similar to: Samba 3.0.0, CUPS support - "Unable to open printcap file cups for read!"

Displaying 20 results from an estimated 900 matches similar to: "Samba 3.0.0, CUPS support - "Unable to open printcap file cups for read!""

2003 Nov 23
2
Can't join my domain
Day 2 of my adventure into Samba. Having had such success with workgroup-based Samba, it was time to try Samba as a PDC. Unfortunately, it got cut short very quickly because I am not able to log into the domain from the XP client. I took the following steps (I'm using Samba 3.0): - modified my smb.conf as per instructions in O'Reilly Using Samba, 2nd Ed. (I think this may be part
2018 Jul 20
2
Marking lit::shtest-format.py unsupported on PS4?, Re: buildbot failure in LLVM on llvm-clang-lld-x86_64-scei-ps4-ubuntu-fast
Should "lit :: shtest-format.py" (from check-lit) be marked unsupported on PS4? It seems flakey there. This evening, it failed on my commit, r337514, and I'm fairly confident it wasn't my commit's fault. Then it recovered on the next commit. http://lab.llvm.org:8011/builders/llvm-clang-lld-x86_64-scei-ps4-ubuntu-fast/builds/33502
2018 Jul 20
2
Marking lit::shtest-format.py unsupported on PS4?, Re: buildbot failure in LLVM on llvm-clang-lld-x86_64-scei-ps4-ubuntu-fast
FWIW, I've seen it fail on some of my commits too, but I don't remember whether it was on the PS4 bot exclusively or not. Anyway, my understanding is that this test shouldn't inherently have different behaviour on PS4 specifically, but I could be mistaken. I suspect it's something more general to do with the configuration of the bot. James On 20 July 2018 at 03:52, Justin Bogner
2015 Dec 19
4
PS4 code owner?
As I've left Sony, I should handoff code ownership of the PS4 triple. Sony is still committed to LLVM and I look forward to continue to work with them in open source. Sony has asked that I nominate Paul Robinson to become code owner. +------------------------------------------------------------+ | Alexander M. Rosenberg <mailto:alexr at leftfield.org> | | Nobody cares what I
2019 Nov 25
2
Github build status reporting
Hello everyone, I have configured buildbot to report build statuses to github. It is running in a pilot mode. Only the following 4 builders annotate revisions they build for now: * llvm-clang-lld-x86_64-scei-ps4-ubuntu-fast * llvm-clang-lld-x86_64-scei-ps4-windows10pro-fast * llvm-clang-x86_64-expensive-checks-ubuntu * llvm-clang-x86_64-win-fast Please let me know if you have any questions,
2016 May 24
5
The state of IRPGO (3 remaining work items)
Jake and I have been integrating IRPGO on PS4, and we've identified 3 remaining work items. - Driver changes We'd like to make IRPGO the default on PS4. We also think that it would be beneficial to make IRPGO the default PGO on all platforms (coverage would continue to use FE instr as it does currently, of course). In previous conversations (e.g. http://reviews.llvm.org/D15829) it has
2017 Aug 31
7
[RFC] Function stack size section.
Hi All, We have a local change in the X86AsmPrinter that outputs a section containing metadata on function stack sizes. We use this to measure changes to stack size between versions of the compiler and it also allows our licensees to do the same for their code. The section simply contains pairs of function symbol references (8 byte) and stack sizes (unsigned LEB128). We would like to
2015 May 01
2
[LLVMdev] [cfe-dev] What does "debugger tuning" mean?
Another example would be .debug_pubnames and .debug_pubtypes sections. Currently these default to omitted for Darwin and PS4, but included everywhere else. My initial patch for "tuning" changes the PS4 platform criterion to the SCE debugger predicate; quite likely the "not Darwin" criterion ought to be "not LLDB" or in other words "on for GDB only."
2015 May 01
6
[LLVMdev] What does "debugger tuning" mean?
