similar to: Patch for DrawLines

Displaying 20 results from an estimated 300 matches similar to: "Patch for DrawLines"

2007 Mar 29
0
[929] branches/wxruby2/wxwidgets_282/swig/classes: Fix virtual methods that shouldn''t be (Bug 9682); Add missing methods and
<!DOCTYPE html PUBLIC "-//W3C//DTD XHTML 1.1//EN" "http://www.w3.org/TR/xhtml11/DTD/xhtml11.dtd"> <html xmlns="http://www.w3.org/1999/xhtml"> <head><meta http-equiv="content-type" content="text/html; charset=utf-8" /><style type="text/css"><!-- #msg dl { border: 1px #006 solid; background: #369; padding:
2006 Oct 22
0
[708] trunk/wxruby2/swig/classes/DC.i: Un-ignore get_multi_line_text_extent (Roy Sutton)
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2005 Sep 10
2
Swig generates bad interface to GetTextExtent
Swig''s bad interface generation strikes again. get_text_extent called with 1 argument maps to WindowDC''s _wrap_wxWindowDC_GetTextExtent__SWIG_0 Since this generates a wxFont that''s not initialized to nil it fails when calling into wxWindows. Anyone have a suggestion?
2005 Aug 22
2
Adding ScreenDC
Here is the file to add ScreenDC. I noticed that it inherits from wxDC which is what the docs show but the headers for each platform are much different: - Mac,MSW,os2,motif,palmos all inherit from wxWindowDC - X11,GTK inherit from wxPaintDC - MGL, cocoa inherit from wxDC After saying that on Windows it still work inheriting from wxDC so I left it for now, any thoughts? Sean
2004 Jun 22
8
Tracking Mouse motion
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2003 Nov 13
7
modified classes
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2004 Aug 25
2
[Q] Apply Function Over Multiple Array Margins
Is there a canonical means to apply a function over multiple arrays simultaneously? For example, if I wanted to plot each line with a different color? Or is a for loop conversion my best option? x <- seq(0, 8, by = 2) y <- matrix(1:15, nrow = 5, byrow = TRUE) my.colors <- heat.colors(3) drawLines <- function(row) { lines(x, row) # want corresponding 'my.colors' here }
2005 Sep 10
8
Tagged wxruby2 v0.0.29, plus added more directors
Since things seemed to be somewhat stable (that is, wxruby2 compiles and runs on all three platforms), I tagged what has been there for a couple days as v0_0_29. Nothing magic about it, but it had been a while since I had tagged. Then I worked on adding directors to the classes that don''t have them, in the hopes of avoiding more segfault crashes during garbage collection. I was able
2006 Sep 03
3
SpaceMonkeys
Hi I just played (and won) my first ever game of SpaceMonkeys, using wxruby2. Seems totally crash-free on OS X a
2007 Oct 04
1
wxRuby: MemoryDC problems...
I''m trying to put together a quick test of buffered animation with WxRuby, but I''m encountering a fair amount of trouble... I''m drawing to a Wx::Bitmap first, then using Wx::DC#draw_bitmap to copy it to a Wx::Window. But I get the following error: C:/ruby/lib/ruby/gems/1.8/gems/wxruby-1.9.1-i386-mswin32/lib/wx/classes/bitmap.rb:18:in `draw'': uninitialized
2005 Aug 09
43
Some patches.
Hi, in my path of getting the controls sample to work nicely, I fixed some classes on the way, see the attached diffs. I had some difficulties, but could track down all stupid bugs and am now almost happy with the code :) (I had the complete ImageHandler hieracy implemented at some time, but than I discovered the error was not in unloaded ImageHandlers but in the controls-program which does not
2006 Jul 19
8
small patch for wxWindow::GetTextExtent
I have not worked on wxRuby2 for awhile and decided to download the latest CVS HEAD and saw that it still had a problem with wxWindow::GetTextExtent (in my case showing up when editing Grid cells). So I copied the method signature from the wxDC::GetTextExtent which seems to be working, changed 2 variable names and made the typemap the same as used for wxDC. Well in my program editing grid cells
2007 Jun 05
3
Wx::Image resizing
Hello, I am having problems using the ''resize'' and ''size'' methods of Wx::Image. They seem to be undefined: irb(main):021:0> image = Wx::Image.new("input.ppm") => #<Wx::Image:0xb7b49ef4> irb(main):022:0> image.respond_to? "rescale" => true irb(main):023:0> image.respond_to? "resize" => false
2006 Sep 29
5
ObjectPreviouslyDeleted when trying to paint
Hi, I''m running into something along the lines of bug 5383. I''m hoping I''m doing something obviously wrong and that someone can point me in the right direction. I''ve got a custom paint event handler: def on_paint puts "mainframe on_paint" paint do |dc| dc.clear @cl.draw dc end end Then I''ve got a key press
2007 Apr 29
0
[ wxruby-Bugs-10438 ] ClientDC segfault on exit
Bugs item #10438, was opened at 2007-04-29 00:15 You can respond by visiting: http://rubyforge.org/tracker/?func=detail&atid=218&aid=10438&group_id=35 Category: Incorrect behavior Group: None Status: Open Resolution: None Priority: 3 Submitted By: Alex Fenton (brokentoy) Assigned to: Alex Fenton (brokentoy) Summary: ClientDC segfault on exit Initial Comment: If a ClientDC has been
2004 Nov 19
3
Adding to wxRuby (Now I fired up)
Nick, Curt, Kevin, Now that I have dabbled ever so slightly in adding to wxRuby on a source level (and it wasn''t perfect, Nick had to fix some of my code!), I feel all fired up. Any areas specific that need to be added that I could test my luck with again, or can I just go pick and choose? This gets funner every day... (yes, i constitute "funner" as a word), Zach
2007 Mar 18
0
[895] branches/wxruby2/wxwidgets_282/swig/classes: Fix Window::GetChildren method for changes in 2.6 -> 2.8 API
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2005 Jan 22
9
Dragging images across the canvas
Hi wxRuby Gurus, I''m trying to write a sample program which allows me to drag an image (by left_mouse_button down) across the canvas. I got it to work ... well, sort of. The problem is I can drag it only by clicking on the left top corner of the image and nowhere else. Besides, the dragging is not very smooth. How can I make it better? I am using wxRuby 0.6.0 on Win XP (Home) and
2006 Dec 03
0
[776] trunk/wxruby2: Added Bitmap#draw method, updated sample
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2006 Nov 06
3
HtmlWindow and friends
Hi Attached is a patch to add HtmlWindow and some of its friends, including HtmlEasyPrinting. Also a sample. I haven''t tried exposing the parsing and rendering API yet to allow custom tags etc - I just wanted to get basic HTML and the 0.6.0 compatibility classes first. There may well be some quite easy classes left. There''s one ugly kludge to get OnOpeningURL to compile -