similar to: Re: OpenGL issues on OSX (wine 1.3.21)

Displaying 20 results from an estimated 3000 matches similar to: "Re: OpenGL issues on OSX (wine 1.3.21)"

2011 Nov 07
1
Re: OpenGL issues on OSX (wine 1.3.21)
I just tried the "qtgears" OpenGL demo from http://lab.bachem-it.com/opengl/qtgears (source is included) on my MacBook and I got this error: DIAG: apple_glx_create_context: ac 0x41931730 ac->context_obj 0x4104ce00 DIAG: apple_glx_drawable_create: new drawable 0x4088a000 DIAG: create_surface: created a surface for drawable 0x600010 with uid 153 DIAG: surface_make_current:
2011 Dec 30
2
Re: OpenGL issues on OSX (wine 1.3.21)
chyman wrote: > Thanks guys, > > I did some more testing together with a developer, it seems like that the issue occurs whenever a program renders its OpenGL content into a 'child window' instead of directly into a top level window. > > The qtgears.exe uses child windows, other simple test applications e. g. from the DirectX9 SDK without rendering to child windows seem to
2011 Nov 14
2
Re: OpenGL issues on OSX (wine 1.3.21)
Hi James, thank you for your kind reply. The XQuartz folks recommend to logout and back in to have the DISPLAY variable set correctly, which I did. But I will also try a reboot to be sure. When I start something with wine, the XQuartz icon comes up automatically, so I am pretty sure that XQuartz is used (Apple's X11 is not active). I had another try with WINEDEBUG=+wgl, perhaps that brings
2011 Jun 03
4
OpenGL issues on OSX (wine 1.3.21)
I just compiled 1.3.21 on OSX using the osxwinebuilder script. It's the first time I try wine on the Mac. I've tried some short OpenGL demos and they work, but others fail. Remarkable ones that fail are wxWidgets OpenGL demos (remarkable because the source is available, so I guess it should be easy to fix). I run OSX 10.6.7. While running the wxWidgets "penguin" demo, the
2008 Aug 22
8
Mac OSX (10.5) & wine w/ OpenGL - Info & Issues
Firstly, hello everyone! I'v been using wine under OSX for some time, using macports to install it and it works quite nicely (except for an issue with windows sliding down the screen, which can be fixed by setting a desktop area in winecfg). Sadly I'v not been able to get OpenGL support working. (I am using OSX 10.5.4 with XQuartz (http://xquartz.macosforge.org/trac/wiki) 2.3.0, which is
2011 Nov 16
1
Re: OpenGL issues on OSX (wine 1.3.21)
Hello, I also have a problem with opengl. I am using Kubuntu latest version. I use the 3D drawing program "IntelliPlus architectural pro" emulated with wine under linux. The software works well but I can not display the OpenGL rendering. The 3D view with hidden line or 256 colors is possible, but when I ask OpenGL rendering, I get: 1) or with a black screen 2) an office block with
2009 Mar 11
2
OSX 10.5 - XQuartz 2.3.3 - GLX issue
Hi all, A couple of days ago I decided to give wine on a mac a try caused I got bored of dual booting my mac. I ve been A linux wine user for years and I had some pretty good results with it. I figured that i would have the same results on a mac but i guess I was wrong. I got my version (wine-devel packet wine 1.1.16) from macports. Got winetricks as well. Everything were setup fine and
2014 Aug 27
1
R, OSX, should creating SVGs request XQuartz
-----BEGIN PGP SIGNED MESSAGE----- Hash: SHA512 hi, on OS X, when you try and use something which depends on X11, and you don't have XQuartz installed, you receive an error message, it directs you to download XQuartz, and then it euthanizes your process. (my guess is that there is a skeleton X11 dylib installed in OS X by default, and it is responsible for the error message and the
2009 Jan 16
5
Trying to run Spelunky: OpenGL, Mac OS X and Wine
Hi. I'm an OS X user trying to run a freeware GameMaker game with Wine, and I'm running into some trouble. The game is called Spelunky (available here: http://forums.tigsource.com/index.php?topic=4017.0 ). Whenever attempt to run it with Wine, I come across a couple of errors: err:dmloader:IDirectMusicLoaderImpl_IDirectMusicLoader_SetObject : could not attach stream to file
2008 Sep 02
1
Re: Window Scrolling on OSX
I suppose Zach Drayer makes the Darwine version from thisismyinter.net. I tried his version 1.1.3, and it broke my Wine, so have gone back to 1.1.1. Hopefully the next build by either can fix OpenGL as well. I read it can't compile because of a dependancy on an XQuartz library which is too old in the current version. XQuartz 2.3.1 is also overdue. Maybe Kronenberg is waiting on them, too. It
