Displaying 20 results from an estimated 7000 matches similar to: "gta3"
2001 Oct 14
0
DirectX 8 Library error.
I have written a directdraw program in dx7 that i can get working under
wine.
I have now written a simple directx8 3d program that works under windows
but i am getting these wierd errors under wine.
this is the output from wine -debugmsg +module pro666 I think it is a
problem with the two libraries d3d8.lib and d3dx8.lib as I can see errors
there. Also I notice that these are the two libraries
2007 Feb 20
1
Problems running some games that used to work before
I used to play GTA3 with only a few minor niggles a while back and thought
I'd give it a try with the most recent version of wine. I decided to do a
full test, from installing to actually playing the game. The installation
went perfectly but when ever I start wine now I get this error:
wine: Unhandled page fault on read access to 0x00000004 at address 0x5ac67b
(thread 0009), starting
2001 Nov 19
1
Lotus Notes under WinNT 4.0
Hello!
I'm trying to run Lotus Notes (installed on another partition,
Win NT 4.0) under SuSE Linux 7.2.
So far I got Wine release 20011108.
If I run
wine --winver nt40 --debugmsg +loaddll \\
/windows/c/Programme/Lotus/Notes/notes.exe
a Lotus opening window shows shortly and then on a mouseclick
it does nothing or produce a memory error.
It seems to have problems with ole32.dll:
2002 May 16
2
trying to run opengl nvidia demo ChameleonMark but...
I have decided to check the ogl modules implementation to run one of the
demo provided by the graphics card maker (nvidia)
I get the following error message
err:win32:PE_fixup_imports No implementation for DSOUND.dll.11 imported
from D:\ogl_demos\ChameleonMark\binaries\ChameleonDX.exe, setting to
0xdeadbeef
fixme:win32:PE_CreateModule Security directory ignored
err:win32:PE_fixup_imports No
2020 Apr 10
0
Wine release 5.6
The Wine development release 5.6 is now available.
What's new in this release (see below for details):
- Still more Media Foundation work.
- Improvements to Active Directory LDAP support.
- A few more modules converted to PE.
- Improvements to gdb proxy mode.
- Various bug fixes.
The source is available from the following locations:
2016 Feb 19
0
Wine release 1.9.4
The Wine development release 1.9.4 is now available.
What's new in this release (see below for details):
- Support for color glyphs and font fallbacks in DirectWrite.
- Improvements to the WebServices reader.
- Support for more formats in Direct3D 11.
- Simplified syntax and clean up of tests marked todo.
- Various bug fixes.
The source is available from the following locations:
2013 Jan 18
0
Wine release 1.5.22
The Wine development release 1.5.22 is now available.
What's new in this release (see below for details):
- New version of the Gecko engine.
- Beginnings of the Mac graphics driver.
- Support for ARM64 platforms.
- Fixes for RTL text in Uniscribe.
- Various bug fixes.
The source is available from the following locations:
2002 Jun 14
1
Lastest Wine CVS and IE6
Hello,
before, IE6 work well but have black icon on the toolbar :o)
but now IE6 crash on the page http://start.fr.msn.com :o)
I think it's a bug from this
err:win32:PE_fixup_imports No implementation for
DDRAW.dll.20(ReleaseDDThreadLock) imported from
C:\windows\system\ddrawex.dll, setting to 0xdeadbeef
err:win32:PE_fixup_imports No implementation for
DDRAW.dll.0(AcquireDDThreadLock)
2019 Apr 12
0
Wine release 4.6
The Wine development release 4.6 is now available.
What's new in this release (see below for details):
- Beginnings of a Vulkan backend for WineD3D.
- Support for loading Mono libraries from a shared location.
- Libwine.dll no longer needed when using Wine DLLs on Windows.
- Regression tests compiled directly to PE format.
- Support for the Split Button Common Control.
- Complex
2002 Jun 14
0
Fw: Lastest Wine CVS and IE6
----- Original Message -----
From: "Escuder Nicolas" <n.escuder@alineanet.com>
To: "Sylvain Petreolle" <spetreolle@yahoo.fr>
Cc: <cygwin-xfree@cygwin.com>
Sent: Friday, June 14, 2002 4:44 PM
Subject: Re: Lastest Wine CVS and IE6
> It's not from comctl32 :o)
>
> [AppDefaults\\iexplore.exe\\DllOverrides]
> "shlwapi" =
2013 Sep 27
0
Wine release 1.7.3
The Wine development release 1.7.3 is now available.
