similar to: Scarface: The world is yours wont go into fullscreen.

Displaying 20 results from an estimated 8000 matches similar to: "Scarface: The world is yours wont go into fullscreen."

2009 Jan 26
1
Game won't go fullscreen
Alright. So I'm trying to play a game in fullscreen mode but it keeps getting forced into a 640x480 box in the corner of my main monitor. I've got a dual-head NVIDIA card (7900GT) hooked up to two monitors via DVI with TwinView and I'm running Ibex 8.10, KDE 4.1.4. I've run it in the terminal and I get errors referencing XRandR and how it doesn't have 640x480 @60 listed as
2006 Jan 30
1
Asterisk SIP phones to Cisco Unity via CCM4.0SIP Trunk
It can be done. 1. Setup a new Vm profile on CCM with a mask of XXXX 2. Setup a CTI route point: a. Set the directory number to a pattern. I use *27XX but any pattern that you can send from * is good, ie. 88XXX b. Set the VM profile to the newly created profile c. Set the line to forward all calls to VM 3. Change the dialplan in * to append the extension called to the
2006 Feb 01
1
Asterisk SIP phones to Cisco Unity via CCM4.0SIPTrunk
> thanks, using your example, and this url: > http://www.cisco.com/en/US/products/sw/voicesw/ps556/products_tech_note0 9186a00800dea82.shtml <http://www.cisco.com/en/US/products/sw/voicesw/ps556/products_tech_note 09186a00800dea82.shtml> > I got it to work... then I realized that there's no way the SIP phone > on asterisk is going to get the MWI ( message waiting
2006 Jan 23
1
Asterisk SIP phones to Cisco Unity via CCM 4.0 SIP Trunk
Hi, I've got a CCM ( Cisco Call Manager ), with a Cisco Unity VM server and about 45 SCCP phones on the ccm, and 200 users on unity. we want to migrate all users to IP Phones to ditch our ancient phone system. I would love to get Linksys-Sipura SPA-941s for the 150 users not on IP phones yet and run sip to an asterisk server, but have their voicemail on Unity. these phones are $150 each,
2008 Feb 28
2
Asterisk and Cisco Unity?
Has anyone here any experience in getting an Asterisk box to talk to a Cisco Unity system? I have a potential customer who would like to add a conference bridge to their existing Cisco Unity setup. The digging I have done so far suggests that it should be possible to talk SIP between them, but I'd be interested in any stories of success or failure. Cheers Tony -- Tony Mountifield Work: tony
2011 May 13
2
Unity 3d / Nova fps / Facebook games
Hello, I noticed that in the last period, many gaming companies started to build free games for the online platforms. I think that in the next period of time, they will appear allot of 3d games on social sites. My example is N.O.V.A. from facebook (developed by Gameloft). From my pov it's a very good start for online 3d games. So, what's my problem: I want to play nova on linux, using
2003 Jul 24
1
Cisco's CallManager and * (was: Cisco 7960g) (fwd)
On Wed, 23 Jul 2003, Yifang Dai wrote: > I wish! My company just spend a lot $$ on the shinny CCM phone system, so I > don't think I can change that easily... But if I can get asterisk to > talk to CCM via h323, and prove it's usefulness, I might have a chance > to use * in the branches... Well, good luck, then! > By the way, do you know if we can get *'s VM to
2015 Aug 18
1
Liebert IntelliSlot Unity Card IS-UNITY-DP snmp UPS-MIB.upsIdentManufacturer '1.3.6.1.2.1.33.1.1.1.0' problem
OpenBSD 5.6 nut-2.7.2 (bin package) Liebert IntelliSlot Unity Card IS-UNITY-DP ups.conf: ...... ? mibs = ietf ? snmp_version = v1 ...... The problem is that the card responds to other snmp (v1,2c,3) requests normally but not to the 1.3.6.1.2.1.33.1.1.1.0 (UPS-MIB.upsIdentManufacturer). # snmp-ups -a laes2ups -DDDDDDD Network UPS Tools - Generic SNMP UPS driver 0.72 (2.7.2) ?? 0.000000???? debug
2012 Mar 11
2
Wine 1.4 Mouse problems, STILL.
