similar to: MacOS X cocoa and carbon for Linux?

Displaying 20 results from an estimated 2000 matches similar to: "MacOS X cocoa and carbon for Linux?"

2016 Sep 26
4
objc object file generated for gnustep runtime for ELF target is too big
Dear community, I'm using gnustep runtime -fobjc-runtime=gnustep with gnustep-libobjc2 (https://github.com/gnustep/libobjc2) and Cocotron/Chameleon. For following source file #import <Foundation/Foundation.h> #import <UIKit/UIKit.h> int main(void) {         NSString *str = [NSString stringWithCString:"TEST"];
2005 Jul 25
2
R Cocoa GUI 1.12 (R 2.1.1 Framework) crashes on acf() (PR#8032)
After I upgraded my installation of R for OS X (Tiger) to 1.12, it consistently crashes when calling the function acf() [stats lib]. Roberto Osorio
2007 Dec 06
2
R-Cocoa Bridge
I had seen old posts on the list (circa 2002) regarding a Cocoa-R bridge that was under development, but I can't find anything recent about it. Does anyone know if this is available somewhere? If not, does anyone have any experience/pointers calling R functions from Cocoa? Thanks for your time, Lee Falin
2006 Nov 21
4
Embedding Rails in a Cocoa app.
Hi, Has anyone tried to embed rails into a Cocoa app? I have got this working to a very primitive point using RubyCocoa. After about half an hour of playing I was able to get WEBrick to serve the rails starter page inside of a Cocoa app, but that is as far as I have got. I have an idea for a client/server app where the server is a Cocoa application that embeds WEBrick (or another server solution
2006 Apr 15
3
Further problems with rubyt2 on MacOS X (intel)
List, I''m trying to build wxRuby on MacOS X 10.4.6 (intel). I''ve come across some of the problems mentioned on the list, i.e. the RubyConstant issue and the "id" keyword conflict issue. however somethings''s happening that as far as I can see has not been mentioned on the list. here''s the first few lines of the build fail report:
2009 Jun 05
2
[LLVMdev] Using LLVM JIT inside a Cocoa application
Hello, I am trying to compile a project I am writing with Xcode that will use LLVM libraries to generate code executed with the JIT. I would be curious to learn how you deal with LLVM header files, libraries, makefiles and Cocoa application projects. My candid understanding is that LLVM projects need to be built with LLVM makefiles (hence the previous message I sent about LLVM Projects). I am
2009 Jun 05
0
[LLVMdev] Using LLVM JIT inside a Cocoa application
Hello, I'm not an LLVM expert, but I think you can build a Cocoa/LLVM project by using the LLVM's libraries and headers the same way you did with any other third party library. In fact, that's what the clang Xcode project does. It does not use any makefile. In short: - Add the llvm/include folder in you header search path (in the project's build settings). To add
2009 Nov 26
1
compiling on snow leopard: Cocoa errors?!?!?!
Dear R-gurus, I'm trying to compile R on my new mac. It's snow leopard. So far I've seemed to be doing pretty well. I've looked at http://cran.r-project.org/bin/macosx/tools/ http://r.research.att.com/exp/ http://r.research.att.com/building.html http://r.research.att.com/tools/ All of which have been very helpful. Looking at the threads I've got around some X11 issues
2002 Apr 30
0
R 150 for MacOS (Carbon R) released
I have just updated the CRAN with the latest build of R 150. The archive also contains all the base and recommended packages. It will be mirrored in a couple of days or so. Contributed packages will follow in few days. Stefano M. Iacus Here the Changes for version 1.5.0 Macintosh-specific changes to R =============================== rm150 ===== * using dev.off() when a user close a
2006 Jul 26
2
make world generates error :"ERROR: QEMU requires SDL or Cocoa for graphical output"
I downloaded xen-unstable-src.tar and did a make world in RH EL4. I get the following error and want to know how and where to add "--disable-gfx-check" Adlib support no CoreAudio support no ALSA support no DSound support no FMOD support no kqemu support no Documentation no ERROR: QEMU requires SDL or Cocoa for graphical output To build QEMU without
2006 Jul 26
2
make world generates error :"ERROR: QEMU requires SDL or Cocoa for graphical output"
I downloaded xen-unstable-src.tar and did a make world in RH EL4. I get the following error and want to know how and where to add "--disable-gfx-check" Adlib support no CoreAudio support no ALSA support no DSound support no FMOD support no kqemu support no Documentation no ERROR: QEMU requires SDL or Cocoa for graphical output To build QEMU without
2004 Oct 23
2
R_LIBS and R Cocoa GUI for Mac OS X (PR#7308)
Full_Name: David Firth Version: 2.0.0 OS: Mac OS 10.3.5 Submission from: (NULL) (81.178.234.156) When running R in R Cocoa GUI 1.0 (v2004-10-14), I have > Sys.getenv()[["R_LIBS"]] [1] "/Users/david/Library/R" > .libPaths() [1] "/Users/david/Library/R/library" [2] "/Library/Frameworks/R.framework/Resources/library" The pasting of
2011 May 26
1
How to resolve conflicts between Cocoa and WineLib...?!