This is basically a reboot of the previous thread titled About the "debugger target" except that "target" was really too strong a term for what I had intended to use this feature for. "Debugger tuning" is more like it. You don't need to have read the previous thread, I'll recap here. Fundamentally, Clang/LLVM uses DWARF as the specification for the
2016 May 25
3
The state of IRPGO (3 remaining work items)
On Wed, May 25, 2016 at 12:12 PM, Sean Silva <chisophugis at gmail.com> wrote: > > > On Mon, May 23, 2016 at 8:23 PM, Sean Silva <chisophugis at gmail.com> wrote: > >> Jake and I have been integrating IRPGO on PS4, and we've identified 3 >> remaining work items. >> >> >> - Driver changes >> >> We'd like to make IRPGO the
2003 Jul 01
3
How to "recover" the printer drivers?
Samba 2.2.8a-1, RH8. ... So, I had to reinstall. Fortunately I had a back-up copy. I've installed everything and then went to back-up and brought back all the stuff from /etc/samba and /var/cache/samba and all /etc/cups and /etc/printcap*. Aparently samba is working corectly: All user/machine accounts are in place winbind OK... It's just that although I've restored the /home/printers
2016 Feb 02
2
[Zorg] Adding a new slave
Hi Galina, I am working on getting a new Windows bot up and running. Would you please review and apply the attached patch when you have a moment. Thanks, Mike Edwards -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20160201/70f2ab88/attachment.html> -------------- next part -------------- Index:
2015 May 01
4
[LLVMdev] [lldb-dev] What does "debugger tuning" mean?
> A few more things that vote for debugger tuning: > > - LLDB doesn't like to have DWARF that has a class A that inherits from > class B, but only a forward declaration of class B is provided. Hmm do we emit that kind of thing today? In a naïve test, I'm seeing the full description of class B. > - LLDB wants the .apple_XXX accelerator tables, GDB wants >
2017 Aug 20
3
Buildmaster restart 08.20.2017
Hello everyone, LLVM buildmasters (both main and staging) will be restarted in 2 hours (~3:00 AM PDT). -- Best Regards, Victor Leschuk | Software Engineer |Access Softek
2018 Dec 17
4
Windows /bigobj
Hi, Recently one Windows build bot failed by my commit, because the obj file being generated is too big: C:\ps4-buildslave2\llvm-clang-x86_64-expensive-checks-win\llvm\tools\clang\unittests\AST\ASTImporterTest.cpp : fatal error C1128: number of sections exceeded object file format limit: compile with /bigobj Is there an LLVM policy to limit the maximum size of the generated obj files? If not
2016 Jun 14
2
Buildbot numbers for the last week of 6/05/2016 - 6/11/2016
Hello everyone, Below are some buildbot numbers for the last week of 6/05/2016 - 6/11/2016. Thanks Galina buildername | was_red -----------------------------------------------------------+----------- sanitizer-x86_64-linux-bootstrap | 134:12:25 perf-x86_64-penryn-O3-polly-parallel-fast | 46:29:26
2015 Apr 15
2
[LLVMdev] About the "debugger target"
While I've already posted reviews for the initial patches for this (see http://reviews.llvm.org/D8506 and http://reviews.llvm.org/D8599), the grapevine suggests I should post a lengthier description of my intent for the "debugger target." The idea was prompted by a suggestion from Eric Christopher, and I'm running with it. Various bits of the DWARF we produce are conditional on
2016 May 25
0
The state of IRPGO (3 remaining work items)
On Wed, May 25, 2016 at 2:17 PM, Xinliang David Li <davidxl at google.com> wrote: > > > On Wed, May 25, 2016 at 12:12 PM, Sean Silva <chisophugis at gmail.com> > wrote: > >> >> >> On Mon, May 23, 2016 at 8:23 PM, Sean Silva <chisophugis at gmail.com> >> wrote: >> >>> Jake and I have been integrating IRPGO on PS4, and
2016 May 24
0
The state of IRPGO (3 remaining work items)
On Mon, May 23, 2016 at 8:23 PM, Sean Silva <chisophugis at gmail.com> wrote: > Jake and I have been integrating IRPGO on PS4, and we've identified 3 > remaining work items. > Sean, thanks for the write up. It matches very well with what we think as well. > > > - Driver changes > > We'd like to make IRPGO the default on PS4. We also think that it would be
2002 Aug 27
2
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