What's new in this release (see below for details):
- New version of the Gecko engine based on Firefox 24.
- Preparation work for the Direct3D command stream.
- Window management fixes in the Mac driver.
- Support for IPHLPAPI functions on Android.
- Various bug fixes.
The source is available from the following locations:
2020 Feb 28
0
Wine release 5.3
The Wine development release 5.3 is now available.
What's new in this release (see below for details):
- More work towards Ucrtbase runtime support.
- Full support for Unicode normalization.
- Improvements in Shell Folders handling.
- Various bug fixes.
The source is available from the following locations:
https://dl.winehq.org/wine/source/5.x/wine-5.3.tar.xz
2016 Mar 04
0
Wine release 1.9.5
The Wine development release 1.9.5 is now available.
What's new in this release (see below for details):
- New version of the Mono engine, with 64-bit support.
- Beginnings of the WineD3D command stream.
- Support for effect states in Direct3DX.
- Drag & drop improvements.
- Various bug fixes.
The source is available from the following locations:
2001 Nov 22
2
Civ3 works, but a weird resolution problem
How do you force a game todo 800x600?
Ive specified...
"Managed" = "Y"
"Desktop" = "800x600"
"UseDGA" = "Y"
"UseXShm" = "Y"
"DXGrab" = "Y"
"DesktopDoubleBuffered" = "Y"
The actual game (Civ III), runs fine, its just too big for my 800x600
setup, its some how stretched out...
2020 Feb 02
0
Wine release 5.1
The Wine development release 5.1 is now available.
What's new in this release (see below for details):
- Support for using LLVM-MinGW as PE cross-compiler.
- Better reporting of error location in JScript and VBScript.
- Support for relocatable installation of the Winelib tools.
- Ellipse drawing in Direct2D.
- OLE monikers improvements.
- Various bug fixes.
The source is
2001 May 08
1
Starcraft Problems
Recently when I've been trying to run starcraft I've been getting
fixme:console:SetConsoleCtrlHandler (0x4c70c0,1) - no error checking or
testing yet
Then the mouse cursor vanishes and X stops responding. I can still drop
to a virtual terminal and do killall wine which results in the following
being spewed to the terminal.
fixme:module:CreateProcessA (C:\windows\system\ddhelp.exe,...):
2014 Jul 25
0
Wine release 1.7.23
The Wine development release 1.7.23 is now available.
What's new in this release (see below for details):
- Better support for files drag & drop.
- Improvements to the HTTP cookie management.
- Initial support for 64-bit Android builds.
- Fixes to crypto certificates management.
- Various bug fixes.
The source is available from the following locations:
2019 Feb 04
0
Wine release 4.1
The Wine development release 4.1 is now available.
What's new in this release (see below for details):
- Support for NT kernel spinlocks.
- Better glyph positioning in DirectWrite.
- More accurate reporting of CPU information.
- Context handle fixes in the IDL compiler.
- Preloader fixes on macOS.
- Various bug fixes.
The source is available from the following locations:
2009 Apr 26
7
GTA3 issues under wine 1.1.20
My issue is with the patch for GTA3. After downloading and extracting wine 1.1.20 i did apply the patch, but i get this error:
Code:
patch -p0 <./hack.diff
patching file dlls/dinput/mouse.c
Hunk #1 succeeded at 35 (offset 1 line).
Hunk #2 FAILED at 271.
Hunk #3 FAILED at 310.
2 out of 3 hunks FAILED -- saving rejects to file dlls/dinput/mouse.c.rej
Will the mouse move at 360 degrees
2004 Dec 23
0
GTA3 problems
I'm using the current cvs version of wine and have been using Grand Theft
Auto 3 for a month or so with only a few issues. After updating and
recompiling wine last night I encountered a pretty major problem, cut
scenes refuse to end. They play through alright, but when it comes to the
end of the scene the game doesn't resume.
Out of curiosity I backed up my ~/.wine directory and used