Hello Can you please tell me if it is possible to resolve the following Cocoa framework / WineLib 1.3.20 conflicts? I am trying to a port a game from Windows to OS X and I would like to use WINE's Windows Kernel32 library implementation in a Cocoa application [Embarassed] I think I can probably solve the problem by creating a C++ code only Cocoa framework and linking it with WineLib and my
2009 Mar 17
1
Embedding R Engine in Cocoa
Hello Everyone, I'm attempting to use the R-Engine from the Mac R.app GUI project to embed R in an Objective-C application I'm writing. However, after a few days of trying, dependencies to the GUI keep tying me down. I don't need anything fancy, I'm just feeding in vectors and running regressions on them, but even that seems to escape me. I've seen on the outdated R/Cocoa
2004 Oct 20
1
R Cocoa won't load in Mac 10.3
I apologize for the post, but I have not been able to find reference to this searching the R-archives, web site and WWW. I installed R-cocoa 2.0.0 using the binary installer package on Mac OS 10.3. When I try to start the program from the GUI I get the following error message: Unable to start R: R_HOME is not set. Please set all required environment variables before running this program.
2010 May 18
8
gem for snow leopard?
Does anybody plan to post binary rem for SL? Id''love to rely on its availability in the installation script... As wx included in installation package makes it huge... Sergey Chernov real.sergeych@gmail.com
2004 Dec 06
1
Cocoa GUI: pasting in R Console yields syntax error
I've recently upgraded to R-2.0.1 on a Mac running OS X 10.3+ I am using the new Cocoa-based GUI. Everything was working well for a while. In the middle of an R session, I started "suddenly" to have a problem where code copied from an open editor window and pasted into the R Console gives a syntax error. It doesn't matter what the code is. If the same exact text is typed
1997 Apr 30
1
R-beta: Re: S Compatibility
At 03:28 30/04/97, ihaka at stat.auckland.ac.nz wrote: >Bill Venables writes: > (As a complete side-issue, Brian Ripley and I have a kind of > convention: we refer to the language as "S" and the commercial > product as "S-PLUS". There is a useful distinction to be made.) > >This is generally what I try to do too. > >However, I suspect though that most
2015 Sep 29
2
Building clang in llvm-3.7 on Linux with RT support enabled
Hi All, I need to build clang/llvm from source on an Ubuntu Linux system, in order to build the gnustep Objective-C environment. I was able to build clang using cmake without a problem (following the instructions at clang.llvm.org/get_started.html), but when I tried to build gnustep, I found that clang failed to compile an autoconf-generated program. The compile error in the configure log was:
2015 Sep 29
2
Building clang in llvm-3.7 on Linux with RT support enabled
Building the BlocksRuntime isn’t supported via CMake at the moment. It should be pretty straightforward to make it work, but it currently isn’t supported. -Chris > On Sep 29, 2015, at 9:45 AM, Alex Wang via llvm-dev <llvm-dev at lists.llvm.org> wrote: > > As far as I know the makefile in there isn't the makefile that gets executed during the cmake build -- cmake generates its