
OK, I have a basic blit demo working (thanks to Alex Fenton for his
reply, which I finally saw).
However, there''s a great deal of "tearing" on the screen - flickering
grey lines in the black background. It looks like the blit isn''t
always complete when the screen refreshes.
Can anyone look at this and tell me what I might be doing wrong? Any
help would be most
2007 Dec 30
4
Drawing thread not getting enough time from scheduler?
Need some assistance with animation again... When I run the drawing
code in a separate thread, it''s slow as heck. I think it may be
because the drawing thread isn''t getting enough time from the thread
scheduler.
I was able to reproduce the problem in my little sample program simply
by increasing the number of lines it draws per update. I''m lucky to
get one frame
2008 Mar 13
0
Equivalent to before(:all) for StepGroups?
I have a helper object that I''d like to have available inside each of
my story steps, but would like to declare it *outside* all the steps.
(It knows how to create various objects in my library, then stores a
string reference to it for later steps to refer to.)
Problem is, I''ve tried assigning to a module variable both inside and
outside my steps_for block, and I get an error
2007 Jan 03
12
instalation problem
Hi
Im testing wxRuby. I have a problem when ruby try to load the load wx.
Im newbie to ruby, maybe a make a simple mistake :
Best regards.
Install wxRuby--------------------------------------------------------------
pedro@la-vaca-azul:~$ sudo gem install wxruby2-preview
Need to update 2 gems from http://gems.rubyforge.org
..
complete
Select which gem to install for your platform (i486-linux)
2008 May 25
9
Segmentation Fault.
Hi there,
I am relative new to the wxRuby so please bear with me.
I use Ubuntu Hardy Heron 8.04 release. I have installed the wxwidgets C
libraries
and then did a
gem install wxruby
The ruby extensions were downloaded and installed correctly. If i do
$gem list --local
..
wxruby (1.9.7)
..
Then I tried to run a simple example "Hello World" as described in the
tutorial
2008 Feb 17
15
A bug in wxRuby. Segmentation fault in random situations.
Hello,
I wrote an application in wxRuby:
ruby 1.8.6
wxruby 1.9.4 installed from gem
windows xp sp2
After several minutes of running it crashes with the following error:
"c:/ruby/lib/ruby/site_ruby/1.8/rubygems/custom_require.rb:27: [BUG]
Segmentation fault
ruby 1.8.6 (2007-03-13) [i386-mswin32]
This application has requested the Runtime to terminate it in an unusual way.
Please contact
2005 Apr 27
6
does anyone have success with wxruby with wxwidgets 2.6?
Hello, All.
I`m trying to compile wxruby with wxwidgets 2.6 under windows with
latest mingw, but have lot of troubles.
wxwidgets and ruby 1.8.2 compiles just fine, examples work pretty
well.
To make wxruby compile (non-swig, from cvs) i was made some minor
changes like explicit cast ("IN2NUM(...)" to "INT2NUM((long) ...)"),
removed some constant definitions from const.cpp
2007 Oct 04
1
wxRuby: MemoryDC problems...
I''m trying to put together a quick test of buffered animation with
WxRuby, but I''m encountering a fair amount of trouble... I''m drawing
to a Wx::Bitmap first, then using Wx::DC#draw_bitmap to copy it to a
Wx::Window. But I get the following error:
C:/ruby/lib/ruby/gems/1.8/gems/wxruby-1.9.1-i386-mswin32/lib/wx/classes/bitmap.rb:18:in
`draw'': uninitialized
2008 Jan 15
7
1.9.3
Just to say that I''ve tagged 1.9.3 in the repository, but havent'' yet
had time to create the release. Please do upload the binary builds as
they become available. I''ll do the source package and linux-intel build
tomorrow once I''be got some sleep!
a
2006 Jun 08
1
wxruby/version/linux
Dear WxRuby users and hackers,
am I right that WxRuby 0.6 which I have downloaded today from the
webpage is based on WxWidgets 2.4, which is based on GTK 1.2?
