similar to: GIT and debug symbols..

Displaying 20 results from an estimated 100000 matches similar to: "GIT and debug symbols.."

2009 Aug 24
14
Wrong JPEG version?
Lately, when I attempted to run some of my apps, they crashed with the following output. Code: Wrong JPEG library version: library is 62, caller expects 70 I run Gentoo Linux X64. A search for the appropriate package gives this: Code: * media-libs/jpeg Latest version available: 7 Latest version installed: 7 Size of files: 949 kB Homepage: http://jpegclub.org/
2010 Jan 08
2
Insufficient Memory?
Hey there everyone. I am trying to get Lords of the Realm II to install and I can't seem to get even into the opening screen of the setup.exe I keep on getting a "Insufficient Memory to perform operation" dialogue box and then it runs the opening music and then that's it... I've googled and searched on the forum but I can't come up with anything. I am using Wine 1.1.35
2010 Aug 11
7
Night & Magic VIII - brightened central part
Greetings, long, long ago i played successfully mm8 on wine. Time has passed enough to play it again. ;) Well, there is a problem now. See the screenshot. http://www.triffids.de/pub/screenshot/mm8.jpg (76 KB) A great part of the image is brightened and remains so for all future images. This effect i do only see with mm8. For the test i am using wine 1.3.0 with a freshly created ~/.wine. No
2011 May 31
2
Input slowdown with Mass Effect in git
This usually occurs to me after about 15-20 minutes of playing Mass Effect in git and the latest xorg-server for gentoo (1.10.2). Overrides are d3dx9_36 and dinput8 (http://bugs.winehq.org/show_bug.cgi?id=16822). After some time, the input response from the keyboard slows to about 1000 ms, hence making the game unplayable. The mouse input however remains sharp. When I quit the game, the keyboard
2008 Nov 01
9
Wine 1.1.7: Sound regression?
I have recently formatted my system in order to install Intrepid Ibex, and I am now using it with Wine 1.1.7. I did a backup of the prefixes of the games I was using in Hardy / Wine up to 1.1.5, and imported them in my new installment. The games work normally, but the sound is crackling all the time for each of them; something which was not happening in my former installment. I have not noticed
2008 Dec 01
3
Force resolution in virtual desktop
Is it possible to stretch a low resolution game in a virtual desktop? Eg. Command & Conquer gold, a 640*480 game, and stretch it across a 1440*900 virtual desktop? If yes, where can I adjust these settings? Thanks!
2010 Jan 28
1
Wine - query
This is not a fault or complaint, just a query for some information. 1. To play windows games in Wine, do I need to load directx, or is it handled by wine as a default? 2. I'm having problems in some games using the NVIDIA drivers (GF2 7186). For example 'Legion Arena' http://www.slitherine.com/games/legion_arena seems to get further with the open source 'nv' drivers as
2009 Mar 16
2
specify version in wine-git?
I am setting up wine-git for the first time to try a patch, I am doing so following directions from here: http://wiki.winehq.org/GitWine It looks like when I do the command git clone git://source.winehq.org/git/wine.git ~/wine-git it is going to grab the latest version, I assume 1.1.17. Is there a way I can change that to version 1.1.15? My end goal at the moment is a stable system and other
2013 Jul 18
1
Building with debug symbols and different optimisation levels
Hello, I would like to build samba at different optimisation levels with debug symbols, in order to test a static analysis tool I have developed. I have found the configure option "--enable-developer", which I presume enables debug symbols and sets optimisation to O0, however I would also like to be able to enable debug symbols and set the optimisation level to O2. I cannot find a way
2013 Sep 05
1
LibopenR2 with debug symbols
Hi all, Recently I have raised up a bug (related to segmentation fault of asterisk process) due to a core dump generated by Asterisk under the following environment: CentOS release 5.7 (Final) Kernel 2.6.18-238.12.1.el5 #1 SMP Tue May 31 13:23:01 EDT 2011 i686 i686 i386 GNU/Linux Asterisk 1.8.23.0 DAHDI Version: 2.6.1 Echo Canceller: HWEC, OSLEC libpri-1.4.14-0 libpri-devel-1.4.14-0
