Displaying 20 results from an estimated 2000 matches similar to: "Weird question about OpenCL/SwiftShader (Magical Loop)"
2010 Oct 28
2
[LLVMdev] SwiftShader using LLVM
Hi all,
I thought some of you might be interested to know that TransGaming
SwiftShader now features a back-end based on LLVM. SwiftShader is a
high-performance 3D software rendering toolkit
(http://transgaming.com/business/swiftshader/technology/). It has recently
been licensed by Adobe for the Flash Molehill 3D API
(http://labs.adobe.com/technologies/flash/molehill/).
That version
2010 Oct 29
0
[LLVMdev] SwiftShader using LLVM
Hi Nicolas,
> I thought some of you might be interested to know that TransGaming SwiftShader
> now features a back-end based on LLVM. SwiftShader is a high-performance 3D
> software rendering toolkit
it sounds very nice - pity it's only for Windows!
Ciao,
Duncan.
2014 Dec 18
0
Aw: Re: Re: rsync not copy all information for font file
ls -la Source folder
----------------------------********----------------------------------
root at ---:/BKP_SC//FONT# ls -la
totale 2808
drwxr-sr-x 1 nobody 65533 944 giu 30 2010 .
drwxr-sr-x 1 nobody 65533 1440 mar 18 2014 ..
-rw-r--r-- 1 nobody 65533 12292 apr 20 2012 :2eDS_Store
drwxr-sr-x 1 nobody 65533 880 giu 30 2010 .AppleDouble
-rw-r--r-- 1 nobody 65533 0 mar 5 2010
2014 Dec 18
3
Aw: Re: Re: rsync not copy all information for font file
Ram,
? Look inside the .AppleDouble folder and tou will find the resource forks that hold the main part of the font data.
? Not a 'problem' with netatalk, but just how netatalk works so that it can represent apple files on non-apple filesystems.
? ?If you confirm the data all matches, this will prove rsync is working properly.
? Bryan
-------- Original message --------
From: Ram Ballu
2012 Mar 08
0
Safari Version 5.1.3 (7534.53.10) Browser problem --- removing cookie on OS X Lion 10.7.3 (11D50b) when still valid
Hi All,
Hope this note helps the newbies to Rails
As I''m new to Rails, I''d like to share how I tracked down Safari''s
dropping of my cookie.
My Applebug no: 11003492 registered 7 March/2012
My development platform:
MacPro running rails 3.1.1 on OS X Lion 10.7.3 (11D50b)
Problem:
Firefox worked as programmed but switching to Safari my
current_user_token kept in the
2001 Mar 26
2
TransGaming and SourceForge
Hi everyone,
Just wanted to let everyone know that the TransGaming DirectX development is now
being hosted at SourceForge. You can get updates from our live CVS tree, discuss
DirectX specific issues on the 'WineX-devel' mailing list, etc. The SourceForge
project page is at:
http://sourceforge.net/project/winex
The CVSROOT for CVS is:
2001 Dec 12
1
running an old build of wine?
I've noticed lots of people posting to this board running ancient versions
of wine.
Upgrading or replacing wine is easy..but I know some of you are slighty
afraid of messing what you got set up already.
There are current binaries, rpms, and source here
http://www.winehq.com/download.shtml
I recommend getting the CVS snapshot rpm (the one on top) or to just use
cvs to get the source
2010 Sep 22
0
[LLVMdev] r114523 (convert the last 4 X86ISD...) breaks clang
I will take a look in the next couple hours. Feel free to revert it in the meantime, thanks!
-Chris
On Sep 22, 2010, at 1:53 AM, Jean-Daniel Dupas <devlists at shadowlab.org> wrote:
> Hello,
>
> After commit r114523, I start to get crash when compiling with clang (Release+Asserts) for i386:
> (I know I should fill a bug report instead of posting here, but I don't get
2001 Jul 03
1
directX and transgaming patch
Could someone please post a concise explanation of what's required to
get directX working in wine? Here's what I've tried, and vaguely what
happened (I'm running RedHat 7.1, new install):
installed most recent rpm version of wine
can't find direct X (shouldn't be surprising)
uninstalled
got most recent tarball of wine
compiled it
can't find direct X
2012 Jan 08
1
Re: winetricks Directx9: Unsupported style(s) 0x144
immunmotbluescreen wrote:
> I'm trying to install Tropico 3 and AppDB suggests that I install directx9. (http://www.audiotranscriptionservices.org) So I type:
>
> Code:
> winetricks directx9
>
> and after a short while it comes to this:
>
> Executing wine c:\winetrickstmp/DXSETUP.exe
> err:setupapi:do_file_copyW Unsupported style(s) 0x144
>
2010 Sep 22
2
[LLVMdev] r114523 (convert the last 4 X86ISD...) breaks clang
Hello,
After commit r114523, I start to get crash when compiling with clang (Release+Asserts) for i386:
(I know I should fill a bug report instead of posting here, but I don't get much time right now).
