similar to: wine and avs2yuv (avisynth player)

Displaying 20 results from an estimated 2000 matches similar to: "wine and avs2yuv (avisynth player)"

2012 Jan 16
1
failed to load avisynth.dll
Hi, I'm running wine-fbsd64-1.3.23,1 on FreeBSD 9.0-STABLE amd64. (it still as a 32-bit wine) I need to run avs2yuv.exe by using wine, which required avisynth.dll that I've installed successfully. When invoking Code: > wine avs2yuv.exe xxx.avs -o test.y4m I got Code: failed to load avisynth.dll partial log after setting WINEDEBUG=+module,+dll: (full:
2006 Aug 24
1
trying to encode/decode videos using libtheora
I'm trying to learn how to use libtheora but I'm having some problems: I believe to have encoded a video, but I can't decode it. I've tried 2 things: to record a .ogg file and to write a libtheora decoder, using the encoded ogg_packets present in memory. The source code is here: http://opensvn.csie.org/ribamar/projects/streaming/cvaenc.c (it has a makefile in
2011 Jan 21
2
Universal procedure to know if wine can run 32 bits apps
Hi, I'm preparing a training session on avisynth (running under wine) for a local linux user group (LUG). In the list of prerequisites for people attending this training session, they will have to install wine on their computer. Since we will be using only the 32 bits version of avisynth, it will be mandatory that their version of wine is able to run 32 bits apps. My problem is that I neither
2000 May 02
0
patch for .samba-2.0.7/source/lib/bitmap.c
Dear all, I have made patch for samba-2.0.7/source/lib/bitmap.c With this patch 1) constant '32' is now named. 2) make only one malloc on bitmap_allocate(). ( This will make bitmap to fit within same page, which will cause lesser pagefault, I wish ) 3) totally changed bitmap_find(). I guess this should work faster then testing each bits one-by-one. ---
2018 Dec 03
1
Re: [PATCH nbdkit v2] common: Move shared bitmap code to a common library.
On 12/2/18 10:33 AM, Richard W.M. Jones wrote: > The cow and cache filters both use a bitmap mapping virtual disk > blocks to status stored in the bitmap. The implementation of the > bitmaps is very similar because one was derived from the other when > the filters were implemented. > > The main difference is the cow filter uses a simple bitmap (one bit > per block), whereas
2018 Dec 03
0
[PATCH nbdkit v3] common: Move shared bitmap code to a common library.
The cow and cache filters both use a bitmap mapping virtual disk blocks to status stored in the bitmap. The implementation of the bitmaps is very similar because one was derived from the other when the filters were implemented. The main difference is the cow filter uses a simple bitmap (one bit per block), whereas the cache filter uses two bits per block. This commit abstracts the bitmap
2018 Dec 02
0
[PATCH nbdkit v2] common: Move shared bitmap code to a common library.
The cow and cache filters both use a bitmap mapping virtual disk blocks to status stored in the bitmap. The implementation of the bitmaps is very similar because one was derived from the other when the filters were implemented. The main difference is the cow filter uses a simple bitmap (one bit per block), whereas the cache filter uses two bits per block. This commit abstracts the bitmap
2018 Dec 01
0
[PATCH nbdkit] common: Move shared bitmap code to a common library.
The cow and cache filters both use a bitmap mapping virtual disk blocks to status stored in the bitmap. The implementation of the bitmaps is very similar because one was derived from the other when the filters were implemented. The main difference is the cow filter uses a simple bitmap (one bit per block), whereas the cache filter uses two bits per block. This commit abstracts the bitmap
2005 Apr 18
2
Construction of a large sparse matrix
Dear List: I'm working to construct a very large sparse matrix and have found relief using the SparseM package. I have encountered an issue that is confusing to me and wonder if anyone may be able to suggest a smarter solution. The matrix I'm creating is a covariance matrix for a larger research problem that is subsequently used in a simulation. Below is the latex form of the matrix if
2019 Jan 01
0
[PATCH nbdkit v2 1/4] common/bitmap: Add bitmap_next function and tests.
It's useful to be able to search for the next non-zero entry in a bitmap. This commit adds a ?bitmap_next? function to do that. Because the bitmap is just a uint8_t buffer, using fast string functions we should be able to do this quickly even if the bitmap is sparse. (However the actual implementation is not optimized since that is quite complicated - see to-do comments in
2019 Jan 01
0
[PATCH nbdkit v2 3/4] cache: Implement LRU structure.