2017 Dec 08
2
Help in generating Debug symbols
Hi all, I am new to LLVM. Currently working on adding an embedded target to LLVM backend. I was able to generate the object file for our target using LLVM and Clang framework. The generated object file doesn't contain any debug symbols in it. I tried searching documents related to this on web but couldn't find any. Can anyone please point some links/documents on generation of
2007 Dec 22
1
Debug symbols for CentOS server
is there a repository of build symbols for the various packages i have installed on my CentOS 5 server? here's a use case - i'm developing an apache/httpd plugin module - it's not loading properly - i want to run apache in single-process mode (httpd -X), attach gdb to it, set a break point just before my module is loaded, and step through the code to find out why my module is
2020 Apr 21
2
Debug symbols are missing in elf
Hi James, Thanks for reply. When I looked in to the generated debug dump from the object file I found that DW_AT_name is always (indirect string, offset: 0x0): clang version 8.0.1, instead of variable names. Below is a sample output of the debug dump. Compilation Unit @ offset 0x0: Length: 0x6a (32-bit) Version: 4 Abbrev Offset: 0x0 Pointer Size: 4
2011 Oct 22
3
Wine 1.3.31 fails to compile in git
I tested also with a clean git source. Something wrong with ole32. Code: -fPIC -Wall -pipe -fno-strict-aliasing -Wdeclaration-after-statement -Wempty-body -Wstrict-prototypes -Wtype-limits -Wwrite-strings -fno-omit-frame-pointer -Wpointer-arith -Wlogical-op -I/usr/include/freetype2 -g -O2 -U_FORTIFY_SOURCE -D_FORTIFY_SOURCE=0 -o tmarshal_i.o tmarshal_i.c
2010 Sep 29
2
Starcraft2(unimplemented function fmodex_4_28_08.dll)
I can't find samiliar issue in Google, so I am asking here. First of all y system config: Gentoo x86_64 2.6.35-r8 kernel Nvidia 9800 GTS 260.90.06 When I run SC.exe receive followed error: [code] wine: Call from 0x7bc4c610 to unimplemented function fmodex_4_28_08.dll.? getDriverInfo at System@FMOD@@QAG?AW4FMOD_RESULT@@HPADH0HPAUFMOD_GUID@@@Z, aborting [code] Also Blizzard reports such crush
2017 Dec 08
2
Help in generating Debug symbols
Hi Florian, Thanks for the reply. On Fri, Dec 8, 2017 at 6:48 PM, Florian Hahn <florian.hahn at arm.com> wrote: > Hi, > > On 08/12/2017 06:24, Nagaraju Mekala via llvm-dev wrote: >> >> Hi all, >> >> I am new to LLVM. Currently working on adding an embedded target to >> LLVM backend. >> I was able to generate the object file for our
2020 Apr 18
2
Debug symbols are missing in elf
Hello All, I was trying to add Microblaze target to LLVM backend. I was able to generate object file with relocations. and debug symbols. When I try to link this object file with microblaze GCC linker I am getting below errors and debug symbols are missing in it. mb-objdump: DWARF error: found dwarf version '15877', this reader only handles version 2, 3, 4 and 5 information
2020 Apr 18
2
Debug symbols are missing in elf
On Saturday, April 18, 2020, David Blaikie <dblaikie at gmail.com> wrote: > > > On Sat, Apr 18, 2020 at 3:02 AM Nagaraju Mekala via llvm-dev < > llvm-dev at lists.llvm.org> wrote: > >> Hello All, >> >> I was trying to add Microblaze target to LLVM backend. I was able to >> generate object file with relocations. and debug symbols. >>
2020 Apr 20
2
Debug symbols are missing in elf
On Sat, Apr 18, 2020 at 11:11 PM David Blaikie <dblaikie at gmail.com> wrote: > > Yeah, not sure - you mention the linker produces errors, but the errors you showed looked like objdump errors? Were those errors from trying to dump the linked executable, and not errors that were produced by the linker itself? Yes, as mentioned earlier I was able to generate final executable but it
2004 Sep 25
1
[LLVMdev] Linking tblgen debug executable (without symbols) on MinGW
Hi I've been able to semi compile (i.e. excluded code not present on the platform) the source code of the LLVM tblgen tool on the MinGW platform. However, when linking the object files the linker does not succeed: -------------------------- Linking tblgen debug executable (without symbols) C:/MinGW/msys/local/build/llvm/lib/Debug/libLLVMsystem.a(Signals.o)(.text+0x7e3): In function