Displaying 20 results from an estimated 3000 matches similar to: "[Bug 25275] New: [NV30] Graphical artefacts on PPC64"
2002 Sep 17
2
Serious, inacceptable artefacts with Ogg Vorbis
Hello developers,
I recently participated in a public listening test that was held by
German magazine c't. They had two categories, 64 kbps and 128 kbps.
I only participated in the 64 kbps test where there were 7 .wav files,
with 1 of them the original one and the other 6 being encoded with
different encoders. Without knowing which file was encoded with which
encoder you had to give each
2010 Sep 20
3
[Bug 30286] New: Rendering Artefacts for "EffectFrames" with KWin trunk
https://bugs.freedesktop.org/show_bug.cgi?id=30286
Summary: Rendering Artefacts for "EffectFrames" with KWin trunk
Product: Mesa
Version: unspecified
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Drivers/DRI/nouveau
AssignedTo: nouveau at
2010 Jan 15
8
[Bug 26057] New: Artefacts in kde 4
http://bugs.freedesktop.org/show_bug.cgi?id=26057
Summary: Artefacts in kde 4
Product: xorg
Version: 7.4
Platform: Other
OS/Version: All
Status: NEW
Severity: normal
Priority: medium
Component: Driver/nouveau
AssignedTo: nouveau at lists.freedesktop.org
ReportedBy: alex.vizor at gmail.com
2012 May 09
4
[Patches]mesa/nv30: Diverse set of patches that improve NV3x render quality
For all these patches I'd say: testers are welcome. The first three patches seem good enough to push as we speak IMHO (so if you agree, go ahead!), whereas for the fourth I don't know if this is the desired way to fix. The result of these four patches is that NV34 gives a nearly-correct desktop experience, where only some fading animations appear broken. It's quite useable now!
[1/4]:
2015 Jul 06
10
[Bug 91247] New: Tomb Raider: Underworld renders lots of artefacts on models and objects
https://bugs.freedesktop.org/show_bug.cgi?id=91247
Bug ID: 91247
Summary: Tomb Raider: Underworld renders lots of artefacts on
models and objects
Product: Mesa
Version: git
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component:
2015 Sep 07
2
[PATCH mesa 3/3] nv30: Disable msaa for now because it causes lockups
On Mon, Sep 7, 2015 at 3:50 PM, Hans de Goede <hdegoede at redhat.com> wrote:
> msaa use on nv30 may trigger a (mesa?) bug where dmesg says:
> [ 1197.850642] nouveau E[soffice.bin[3785]] fail ttm_validate
> [ 1197.850648] nouveau E[soffice.bin[3785]] validating bo list
> [ 1197.850654] nouveau E[soffice.bin[3785]] validate: -12
> [ 1201.766955] nouveau E[soffice.bin[3785]]
2012 May 12
7
[Patches] mesa/nv30: Diverse set of patches that improve NV3x render quality V2
A reworked version of 3 out of 4 patches mentioned earlier.
[1/4]: Fixes nearly all piglit vertprog testcases, due to now being able to pass the results on to the fragment shader. V2: rename samplers to texcoords.
[2/4]: Fixes shader compiler assertion errors, as some source registers do not exist for certain operations. Fixes several piglit tests when mesa is compiled with --enable-debug
[3/4]:
2008 Sep 14
7
[Bug 17571] New: Nouveau and PPC64 issues
http://bugs.freedesktop.org/show_bug.cgi?id=17571
Summary: Nouveau and PPC64 issues
Product: xorg
Version: unspecified
Platform: Other
OS/Version: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Driver/nouveau
AssignedTo: nouveau at lists.freedesktop.org
ReportedBy:
2004 Aug 06
0
artefacts in Speex decoded signal
Dear all,
I encoded and decoded some files using speex codec and I find out with than
when using the original raw file and coding it in NB with different bit
rate, complexity or with/without enhancement some kind of slight artefact (a
strange low level sound appears) is created at t=1.12 s. This is just before
an attack which is present in the signal.
I did not try to solve the problems but if
2010 Jun 14
0
NV30 (FX 5200 Ultra) OUT_RINGp and initial four GEM objects are mapped to the GART instead of System RAM - is that proper?
I am trying to figure out why the ttm_bo_vm_fault is stitching pages from the
GART instead of the pages allocated via DRM_NOUVEAU_GEM_NEW. And also why
OUR_RINGp is writing 16, 256 and 512 bytes of zero filled data *1 in the GART?
