similar to: Re: OpenGL issues on OSX (wine 1.3.21)

Displaying 9 results from an estimated 9 matches similar to: "Re: OpenGL issues on OSX (wine 1.3.21)"

2011 Nov 14
2
Re: OpenGL issues on OSX (wine 1.3.21)
Hi James, thank you for your kind reply. The XQuartz folks recommend to logout and back in to have the DISPLAY variable set correctly, which I did. But I will also try a reboot to be sure. When I start something with wine, the XQuartz icon comes up automatically, so I am pretty sure that XQuartz is used (Apple's X11 is not active). I had another try with WINEDEBUG=+wgl, perhaps that brings
2011 Dec 30
2
Re: OpenGL issues on OSX (wine 1.3.21)
chyman wrote: > Thanks guys, > > I did some more testing together with a developer, it seems like that the issue occurs whenever a program renders its OpenGL content into a 'child window' instead of directly into a top level window. > > The qtgears.exe uses child windows, other simple test applications e. g. from the DirectX9 SDK without rendering to child windows seem to
2011 Dec 31
1
Re: OpenGL issues on OSX (wine 1.3.21)
Hi All, Just to show progress on this: - With Apple's X11 compiling/linking (and using the Apple's X11 runtime): The app did not run, just lock and no reports at all. - With Apple's X11 compiling/linking (and using the XQuartz runtime): The apps run without problems, pretty fast and stable, but no OpenGL rendering at all (set off screen: invalid drawable). - With the XQuartz
2008 Dec 04
6
OpenGL test?
First off I just want to say thank you to all who contribute to wine, it is an awesome piece of software for the Linux community. I am trying to find a way to do a simple OpenGL test within Wine. I have looked all over but I can't seem to find anything. What is the easiest way to test OpenGL and ensure that it's working correctly? The reason I'm asking is this: I recently upgraded
2011 Jul 12
4
Wine 1.3.21 - Irfanview 4.25 stopped working!
I reconfigured WINE, and deleted and reinstalled Irfanview 4.25 and I get this message when installing: wine iview425_setup.exe fixme:system:SystemParametersInfoW Unimplemented action: 88 (SPI_SETICONS) err:ntdll:RtlpWaitForCriticalSection section 0x163d3c "?" wait timed out in thread 0039, blocked by 0010, retrying (60 sec) It also sets program to 'sleeping" in System
2011 Nov 16
1
Re: OpenGL issues on OSX (wine 1.3.21)
Hello, I also have a problem with opengl. I am using Kubuntu latest version. I use the 3D drawing program "IntelliPlus architectural pro" emulated with wine under linux. The software works well but I can not display the OpenGL rendering. The 3D view with hidden line or 256 colors is possible, but when I ask OpenGL rendering, I get: 1) or with a black screen 2) an office block with
2011 Jun 03
4
OpenGL issues on OSX (wine 1.3.21)
I just compiled 1.3.21 on OSX using the osxwinebuilder script. It's the first time I try wine on the Mac. I've tried some short OpenGL demos and they work, but others fail. Remarkable ones that fail are wxWidgets OpenGL demos (remarkable because the source is available, so I guess it should be easy to fix). I run OSX 10.6.7. While running the wxWidgets "penguin" demo, the
2011 Sep 01
1
convert to grid file
Hi   I computed probability in each cell. I have:    [99883,] -0.0062412957690  [99884,] -0.0062412957690  [99885,] -0.0062412957690  [99886,] -0.0062412957690  [99887,] -0.0062412957690  [99888,] -0.0062412957690  [99889,]  0.9909126638948  [99890,]  0.9909126638948  [99891,]  0.9909126638948  [99892,]  0.9909126638948  [99893,]  0.9909126638948  [99894,]  0.9909126638948  [99895,] 
2011 May 27
0
Wine release 1.3.21
The Wine development release 1.3.21 is now available. What's new in this release (see below for details): - Support for installation rollbacks in MSI. - 8- and 16-bit bitmap formats in the DIB engine. - Fixes in the XInput2 mouse support. - Better support for text shaping in Uniscribe. - Improvements to the Item common dialog. - More MSVC runtime functions. - Various bug fixes.