Displaying 20 results from an estimated 3000 matches similar to: "AppdB and Bugzilla suggestion"
2011 Aug 20
0
[LLVMdev] Xilinx zynq-7000 (7030) as a Gallium3D LLVM FPGA target
Luke Kenneth Casson Leighton wrote:
> i was just writing this:
> http://www.gp32x.com/board/index.php?/topic/60228-replicating-the-success-of-the-openpandora-discussion-v20/
>
> when something that just occurred to me, half way through, and i would
> greatly appreciate some help evaluating whether it's feasible.
>
> put these together:
>
2011 Aug 20
2
[LLVMdev] Xilinx zynq-7000 (7030) as a Gallium3D LLVM FPGA target
i was just writing this:
http://www.gp32x.com/board/index.php?/topic/60228-replicating-the-success-of-the-openpandora-discussion-v20/
when something that just occurred to me, half way through, and i would
greatly appreciate some help evaluating whether it's feasible.
put these together:
http://www.xilinx.com/products/silicon-devices/epp/zynq-7000/index.htm
2011 Aug 21
4
[LLVMdev] Xilinx zynq-7000 (7030) as a Gallium3D LLVM FPGA target
On Sun, Aug 21, 2011 at 12:48 AM, Nick Lewycky <nicholas at mxc.ca> wrote:
> The way in which Gallium3D targets LLVM, is that it waits until it receives
> the shader program from the application, then compiles that down to LLVM IR.
> That's too late to start synthesizing hardware (unless you're planning to
> ship an FPGA as the graphics card, in which case reprogramming
2011 Aug 21
0
[LLVMdev] Xilinx zynq-7000 (7030) as a Gallium3D LLVM FPGA target
Luke Kenneth Casson Leighton wrote:
> On Sun, Aug 21, 2011 at 12:48 AM, Nick Lewycky<nicholas at mxc.ca> wrote:
>
>> The way in which Gallium3D targets LLVM, is that it waits until it receives
>> the shader program from the application, then compiles that down to LLVM IR.
>> That's too late to start synthesizing hardware (unless you're planning to
>>
2008 Oct 05
1
Nvidia regs (Re: need help relating your post on freedesktop)
On Fri, 3 Oct 2008 18:03:17 -0400 (EDT)
"Kolakkar, Pranay B" <pranay.kolakkar at gatech.edu> wrote:
> Hi Paalanen,
>
> I am a graduate student for Computer Science at Georgia tech and I came
> across your page on freedesktop.org/~pq/rules-ng
>
> It was interesting that you had listed all the registers and addresses of
> the nvidia gpu. Please let me know as
2009 Dec 17
1
Question about nv40_draw_array
Hi,
My name is Krzysztof and currently I'm working on porting nouveau
(gallium3d driver + libdrm + drm) to AROS Research OS
(http://www.aros.org). I completed a quite successful port of "old" drm
(one from libdrm git - now removed) and currently I'm working on drm
port from the nouveau kernel tree git.
Right now I'm faced with rather peculiar memory allocation/access
2017 May 07
2
multiple cards and monitors with xrandr and opengl
Dear Devs,
We have achieved a desktop of up to six monitors, with openGL running
succesfully on the desktop, with the following setup/features:
* Ubuntu 16+
* Xrandr
* Noveau driver
* Two gtx750 graphic cards
Each (identical) graphic card has 2xHDMI + 2xDVI connectors, which we
connect to the monitor array.
So far it works with six monitors, but we'd like to achieve eight.
However,
2016 Jul 16
7
[Bug 96952] New: Noveau driver doesn't working well when in Kdenlive
https://bugs.freedesktop.org/show_bug.cgi?id=96952
Bug ID: 96952
Summary: Noveau driver doesn't working well when in Kdenlive
Product: xorg
Version: unspecified
Hardware: Other
OS: All
Status: NEW
Severity: normal
Priority: medium
Component: Driver/nouveau
Assignee:
2017 May 07
2
multiple cards and monitors with xrandr and opengl
On 05/07/2017 11:12 PM, Ilia Mirkin wrote:
> On Sun, May 7, 2017 at 7:17 AM, Sampsa Riikonen <sampsa.riikonen at iki.fi> wrote:
>> Dear Devs,
>>
>> We have achieved a desktop of up to six monitors, with openGL running
>> succesfully on the desktop, with the following setup/features:
>>
>> * Ubuntu 16+
>> * Xrandr
>> * Noveau driver
>>
2016 Jan 19
4
[Bug 93778] New: Noveau GeForce GT 640M vbios error
https://bugs.freedesktop.org/show_bug.cgi?id=93778
Bug ID: 93778
Summary: Noveau GeForce GT 640M vbios error
Product: xorg
Version: unspecified
Hardware: x86-64 (AMD64)
OS: Linux (All)
Status: NEW
Severity: normal
Priority: medium
Component: Driver/nouveau
Assignee: nouveau at
2013 Mar 14
6
moderate rant un updates
So, another admin I work with rolled out most (but not kernel) updates to
6.4... but including xorg. I log out the end of the day, and I'm hosed -
no X.