Perhaps I should mention that I know _why_ it is taking the pages from the GART
and giving them to the userland - but I don't know if that is correct way of
doing
2006 Dec 13
1
Drawing artefacts after suspend to ram
Hi,
I'm bitten by a bug that is also in the Debian BTS, so I'm not sure you
are aware of it. I couldn't find it in the fdo BTS. Anyway the problem is simple.
After a successful suspend and resume all window decorations (the
places where the shadow was supposed to be, but also the titlebars) are
much to colorful (meaning it has some random colors in it).
Moving the windows brings the
2018 Feb 20
0
[Bug 105173] With kernel >=4.15 nouveau - artefacts and freezes
https://bugs.freedesktop.org/show_bug.cgi?id=105173
Nick Lee <nvlbox at gmail.com> changed:
What |Removed |Added
----------------------------------------------------------------------------
QA Contact| |xorg-team at lists.x.org
Component|General |Driver/nouveau
Version|XOrg git
2007 May 12
1
Area() artefacts??
Hello, everybody
I run the following program, and depending on the size of eps I get
different results.
With eps=1e-05, the program calculates wrong values for x=65:67 and
others. The program runs fine with eps=1e-07. Why is this so?
Also, I am using area() instead of integrate() because I cannot make
integrate to work, especially with imaginary numbers. Maybe someone
can show me how to use
2014 Jun 18
1
[PATCH 1/2] nv30: plug some memory leaks on screen destroy and shader compile
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc: "10.2" <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/nouveau/nv30/nv30_screen.c | 6 ++++++
src/gallium/drivers/nouveau/nv30/nvfx_fragprog.c | 1 +
2 files changed, 7 insertions(+)
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c
index
2015 Sep 07
5
[PATCH mesa 1/3] nv30: Fix max width / height checks in nv30 sifm code
The sifm object has a limit of 1024x1024 for its input size and 2048x2048
for its output. The code checking this was trying to be clever resulting
in it seeing a surface of e.g 1024x256 being outside of the input size
limit.
This commit fixes this.
Signed-off-by: Hans de Goede <hdegoede at redhat.com>
---
src/gallium/drivers/nouveau/nv30/nv30_transfer.c | 4 ++--
1 file changed, 2
2014 Jun 18
1
[PATCH 1/2] nv30: tidy screen caps, add missing ones
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
src/gallium/drivers/nouveau/nv30/nv30_screen.c | 33 +++++++++++++-------------
1 file changed, 17 insertions(+), 16 deletions(-)
diff --git a/src/gallium/drivers/nouveau/nv30/nv30_screen.c b/src/gallium/drivers/nouveau/nv30/nv30_screen.c
index 4baabaf..5c3d783 100644
--- a/src/gallium/drivers/nouveau/nv30/nv30_screen.c
+++
2014 Feb 11
1
[PATCH] nv30,nvc0: only claim a single viewport
It should be possible to make this be 16 on nvc0.
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
Not touching nv50 since I have a patch that actually impelents support for
multiple viewports there.
src/gallium/drivers/nouveau/nv30/nv30_screen.c | 2 ++
src/gallium/drivers/nouveau/nvc0/nvc0_screen.c | 2 ++
2 files changed, 4 insertions(+)
diff --git
2015 May 24
2
[Mesa-dev] [PATCH 2/2] nv30: fix clip plane uploads and enable changes
On 05/24/2015 06:58 AM, Ilia Mirkin wrote:
> nv30_validate_clip depends on the rasterizer state. Also we should
> upload all the new clip planes on change since next time the plane data
> won't have changed, but the enables might.
>
> Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
> ---
> src/gallium/drivers/nouveau/nv30/nv30_state_validate.c | 16
2014 Jan 27
0
[PATCH] nv30: don't overwrite blend color setting for r32/r16 float formats
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
---
Untested. Happened to see this when I was reading this file (don't ask). I
can't imagine the current situation to be the intended one, based on this
code...
src/gallium/drivers/nouveau/nv30/nv30_state_validate.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git
2014 Jan 29
0
[PATCH] nv30: report the correct max varying limit
nvfx_fragprog_assign_generic only allows for up to 10/8 texcoords for
nv40/nv30. This fixes compilation of the varying-packing tests (although
they still fail).
Signed-off-by: Ilia Mirkin <imirkin at alum.mit.edu>
Cc: 9.1 9.2 10.0 <mesa-stable at lists.freedesktop.org>
---
src/gallium/drivers/nouveau/nv30/nv30_screen.c | 2 +-
1 file changed, 1 insertion(+), 1 deletion(-)
diff --git