I'm hopping among various computers, that have AMD, Nvidia, Intel graphic cards. High end and low end. I still have the same issue among all of them. In games such as: Halo Prey Scarface Almost any shooter... The mouse is out of control, you can't get anything done. This is a new "Regression" because this never happend with older versions of Wine. I also have an issue with
2012 Mar 27
1
My experience with wine
Here is a list of games that work for me! :) Mass Effect 3- Perfectly Halo- Perfectly Left 4 Dead- Perfectly Left 4 Dead 2- Perfectly Dead Rising- Perfectly Dead Rising 2/OTC- Perfectly Sonic Generations- No sound, other than that perfect. Blood Rayne 1- Perfectly BloodRayne 2- Perfectly on the default resolution, any other that the text isn't displayed correctly Terminator: Salvation:
2011 Jan 15
6
Unity 3D Ubuntu
Installed unity perfectly, no error whatsoever, although when i run it, whatever path i put in it to create a new project in, it says "Specified path is not valid(should be a name of non existing or empty directory). I also tested using Unity Loader, and it shows the splashscreen until it crashes Ubuntu. I'm using Ubuntu 10.10, Maverick Meerkat. I can run it fine on Windows 7, without
2011 May 06
1
Need help with auto-titlebar on unmaximized window with Compiz/Ubuntu 11.04/Unity
re, all. Here's a bug filed against Google Chrome for the same problem: http://code.google.com/p/chromium/issues/detail?id=80856 and here's some forum users complaining about the same problem, and regrettably their solution is to stop using Ubuntu's Unity mode: http://ubuntuforums.org/showthread.php?t=1742354. I work for VMware and for our Unity mode (which has the unfortunate name
2008 May 12
1
Converting qqplot2 qplot() to grammar?
Hello all, I've been using the following qplot command: qplot(pixX,pixY, data=som, geom="tile", fill=rgb) + scale_fill_identity() + opts(aspect.ratio = .75) + facet_grid(unitX ~ unitY) Now I would like to convert it into the explicit ggplot grammar, so I can remove the extras: axes, labels, background, borders, facet labels, and extra white-space around the plot. (If anyone has
2011 Apr 20
1
Error in dimnames(x) for Poisson EWMA model
I am attempting to run a Poisson EWMA model using Patrick Brandt's source code. I get the following error when I run the code: Error in dimnames(x) <- dn : length of 'dimnames' [1] not equal to array extent Dimnames(x) looks like this: [[1]] NULL [[2]] [1] "mip" "div" "nom" "unity" "mood"
2006 Jun 21
5
Ok, its time. AJAX Games via Rails....
A couple of years ago I was building an online multiplayer game doing the frontend in Flash MX 2004 and using Colin Moock''s Unity server (http://moock.org/unity/) for the backend. This was to be along the lines of JungleWar and the Hidden and Dangerous mini games for those whom remember these: http://moock.org/unity/showcase/screenshots/hiddenanddangerous.gif
2006 May 23
1
PSTN -> CCM3.2 -> Asterisk CLID
Hey guys, When a call comes in via the PSTN to our Call Manager 3.2 and is forwarded (via unity and H323), the caller id is set to our Unity Voicemail instead of the caller id from the PSTN. We're using the oh323 channel in this case. Has anyone experienced this issue before? Any solutions? Thanks. -------------- next part -------------- An HTML attachment was scrubbed... URL:
2019 Nov 14
1
Windows server parameter equivalent to “server schannel = no”
Hi, We have successfully upgraded from samba 4.4.3 to samba 4.9.13 as AD controller with your very helpfully advice. When we finished the upgrade process, and with all servers fully working, including printer and shares servers, we did have to add the ?server schannel = no? parameter to smb.conf because of a EMC Unity NAS that was giving secure channel error on user validation. After that change
2020 Apr 14
4
7-8% compile time slowdowns in LLVM 10
Hey list, TL;DR - LLVM 10 is around 7-8% slower than LLVM 9 when compiling the same inputs. So here at Unity our Burst HPC# compiler uses LLVM to provide our users with some very optimal codegen. LLVM is used in two ways: 1. In the Unity editor we JIT compile user code. 2. We also have an AOT mode for when our users are building a full game. Particularly for 1., compile time really matters for
2015 May 13
3
Compiling DLL?
Hello, I have a plugin called DFVoice, which is a voice chat plugin for the Unity game engine. The latest version of Unity now allows for native DLLs in the free version (whereas previously it only allowed .NET DLLs), so I've been wanted to integrate Opus to replace NSpeex. That said, I've been running into issues with compiling Opus - that is, I can't seem to figure out how to compile
2011 Feb 13
4
Forward-Compatibility with Ubuntu 11.04 (10.10 Netbook) plus
After testing some wine apps on Ubuntu 11.04 A2 today, and using 10.10 NE in previous weeks, I've notice a few issues that may hinder the use of Wine on this OS. These are mostly aesthetic and ease of use, but are worth noting in any case. 1: Removal of Notification Area/System Tray For those who aren't aware, 11.04 and 10.10N used the new Unity interface, instead of the legacy GNOME GUI.