2012 Apr 30
1
Emulate virtual desktop window has a titlebar on OSX
Hi everyone - I'm not sure if this is the right place to post this (but I'd thought I'd give the forums a try before attempting to file any bugs anywhere), but anyway... For a month or two I've been using wine-devel on OSX using macports (from 1.4 to current, approximately) with the latest version of XQuartz, and noticed that while the "emulate virtual desktop" window
2016 Jul 19
0
[ANNOUNCE] xorg-server 1.18.4
Another pile of backports from the devel branch, primarily in glamor, xwayland, and the modesetting driver. Thanks to all who contributed. Adam Jackson (9): dix: Squash some new gcc6 warnings kdrive: Nuke a bunch of dead code xfree86: Add IndirectGLX server flag (v2) xfree86: Don't swallow Âħiglx command line flag modesetting: resubmit dirty rects on EINVAL (v2)
2008 Jun 29
2
Xrender and OpenGL troubles in Darwine
Hey all, I'm very new to Wine, but I was very excited about the potential behind it, so I tried installing the 2.2.3 X11 XQuartz package from http://xquartz.macosforge.org/trac/wiki/Releases and kronenberg.org/darwine 's stable 1.0 version of Darwine on my Macbook that is running Leopard 10.5.3. The installs were easy, but I'm having some difficulty now with actually getting some
2010 Nov 03
3
Is it possible to configure OpenGL software rendering?
I have an application that uses opengl. If no hardware opengl support is available it works fine (not a highend application). If opengl hw support is available on the mac platform it fails because of the not complete opengl cappabilities in xquartz. So: can I enforce the use of software opengl renderin instead of hardware rendering? If yes: how can i configure this?
2011 Oct 07
2
Possibly OpenGL related error messages
I've been having getting the following errors: Code: <Error>: kCGErrorIllegalArgument: CGSGetWindowBounds <Error>: kCGErrorIllegalArgument: CGSGetSurfaceBounds <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x1854 <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid window 0x1854 <Error>: kCGErrorIllegalArgument: CGSBindSurface: Invalid
2009 Feb 18
0
[ANNOUNCE] xorg-server 1.5.99.903
Here's what I'm hoping will be the server 1.6 release. Unless someone finds a brown-paper-bag bug in the next few days, I'll tag this as 1.6 and push it out soon. There are a few patches which were nominated but left out of this release, those added functionality which I thought should be left to the next release. -keith Aaron Plattner (1): Query the DDX in
2016 Sep 16
0
[ANNOUNCE] xorg-server 1.18.99.2
I think we're ready for RC1 at this point, but wanted to give people a chance to scream about "just one more API change" until tomorrow. Let me know if there's something I'm missing; if I don't hear anything, I'll be tagging RC1 in the morning. Aaron Plattner (1): xace: Fix XaceCensorImage to actually censor the right part of the image Adam Jackson (92):
2008 Mar 06
0
[ANNOUNCE] xorg-server 1.4.99.901
Aaron Plattner (11): Bug #12015: Use the right offsets in the dst arguments of pixman_blt. stride is in FbBits-sized chunks, but xoff is not. Bump video driver ABI for pci-rework. Set noCompositeExtension to TRUE when failing to initialize the extension (e.g. when Xinerama is enabled). Don't segfault on shutdown if we never managed to connect to dbus.
2009 May 20
11
DarWine & OpenGL
Hi, For the past 3 months I have been trying to get wine working well, but have hit several obstacles. I am on a Mac 10.5.7, using X11 2.3.3.2 from Xquartz, and using Kroneberg's Darwine builds. The issues: I can't seem to get OpenGL working or DirectX. I sometimes have problems where I launch an exe, and the program runs as if it cannot "see" any other files in the same folder.
2009 Mar 29
1
OSX MacPort Install 1.0.1 - winecfg problems
I tried a binary install of Darwine last week but wasn't that happy and wanted to go for the more "authentic" MacPort install. OSX 10.5.6 Everything seemed to install properly, but the first thing I wanted to check was winecfg to set up the drives a bit differently. It didn't load very well as the first tab of winecfg loads (Application Settings), but the buttons at the bottom