I have tried to run ''make'' after ''ruby extconf.rb'' with
WxRuby0.6/WxWidgets 2.6.3 but I got this error:
~/ruby/src/wxruby-0.6-src/src$ make
g++ -fPIC -O2 `wx-config --cxxflags` -I.
2004 Jun 04
1
RE: problems installing wxruby
Jeremy Stell-Smith wrote:
>
> actually...
>
> the mac distro only includes the mac readme, and doesn''t say
> anything about
> wxwindows/widgets at all, except for where to get it
>
> the source distro in the main readme says that it works with wxWidgets OR
> wxWindows 2.4.x
Probably a wording error that snuck in when trying to accomodate the name
change to
2005 Apr 30
1
wxRuby Roadmap, Schedule and wxWidgets 2.6.0
Hi,
I''m very interested in migrating some apps to ruby and wxRuby.
Is there a rough estimate of when wxRuby will support wxWidgets 2.6.0?
Are there specific tasks that require volunteers?
2004 Aug 20
8
wxruby-swig: where does wxclasses-2.4.2.xml comes from?
Was trying to understand more about the internals of wxruby-swig, where
does the big chunk of XML comes from? I saw something similiar in
Python, is that massaged out of there?
The codes produced by extractxml.rb and wxclasses-2.4.2.xml is quite
different from the original header files. Just for example the WxDialog
class.
OnXXX are non-virtual in WxWidgets, but virtual in wxruby-swig
2010 Jan 17
3
Does wxRuby include Gizmos controls?
Hi,
I''m starting to use wxRuby for personal projects.
Originally, I used wxPython in my company because they don''t want to
install the Ruby environment just for me... But at home, I still
prefer the Ruby language...
So, wxWidgets is a great library, but wxPythons add some intersting stuff.
I''m specially interested by the TreeListCtrl. it seems that this
control
2004 Apr 17
1
wxruby-swig progress report
Tonight, I generated a full set of almost 400 swiggable .h files, one
for each wxWidgets class. I used the big xml file that I mentioned
earlier, which itself was (apparently) scraped from the wxWidgets html
help files.
Several interesting notes:
1. REXML took forever to parse the 2.5 meg xml file. I didn''t want to do
stream processing, and hoped to stay with a pure-ruby solution,
2008 May 11
2
instabilities in wxRuby 1.9.6
I have recently started to use wxRuby, because I have used the wxWidgets
library from C++ for a few years and found it an excellent toolkit. I am
using Ubuntu 8.04 and version 1.9.6 of wxRuby.
A problem though is a number of instabilities. This may be due to my own
ignorance, but I have usually found C++/wxWidgets, once the program compiles
it will at least stay working, if at times
2004 Jul 20
6
The great MSVC wxruby-swig bug hunt!
Hi everyone,
As Kevin has just announced, wxruby-swig has been moved into CVS as a
toplevel project. It still is not in a "releasable" form yet, but it now
builds on more systems than it doesn''t, and is moving towards stability.
Because of the complexity of the build environment, we''re using rake
(http://rake.rubyforge.org) as a build system instead of the standard
2009 Oct 30
2
wxRuby on Ubuntu 9.10
Installing the gem from rubygems, along with the available wxwidgets
packages from synaptic, I'd recieve this error:
/usr/lib/ruby/gems/1.8/gems/wxruby-2.0.1-x86-linux/lib/wxruby2.so:
/usr/lib/ruby/gems/1.8/gems/wxruby-2.0.1-x86-linux/lib/wxruby2.so:
symbol _ZN13wxAuiNotebook14ShowWindowMenuEv, version WXU_2.8.5 not
defined in file libwx_gtk2u_aui-2.8.so.0 with link time reference -
2008 Mar 04
2
How to build and test wxRuby
Greetings,
I''m using wxRuby2 to develop an app, and I''d like to have a build of
wxRuby2 to work from so that when I find something that doesn''t work,
I can maybe attempt to find out why and, who knows, maybe even submit
a patch once in a while. I should start by saying that I''m on Mac OS
X 10.5.2. What I''d like to do is to have this build of