similar to: Cannot open Cloud Nine after installing

Displaying 20 results from an estimated 3000 matches similar to: "Cannot open Cloud Nine after installing"

2008 Feb 12
0
[LLVMdev] "make check" failures: leaq in fold-mul-lohi.ll, stride-nine-with-base-reg.ll, stride-reuse.ll
Fixed. Thanks. Evan On Feb 11, 2008, at 2:35 AM, Duncan Sands wrote: > I'm seeing the following failures with "make check" (x86-32 linux): > > FAIL: test/CodeGen/X86/fold-mul-lohi.ll > Failed with exit(1) at line 2 > while running: llvm-as < test/CodeGen/X86/fold-mul-lohi.ll | llc - > march=x86-64 | not grep lea > leaq B, %rsi > leaq
2011 Jun 21
0
Oblivion - Knights of the Nine & Shivering Isles
Greetings, my edition of Oblivion, GOTY in German, contains Knight of the Nine and Shivering Isles. Installation of Oblivion in wine required WinXP- see thread from 29.5.2011- but the game itself works fine. Nice game BTW. :) After finishing Oblivion i wanted to play the above mentioned additions. KotN was missing and for Shivering Isles i got this: http://www.triffids.de/pub/spiele/ob/ob4.jpg
2006 Jun 23
0
[Bug 489] New: IP address with leading zerrow and trailing nine fails
https://bugzilla.netfilter.org/bugzilla/show_bug.cgi?id=489 Summary: IP address with leading zerrow and trailing nine fails Product: iptables Version: 1.3.3 Platform: x86_64 OS/Version: Ubuntu Status: NEW Severity: minor Priority: P2 Component: unknown AssignedTo: laforge@netfilter.org
2008 Feb 11
2
[LLVMdev] "make check" failures: leaq in fold-mul-lohi.ll, stride-nine-with-base-reg.ll, stride-reuse.ll
I'm seeing the following failures with "make check" (x86-32 linux): FAIL: test/CodeGen/X86/fold-mul-lohi.ll Failed with exit(1) at line 2 while running: llvm-as < test/CodeGen/X86/fold-mul-lohi.ll | llc -march=x86-64 | not grep lea leaq B, %rsi leaq A, %r8 leaq P, %rsi child process exited abnormally FAIL:
2006 Jun 27
1
[Bug 489] IP address with leading zerrow and trailing nine fails
https://bugzilla.netfilter.org/bugzilla/show_bug.cgi?id=489 netfilter@linuxace.com changed: What |Removed |Added ---------------------------------------------------------------------------- CC| |netfilter@linuxace.com Status|NEW |RESOLVED Resolution|
2008 Feb 12
0
[LLVMdev] "make check" failures: leaq in fold-mul-lohi.ll, stride-nine-with-base-reg.ll, stride-reuse.ll
Fixed. However, I wonder if we are doing the right / smart codegen for static codegen. AMD64 ABI document seems to indicate rip relative addressing should be used even in this case (see page 38). You know about about Linux addressing mode than I do. Please check. Thanks, Evan On Feb 12, 2008, at 10:10 AM, Dan Gohman wrote: > Hi Evan, > > In -relocation-model=static mode, those
2008 Feb 12
2
[LLVMdev] "make check" failures: leaq in fold-mul-lohi.ll, stride-nine-with-base-reg.ll, stride-reuse.ll
Hi Evan, In -relocation-model=static mode, those tests are now getting code like this leaq A, %rsi movss %xmm0, (%rsi,%rdx,4) instead of this: movss %xmm0, A(,%rdx,4) This is specifically what these tests were written to catch :-). Running them with -relocation-model=pic is hiding the real bug. Dan On Feb 11, 2008, at 11:22 PM, Evan Cheng wrote: > Fixed.