--- filters/cache/lru.h | 54 ++++++++++++++ filters/cache/blk.c | 12 +++ filters/cache/lru.c | 150 ++++++++++++++++++++++++++++++++++++++ filters/cache/Makefile.am | 2 + 4 files changed, 218 insertions(+) diff --git a/filters/cache/lru.h b/filters/cache/lru.h new file mode 100644 index 0000000..4faefcd --- /dev/null +++ b/filters/cache/lru.h @@ -0,0 +1,54 @@ +/* nbdkit
2019 Jan 03
0
[PATCH nbdkit v4 1/2] cache: Implement LRU structure.
--- filters/cache/lru.h | 54 ++++++++++++++ filters/cache/blk.c | 12 +++ filters/cache/lru.c | 151 ++++++++++++++++++++++++++++++++++++++ filters/cache/Makefile.am | 2 + 4 files changed, 219 insertions(+) diff --git a/filters/cache/lru.h b/filters/cache/lru.h new file mode 100644 index 0000000..4faefcd --- /dev/null +++ b/filters/cache/lru.h @@ -0,0 +1,54 @@ +/* nbdkit
2019 Jan 03
1
Re: [PATCH nbdkit v2 3/4] cache: Implement LRU structure.
On 1/1/19 8:33 AM, Richard W.M. Jones wrote: > --- > filters/cache/lru.h | 54 ++++++++++++++ > filters/cache/blk.c | 12 +++ > filters/cache/lru.c | 150 ++++++++++++++++++++++++++++++++++++++ > filters/cache/Makefile.am | 2 + > 4 files changed, 218 insertions(+) > > +++ b/filters/cache/lru.c > @@ -0,0 +1,150 @@ > +/* nbdkit > + *
2005 Jun 22
1
legend
I color some area grey with polygon() (with a red border) and then I want to have the dashed red border in the legend as well. How do I manage it? And I want to mix (latex) expressions with text in my legend. Just execute my lines below and you know want I mean. Or pass by at http://de.wikipedia.org/wiki/Bild:GBM.png to see the picture online. Thomas bm <- function(n=500, from=0, to=1) {
2012 Jul 30
1
te( ) interactions and AIC model selection with GAM
Hello R users, I'm working with a time-series of several years and to analyze it, I?m using GAM smoothers from the package mgcv. I?m constructing models where zooplankton biomass (bm) is the dependent variable and the continuous explanatory variables are: -time in Julian days (t), to creat a long-term linear trend -Julian days of the year (t_year) to create an annual cycle - Mean temperature
2019 Jan 04
0
[PATCH nbdkit v5 3/3] cache: Implement cache-max-size and cache space reclaim.
The original plan was to have a background thread doing the reclaim. However that cannot work given the design of filters, because a background thread cannot access the next_ops struct which is only available during requests. Therefore we spread the work over the request threads. Each blk_* function checks whether there is work to do, and if there is will reclaim up to two blocks from the cache
2019 Jan 03
0
[PATCH nbdkit v4 2/2] cache: Implement cache-max-size and method of reclaiming space from the cache.
The original plan was to have a background thread doing the reclaim. However that cannot work given the design of filters, because a background thread cannot access the next_ops struct which is only available during requests. Therefore we spread the work over the request threads. Each blk_* function checks whether there is work to do, and if there is will reclaim up to two blocks from the cache
2019 Jan 03
1
Re: [PATCH nbdkit v4 2/2] cache: Implement cache-max-size and method of reclaiming space from the cache.
On 1/3/19 6:37 AM, Richard W.M. Jones wrote: > The original plan was to have a background thread doing the reclaim. > However that cannot work given the design of filters, because a > background thread cannot access the next_ops struct which is only > available during requests. > > Therefore we spread the work over the request threads. Each blk_* > function checks whether
2012 Jan 30
4
replacing characters in matrix. substitute, delayedAssign, huh?
A user question today has me stumped. Can you advise me, please? User wants a matrix that has some numbers, some variables, possibly even some function names. So that has to be a character matrix. Consider: > BM <- matrix("0.1", 5, 5) Use data.entry(BM) or similar to set some to more abstract values. > BM[3,1] <- "a" > BM[4,2] <- "b" >
2019 Jan 02
0
[PATCH nbdkit v2 1/2] Annotate internal function parameters with attribute((nonnull)).
Annotate some function parameters with attribute((nonnull)). Only do this for internal headers where we are sure that we will be using sufficiently recent GCC or Clang. For the public header files (ie. include/nbdkit-*.h) it may be that people building out of tree plugins are using old GCC which had problems, or even other compilers that don't support this extension at all. Libvirt has an