Displaying 20 results from an estimated 2000 matches similar to: "My Flash 10 attempt"
2008 Oct 03
8
Flash Vorbis player
Hi,
I wanted to let you know that I have just made available the sources
to the ogg + vorbis implementation in haXe, which I've been working on
for last couple of weeks. The code compiles to an swf file playable in
Flash Player 10.
A demo of a simple player implementation (latest Flash 10 required):
http://people.xiph.org/~arek/pg/hx/test.html
and the sources, in a bzr branch, currently
2008 Oct 03
8
Flash Vorbis player
Hi,
I wanted to let you know that I have just made available the sources
to the ogg + vorbis implementation in haXe, which I've been working on
for last couple of weeks. The code compiles to an swf file playable in
Flash Player 10.
A demo of a simple player implementation (latest Flash 10 required):
http://people.xiph.org/~arek/pg/hx/test.html
and the sources, in a bzr branch, currently
2008 Oct 15
1
Flash/Vorbis: Even more improvements
Hello everyone,
the code is slowly getting a little bit messy, but at least I've managed
to tweak a lot of performance out of my Vorbis player for Flash. I did
several improvements to the Huffman decoder by eliminating function
calls and managed after a while to create an AS/haXe hybrid player. The
haXe compiler definately produces much more efficient bytecode (at least
in some
2007 Aug 23
4
Me, the grouser?
Hi everyone,
after attempting to correct Ivo's statement about Theora and Vorbis
being the "default codecs" in the HTML 5 draft, I just got the following
mail off list:
"Why are you still here? And by here I mean the Xiph lists. I've seen
you speaking ill of our formats and of free software more than in one
occasion. So, for what purpose do you still stick around? What
2020 Jun 25
3
Support for ultra-high sample rates?
Isn't the FLAC encoder 'tuned' for the compression of audio data at
common sample rates anyway? Does it make sense to use FLAC to compress
arbitrary analog data at very high sample rates as opposed to other
general purpose compression algorithms?
Tor
Am 25.06.2020 um 14:49 schrieb Martijn van Beurden:
> Op di 2 jun. 2020 om 05:59 schreef Con Kolivas <kernel at kolivas.org
2017 Jan 25
1
Flac multi channel
I see :(
That what I would call a good struct size optimisation.
Please tell me there was another reason behind this being only 3 instead of
8 or 16 bits, right ?
2017-01-25 18:30 GMT+01:00 Tor-Einar Jarnbjo <tor-einar at jarnbjo.name>:
> Hello Olivier,
>
> the limitation is in the file format itself, as the number of channels is
> encoded in a 3 bit field in the streaminfo
2017 Jan 25
2
Flac multi channel
Hi Guys,
I know that FLAC format is currently limited to 8 channels but I was
wondering if this hard limitation of the format
or if it can be easily circumvented if the flac library is compiled with
other settings and/or the software using it don't mind it
Thanks !
--
Olivier Tristan
Research & Development
www.uvi.net
2007 Feb 07
1
error during make
Hi All,
I am getting this error when i try to compile the "Linphone" package
by typing----- make.
please help me i am feeling very frustrated with this error pasdt from
7 days i am getting this error.
please help me.
speexec.c: In function `speex_ec_process':
speexec.c:112: `spx_int32_t' undeclared (first use in this function)
speexec.c:112: (Each undeclared identifier is
2004 Sep 10
1
AW: AW: Incomplete format description?
Torsdag, 23 januar 2003, skrev Tor-Einar Jarnbjo <Tor-Einar_Jarnbjo@grosch-
link.de>:
>According to the format description, the coding method has to be 0.
>
>I've been using libFLAC 1.0.4 to encode the stream.
I've checked my interpretation against "flac -a" and it seems to
read 17 bits for each warmup sample. Here is its output:
frame=168
blocksize=4608
2004 Sep 10
2
AW: Incomplete format description?
> -----Ursprungliche Nachricht-----
> Von: Josh Coalson
>
> --- Tor-Einar Jarnbjo <Tor-Einar_Jarnbjo@grosch-link.de> wrote:
> > Hi,
> >
> > have I just overseen a link, or is the format description on
> > http://flac.sourceforge.net/format.html lacking information on how to
> > actually decode the residual partitions to PCM sample data?