Now, my not-two-year-old workstation has an nvidia card, and I'd installed
kmod-nvidia from elrepo. I figured I'd fix my problem by finishing the
upgrade and rebooting.
Nope.
I try to upgrade kmod-nvidia from elrepo. Anyone got any
2001 Mar 07
1
fixeme:pthread_kill_other_threads_np
I just installed wine. I've read as much of the documentation as I could
find. yet cannot find a list of known problems.?.
I get this error every time I try and use it
fixeme:pthread_kill_other_threads_np
and then
fixeme:console:SetConsoleScreenBufferSize (8,80x25): stub
followed with a lot more of the first error.
then I get a couple windows that pop up. one being the program I
2011 Sep 18
2
Segfault in SolidWorks with recent nvidia cards and drivers
Hello,
I upgraded my config to and i7.2600/quadro600 setup running ubuntu natty 64bits with 3.1-rc kernel (needed for correct asus P8P67 EFI support) and 280 or 285 Nividia proprietary drivers, and I'm experiencing systematic segfaults when running solidworks 32bits ( version 2010 or 2011 ) : the part is displayed in 3D, and then the application is closed immediatly. There are no traces in
2017 May 09
1
multiple cards and monitors with xrandr and opengl
Hi,
Thanks for your advice..! I have a few follow-up questions (tagged
below Q1, Q2 and Q3). Any help highly/extremely appreciated.
Regarding to "reverse prime", etc. I have read the following page:
https://nouveau.freedesktop.org/wiki/Optimus/
So, if we want a single "macro" xscreen that spans two cards, for example:
Card 0, connected to monitor 0
Card 1, connected to
2013 Apr 22
0
[LLVMdev] GSoC proposal: TGSI compiler back-end.
Francisco Jerez <currojerez at riseup.net> writes:
> Although I'm sending this as a GSoC proposal, I'm well aware that the
> amount of work that a project of this kind involves largely exceeds the
> scope of the GSoC program. I think that's okay: my work here wouldn't
> be finished at the end of this summer by any means, it would merely be a
> start.
>
2013 Apr 04
2
[LLVMdev] GSoC proposal: TGSI compiler back-end.
Although I'm sending this as a GSoC proposal, I'm well aware that the
amount of work that a project of this kind involves largely exceeds the
scope of the GSoC program. I think that's okay: my work here wouldn't
be finished at the end of this summer by any means, it would merely be a
start.
TGSI is the intermediate representation that all open-source GPU drivers
using the
2008 Jul 17
1
noveau help/testing
On Thu, 17 Jul 2008 15:49:42 +0200
Micha? Wi?niewski <brylozketrzyn at gmail.com> wrote:
> Hi
>
> I'm writing to you cause I want to help with noveau. I have GF 5200 card and I
> can dump any data you need from it's registers, of course, avalaible to dump
> with nvclock. Just write what test you want me to perform (if possible, with
> explanations; I'll set
2012 Feb 07
7
[Bug 45752] New: Debian Wheezy with xfce4-power-manager and noveau fails to resume from hibernate
https://bugs.freedesktop.org/show_bug.cgi?id=45752
Bug #: 45752
Summary: Debian Wheezy with xfce4-power-manager and noveau
fails to resume from hibernate
Classification: Unclassified
Product: xorg
Version: 7.7 (2011)
Platform: x86-64 (AMD64)
OS/Version: Linux (All)
Status: NEW
Severity:
2009 Mar 31
1
(patch) Gallium NV50: honor bypass_vs_clip_and_viewport
When trying out the Gallium3D NV50 driver (curiosity) with a small OpenGL
program that renders 2 rotating triangles partially occluding each other
I noticed that depth buffer clearing by rendering a quad
(st_cb_clear.c/clear_with_quad) didn't work properly.
I found this was because the rasterizer state that is set by clear_with_quad
has bypass_vs_clip_and_viewport = 1 which would only be
2017 Feb 08
2
OpenGL context switching with Noveau
Dear Devs,
(I hope this question is not that much OT for this list..)
My question is about fast OpenGL context switching, i.e. when there are
several processes using the same nvidia card, each one with their own
OpenGL context. In my specific case, I am trying to dump 720p video
simultaneously to multiple windows using OpenGL textures.
So, to begin with, I have a process that spans child