Displaying 20 results from an estimated 6000 matches similar to: "Theora on iPhone"
2007 Nov 20
5
yuv - rgb conversion without contrast decrease.
Hello list,
When I convert an yuv pixel into rgb using the recipies in
http://www.fourcc.org/fccyvrgb.php I get an accurate color conversion
but the contrast seems to be decreased. If i write, e.g., the pixel
directly into an sdl yuv_overlay, I get a well-contrasted frame,
however, if I convert the pixel to rgb and call SDL_MapRGB, I get a
contrast-decreased frame.
Thanks,
Ribamar
2007 Jul 25
2
Using i915/i945 XvMc in Theora
Hi,
Intel has recently open sourced otion compensation code (XvMC) for
their i915/i945 integrated graphics chips.
See:
http://gitweb.freedesktop.org/?p=xorg/driver/xf86-video-intel.git;a=blob;hb=xvmc-i915;f=src/xvmc/I915XvMC.c
XvMC API was intended for MPEG{2,4} class of codecs - so it can not be
used for Theora as-is. However, could at least some parts of it such as
hardware accelerated
2005 Jun 30
5
will there be theora_decode_RGBout() ?
hi folks!
i would like to know whether there will be some function to decode to some plain 24 bit RGB buffer in the future.
i think this feature is sometimes important, especially when using different surface layers, or when modifying
the buffer in realtime.
if this feature will definitely not be, could someone tell me how i can convert to some RGB buffer in realtime?
i already tried different
2005 Jun 30
5
will there be theora_decode_RGBout() ?
hi folks!
i would like to know whether there will be some function to decode to some plain 24 bit RGB buffer in the future.
i think this feature is sometimes important, especially when using different surface layers, or when modifying
the buffer in realtime.
if this feature will definitely not be, could someone tell me how i can convert to some RGB buffer in realtime?
i already tried different
2002 Aug 05
3
Cross-Compiling VP3 lib on Linux
Hi,
I have been working with VP3 for some time now. Dan Miller from
On2 just told me about this list.
A few months ago, I managed to get On2's VP3 source snapshot to
compile under Linux, a feat that many have apparently attempted and
quickly abandoned. I compiled a small console app and the results of the
experiment are explained here:
2006 Aug 20
1
Simple RGB->YUV Stuff...
I've spent the weekend or so trying to get my head around Theora and I'm
just not having any luck. First of all, I really don't have any interest
in immersing myself in video encoding--I just have one simple thing I'd
like to do--so I haven't spent any time reading about the theory or
specs or anything like that.
I'm attempting to write a "render-to-theora"
2008 Feb 16
3
Gray scale video output from theora
hi all
I guess that *Theora* will convert the input color space (RGB or CMYK or
any) into YUV before it process and encode. (that means theora can operate
on several color space, but it get convert into YUV before process)
Is that true...?
I want to get a gray scale, encoded video output from the *Theora* encoder
while the input video is getting from a web cam (color input and gray scale
2008 Sep 16
2
Theora (and ogg) on iPhone
I haven't been able to find anything about a port of the ogg/theora decoder
to the iPhone. I'm somewhat amazed it hasn't been done, really, given the
campaign against the iPhone in part for "not supporting open source codecs".
So, is there an unspoken ban on this, am I searching in the wrong places or
am I just the only one who'd really really like to be able to stream
2005 Nov 08
3
OggYUV
>
> FourCC is a codec identifier, nothing more. It's four letters which can
> be
> referenced against a table to see what codec it is, it's a standard used
> by RIFF
> (aka, wav and avi) and older Macintosh formats, and in my opinion, its
> obsolete.
>
While it's true there are a bunch of FOURCC's that represent non-raw formats
like DIVX etc, the ones
2004 Jun 04
4
YUV question
On Fri, 4 Jun 2004, Makc wrote:
> Here's what you can find in the net on YUV scheme:
Hmm? What prompted this?