>
> you
2004 May 29
2
Vorbis over RTP - first attempt
Hi again,
after the discussion the last few days, I started doing some coding and
first of all have a first very simple, quick and dirty demo client:
http://www.j-ogg.de/rtp/index.html
During the coding, I've run into a few problems:
- I was planning to replace the identification header with appropriate
entries in the SDP descriptor. However, the frame sizes are defined here
(why not in
2004 Sep 10
2
Incomplete format description?
Hi,
have I just overseen a link, or is the format description on
http://flac.sourceforge.net/format.html lacking information on how to
actually decode the residual partitions to PCM sample data?
Tor
2008 Apr 12
1
newbie qs - can one implement speex for Google Android?
Conrad Parker schrieb:
> so perhaps patching the build to include libspeex is not technically
> difficult. Of course it'd make more sense to access libspeex through
> VoIP apps than just through the generic MediaPlayer interface.
>
Even if they included Speex support, the Android media API is very
limited, as it can only access audio from a file or an HTTP URL. I
raised a bug
2003 Apr 08
1
J-Ogg is available
I think the software is ripe enough for a broader audience now, so I would
just like to inform you about the Java library J-Ogg, available from
http://www.j-ogg.de
Features:
- Open source & free.
- Decoding of Ogg-encapsulated Vorbis and FLAC streams.
- Support for local files, single files over HTTP, icecast streams over
HTTP.
- Plugins for JMF (Java Media Framework).
- J2ME (Java 2 Micro
2002 Sep 18
4
Test files for decoder implementation
Hi,
I am trying to implement a Vorbis decoder in Java, and I have some
problems understanding the file-format specification included with
libvorbis. In the header description, there are a few obvious mistakes,
which I believe to have solved, but when I try to decode the audio
packets, the decoded floor and residue data doesn't seem to make
sense at all, and after a few packets, my decoder
2008 Nov 01
1
Announce: OMTK Javascript Vorbis player
Hi again,
well, it's not really true that I can present a pure Javascript Vorbis
player, but I've been playing along with a few ideas I had to put back
last year as it showed that I was not really able to get a proper Vorbis
player working with Flash 9. Now, with Flash 10 and the performance
optimizations I've been able to achieve, it seemed as a good idea to go
on. Basically,
2011 Jan 07
2
Synchronizing a streaming client to the server Was: Idea to possibly improve flac?
Am 07.01.2011 23:38, schrieb David Richards:
> I'm also interested in another concept of lossless streaming with
> flac. Lets call it broadcast flac. A problem with streaming for long
> periods of time is that the sending and receiving computers clocks go
> out of sync, for example even if I stream myself on localhost, with
This is not a FLAC specific problem, but has to be handled
2004 Sep 10
3
AW: AW: Incomplete format description?
Torsdag, 23 januar 2003, skrev Miroslav Lichvar <lichvarm@phoenix.
inf.upol.cz>:
>If input is 16 bit, side channel will be 17 bit (16bit - 16bit is
>17bit number). And warmup samples will be (17 - wasted_bits) bit.
Voila, this was the source of all my frustration, sync problems and
who knows what.
My decoder now works correctly for files encoded with the default
settings. Are
2007 Nov 06
5
OGG decoding/multi-channel mixing
Hi All,
Currently I am investigating how interesting OGG is for me.
The most important requirements are:
- Decoding on embedded hardware, ARM7 or ARM9.
- Mixing multiple audio streams/files on embedded hardware
First of all how difficult is it to decode OGG on an ARM7/9 processor? I read that OGG decoding needs floating point support?
Secondly I would like to know how many MIPS are needed to
2002 Nov 12
1
Chained streams and granule position
Hi!
I don't find any detailed information about this in the specification,
so I try a question here.
If two plain, unmultiplexed Ogg/Vorbis-files are chained into one
file, you end up with an Ogg-file with two logical Vorbis streams.
When playing this file, would it be correct for a decoder to synchronize
the two streams according to the granule position of the Ogg pages
(playing them