Trying to compile the following simple code, clang asserts.
---------- round.c --------
#include <math.h>
float test() { return llround(1); }
--------------------
[MacPro:~/Desktop]
2019 Oct 02
2
fixup_aarch64_movw support for COFF AArch64
Hi Everyone,
I'm working Chromium targeting Windows on ARM64 platform. As a part of
this work I ran into an issue related to llvm in Swiftshader.
Currently fixup_aarch64_movw relocation type is not supported for COFF
ARM64 (AArch64WinCOFFObjectWriter). As far as I see, Microsoft hasn't
defined indicator for this relocation type. I haven't seen documented
anywhere.
For AArch32
2001 Dec 12
2
ultima online and wine/winex
has anyone successfully installed and played ultima online with wine?
i've installed it with some older versions of wine, but i've never gotten
it to run. now i can't even get it to install... with wine (codeweavers)
or with winex (transgaming).
in the support section on the transgaming site, several people state that
they got it to install and run, but you have to be a transgaming
2011 Jul 09
4
Installing xaudio2 (Serious Sam Second Encounter HD)
Is there a way to install xaudio2 without using the large `winetricks directx9' ?
I am asking because I would like to try serious sam second hd, but in a clean wineprefix it does not start asking for a xaudio2 dll.
I copied that .dll inside the game directory, but the game starts soundless and it shows an error about an non-updated xaudio2.
A part of the lack of the audio the game runs
2014 Dec 10
2
A tun/tap driver for an i386 OS X
Hello everyone!
I have a PowerMac running 10.6.8 and I'd love to get it connected to my
VPN. However, even by compiling tuntaposx by hand on the said MacPro, I
see that the kernel module is apparently built for x86_64 systems:
macintosh MacOS ?? pwd
/Library/Extensions/tun.kext/Contents/MacOS
macintosh MacOS ?? file tun
tun: Mach-O 64-bit kext bundle x86_64
Because YES! The system is
2001 Feb 07
0
Wine Weekly News #81 (2001 Week 06)
please find enclosed this week slim edition...
A+
--
---------------
Eric Pouech (http://perso.wanadoo.fr/eric.pouech/)
"The future will be better tomorrow", Vice President Dan Quayle
-------------- next part --------------
Wine Weekly News
All the News that Fits, we print.
Events, progress, and happenings
2001 Feb 07
0
Wine Weekly News #81 (2001 Week 06)
please find enclosed this week slim edition...
A+
--
---------------
Eric Pouech (http://perso.wanadoo.fr/eric.pouech/)
"The future will be better tomorrow", Vice President Dan Quayle
-------------- next part --------------
Wine Weekly News
All the News that Fits, we print.
Events, progress, and happenings
2008 May 22
2
New winetricks 20080522: added directx9, wmp10, mono19; lots of bug fixes, nicer gui
Winetricks, described at http://wiki.winehq.org/winetricks,
is a handy tool for downloading bits and pieces that
ought to be included in Wine or in Windows apps,
but aren't yet for some reason.
Since the last time I announced it on wine-users, I've
added three new verbs:
directx9, wmp10, and mono19
and fixed lots of bugs.
The directx9 verb is experimental. Please try it and let me
2001 Jul 01
1
directX
Does the current CVS version of wine have the transgaming directX
patch already in it?
I'm pretty sure that I've installed wine correctly. I installed the
most recent RPM available, and the Diablo II installer says that it
can't find direct X.
I then downloaded the tar-ball, and tried to run the transgaming patch
on it, and it said that it had already been run. That's not so
2006 Feb 19
3
Do the developers of wine get royalties or developement support from cross over office and transgaming companies
I would like to know if wine developers (well team) receives royalties
or support from transgaming and cross over office creators.
Because I am disgusted that the Wine creators spent so much time and
effort and hard work into their creation with good intension's whilst
transgaming and cross over office developers use there system to profit
on things that are a necessity rather than just being