> The statement I care to make here, is simply that there ain't neither
> such thing as "luminance", which details "the eye is more sensitive to",
"ain't neither"? Double negative, so I take your statement to mean
that there *is* such
2007 Jun 17
1
Please help : Trying to fool Theora into doing what I want
I'm currently doing research and initial development for an app that
requires a rather odd usage of some kind of movie decoding. I'm trying to
find a codec that I can trick into doing what I want, and so long as I can
fix a problem or two, Theora is looking promising.
What I want to do goes something like this:
1) Encode a whole bunch of two frame movies. For each movie, the
2005 Nov 08
3
Re: OggYUV
On Tue, Nov 08, 2005 at 06:08:25PM +0800, illiminable wrote:
> Why not just make it OggRawFOURCC, do we really need one stream format for
> rgb, and one for yuv ?
[snip]
> I just meant oggRaw, not fourcc.
Oh, thank god you corrected this. :-) I was contemplating an "OggVid" format,
and here is why I'm steering against it (though, yes, this has been a topic of
2005 Nov 08
3
Re: OggYUV
On Tue, Nov 08, 2005 at 06:08:25PM +0800, illiminable wrote:
> Why not just make it OggRawFOURCC, do we really need one stream format for
> rgb, and one for yuv ?
[snip]
> I just meant oggRaw, not fourcc.
Oh, thank god you corrected this. :-) I was contemplating an "OggVid" format,
and here is why I'm steering against it (though, yes, this has been a topic of
2007 Sep 12
1
theora-exp encoder issue
Hi,
I'm switching from the mainstream theora trunk to the exp one and I
encounter a problem with the encoder.
Every video I encode are played like a 'mosaic', I do not know how to
say that. The picture is just a bunch of coloured pixels.
During the encoding process the video stream is defined like that:
File stream.yuv is 320x240 15.00 fps 420 video.
Why 420 ? Why not YUV like for
2012 Apr 18
2
png2theora.c + QImage
Hello there,
I have been working on an alternative version of the png2theora example:
The basic idea is to change the input of the program, using a QImage
[1] variable
instead of a png array.
This is my base file:
http://www.maefloresta.com/tmp/example.cpp
The point where I am stuck starts at this comment:
// LOOK HERE (line 313)
And here is the issue: QImage supports RGB images, so my first
2012 Oct 10
5
Theora integration question
Hello, I am programmer working on a product which integrates Theora. I have
a question regarding the memory use on some of the internals of Theora. Is
this the right forum for this question, and if not, does anyone know where
an appropriate place to ask is?
Thanks
Sam
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2005 Nov 08
1
[Theora-dev] & OggYUV
Arc wrote:
>Not the camera, only the application which goes between the camera and
>OggStream. Plus, changing between packed and planar is easy, my reason for
>wanting to avoid packed is there's simply too many different ways to do it.
>
>
My argument is that that application shouldn't have to convert to a
fixed format. It should be able to say here's some YUY2
2005 Feb 09
2
Converting RGB YUV and back
Hi all,
how can I convert a RGB (24 or 32) image I'm getting from a webcam for
example to YUV to compress it with theora, decompress it and convert it back
to RGB to draw it?
Any suggestions?
Best regards,
Florian
(Stuttgart, GERMANY)
2009 Feb 06
1
Theora encode/decode performance is poor - with resolution 640X480
We build a Voip client with Iaxclient(Jiaxclient+Iaxclient2.1beta1+Theora1.0+libvidcap0.21),when we established video call with resolution 640X480(bitrate:500000,frameRate:11,fragsize:1472) in both sides,the CPU is consumed about 100%,the workload of Asterisk server is good at that moment.This issue does not exist with the resolution 320X240(bitrate:204800,frameRate:11,fragsize:1500), the
2009 Aug 13
2
Getting only frame deltas?
Hi, first post on this list. I run a small game development company
specializing in casual Windows/Mac games.
We've been using Theora for video playback inside our engine for a while,
but we always run into performance issues. I've tracked them down to two
parts : YUV to RGB decoding (done via software) and uploading the new pixel
data to the video card as a texture.
For the YUV to RGB