2007 Dec 06
1
Nine questions about methods and generics
I have a series of question about methods and generics. The questions are interspersed in some text which explains what I want to do, how it works now and why I do not understand well why it works. Questions are written Q1 and so on up to Q9 and always start a new line. The concrete problem is this: it has become customary after a meta-analysis to quote various statistics to give a picture of the
2011 Nov 21
5
R ignores number only with a nine under 10000
Hello R users, I'm trying to replace numerical values in a datamatrix with strings. R does this except for numbers under 10000 starting with a 9 (eg 98, 970, 9504 etc). This is really weird and I wondered whether someone had encountered such a problem or knows the solution. I'm using the next script: test_1 <- read.table("5+ref_151111clusters3.csv", header = TRUE, sep =
2018 May 19
8
[Bug 106577] New: broken rendering with nine and nouveau (GM107)
https://bugs.freedesktop.org/show_bug.cgi?id=106577 Bug ID: 106577 Summary: broken rendering with nine and nouveau (GM107) Product: Mesa Version: unspecified Hardware: Other OS: All Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/nouveau Assignee: nouveau
2004 Sep 05
5
'point-and-print' general questions
I have gotten 'point-and-print' working, but there are a couple small issues/questions I am trying to get my grasp around: - rpcclient print-1201 -U root%secret -c 'enumdrivers' this lists the drivers twice (I saw one other post about this, without any followup) - When adding drivers via the Windows APW, after uploading the drivers and the APW closing - are you supposed to
2002 Nov 12
1
pb with imq
hi stef oone more pb while shaping incoming traffic with imq .this one tc qdisc add dev imq0 root handle 1: htb default 20 tc class add dev imq0 parent 1: classid 1:1 htb rate 2mbit burst 15k tc class add dev imq0 parent 1:1 classid 1:10 htb rate 1mbit tc class add dev imq0 parent 1:1 classid 1:20 htb rate 1mbit tc qdisc add dev imq0 parent 1:10 handle 10: pfifo tc qdisc add dev imq0 parent
2010 Sep 18
7
No Sound in Wine
I tried installing some games, but i dont have sound in wine. First game was F.E.A.R. Sound works in pre-game sequel but in game dont. I installed it with Playonlinux. Now i installed worms. And there is no sound. I have newest Wine 1.3.2, running on Ubuntu 10.04. Sound cards: Code: :~$ lspci | grep udio 00:1b.0 Audio device: Intel Corporation 5 Series/3400 Series Chipset High Definition Audio
2010 Sep 20
3
Hiya.... weird graphics issue.
Hi all. Ok, here's the situation. I'm trying to run QuArk under Ubuntu/WINE 1.2. Most programs work just fine. What I'm noticing with QuArk is that the window only seems to recognize the upper left two thirds or so of the screen. It won't draw the actual program window any larger than that. It's as if as far as WINE is concerned, I have a resolution of 1024x768 and
2010 Sep 23
5
Running Freelancer at Wine.
Hi there! I am trying to get the game Freelancer running @ Wine. APPDB-Article: http://appdb.winehq.org/objectManager.php?sClass=application&iId=1871 What I have done: whole .wine backupped uninstalled wine completly installed wine inserted CD, ran setup.exe with wine installed in default directory started game Then I clicked at Singleplayer and it loaded first, but then it began to
2014 May 20
14
[PATCH 00/12] Cherry-pick nv50/nvc0 patches from gallium-nine
I went through the gallium-nine tree and picked out nouveau patches that are general bug-fixes. The first bunch I'd like to also get into 10.2. I've reviewed all of them and they make sense to me, but sending them out for public review as well in case there are any objections. Unless I hear objections, I'd like to push this by Friday. Christoph Bumiller (11): nv50,nvc0: always pull
2009 Jun 06
6
Journal Articles that Have Used R
Is there a way to get a reference list of journal articles that have used R? I am just looking for some examples of R graphs and presentation of results where R was used to generate the results. Thanks for any feedback and insights.
2010 Nov 19
1
Get the best discounts here!!!!
It is good for all of you guys to get some special discounts and hot deals here as, Christmas is ahead and thus calls for a great celebration!!! so choose the best quality wine deal and enjoy the drinking!!! I am putting the links here so that you can get through the resources, http://www.winegrowersdirect.com.au/specials_details.php?id=311
2010 Jul 07
0
HELP - four.nines.cartesian.probability.grid
My routine (below) works OK but misbehaves if the on-screen plot is made wider using the mouse. The problem is caused by using par("usr")[1] - 0.07 * (par("usr")[2] - par("usr")[1]) to locate two items on the y-axis. The rest of the labeling is controlled by the "line=0" parameter setting. Of course resizing changes the absolute plot width, and
2006 Jan 06
8
How do I write a generator?
I''d like to take some advice and write a generator to change the scaffold.css. How do I do that? I looked on the wiki and googled it but have not found anything yet. Any help would be much appreciated. bruce