Displaying 20 results from an estimated 500 matches similar to: "opengl problems"
2001 Apr 14
1
directx problems methinks
im trying to run worms world party with wine cvs 04/13/01
after manually instaling by installing on a windows machine then copying
acorss to my machine (it uses installshield which crashes under wine), the
game launches
it is really really horribly flickery, and quite slow. its a directdraw
game, but as far as i can tell its not making any attempt to change to the
resolution it wants. im
2001 Aug 16
3
user.dll problems
Hi, I'm having problems getting Half-Life to setup using Wine.
I have RedHat Linux Roswell, and no windows files. I used the autosetup
utility to install Wine and it seemed to work. After fixing my wine
config I went to run a windows app.
When I run the setup.exe file I get this message:
err:module:BUILTIN_LoadModule loaded .so but dll user.dll still not found
Could not load
2001 Apr 04
1
Mesa with voodoo3
OK I downloaded and compiled Mesa 3.4.1, the gears demo runs at about 140
fps so thats not looking like real hw accel ;) I downloaded a prebuilt
gears from the dri webpage and I get 1300 fps even after I uninstalled my
Mesa because it did not work together with Quake3 (always told me no
hardware accel available) So I reverted to the libGL.so that came with my
X4.0.2 binary tars. My glide3 is
2001 Feb 25
2
Transgaming patch
Appologies if this has already reached the mailing list, but I don't think I
was properly subscribed until recently - so If anyone replied, I would be
very grateful if they would do so again :-)
-----------------
Hello...
I don't know if this is quite the right mailing list for this question...
Basically I've got wine + transgaming patch compiled and working, except...
When I
2001 Mar 25
1
Wine + HL(CS) + V3 = opengl mode not supported !?
K I finally got HL to start correctly by not using my installed win98 as
base. Now when I try to join a game in Counterstrike I get an "selected
opengl mode not supported by your hardware" error from HL. This is only the
case when I select the 3DfxMiniGL Driver (as I got a voodoo3). With Default
opengl driver it works, but i get 4 fps. With Softwaremode I get 15fps but
thats both
2001 Apr 27
3
cant run wine at all dammit
i used to be able to run wine perfectly, before i reinstalled debian (long story)
now ive tried compiling the winehq.com CVS source, the transgaming CVS
source, and the latest official release, but whenever i run ANYTHING at
all, before it even gets a chance to start up, it kills X, and drops me
back to teh console.
this is the only output it gives:
Building font metrics. This may take some
2007 Dec 28
1
VooDoo3 = no joy
I posted this in the support forum but I suspect I may have better luck
here.
Old home built PC that has a 3dfx VooDoo3.
When I tried installing CentOS 5 on it - the graphical installer would
freeze just after starting X - but cli install worked just fine. The
failing power supply on the old CRT finally completely died, so I bought
a new Dell flat panel (1908FP) and hooked it up. With a new
2001 Oct 01
2
failed to load .so lib for builtin opengl32.dll
Hello there !
I have a little problem I hope one of you can help me with.
OpenGL won't work with wine, but it works fine under native linux.
Here's some output from wine when I tried to run Quake3 Arena:
[root@linux q3]# wine quake3.exe
Loading required GL library /usr/X11R6/lib/libGL.so.1.2
err:mmsys:MMDRV_InitHardcoded You didn't setup properly the config file
for the Wine
2009 Feb 01
3
Help with English Stars3
hello world
I have a problem with the cd in question, which is a cd for the teaching of English with exercises and games. The video is very slow but the audio is fine then I do not think is a problem of memory or processor because all the minimum requirements are met.
I think it is a problem of video libraries. Do give me advice on how to configure wine to use libraries or what?
Thank you!!
Ps:
2002 Oct 02
4
HalfLife on latest CVS
Whilst bored I purchased HalfLife for Windows, having read people mention on
Slashdot that it runs on Wine.
I run Debian (woody) on an AMD Athlon 1.4GHz machine with 1Gb RAM as my desktop.
It currently has a Voodoo3 video card, though I have a dual head Radeon which
I'm going to use once I get a monitor that is compatible (my current monitor has
a very wavy display with that card).
I
2002 Sep 01
1
Half-Life, hanging on "loading" screen (singleplayer)
Hi,
I installed Half-Life via wine on to boxes today, one with a Voodoo3 and one
with a TNT-2, everything went fine, upgraded to the newst Half-Life Version
(1.1.1.0). Now: On the Voodoo3 box, I can play singleplayer, works like charm
(maybe a bit choppy sometimes, but that's barable.
On the TNT-2 box, when I go singleplayer, after "Loading..." wine gives "wine:
Unhandled
2002 Sep 02
0
Re: Half-Life, hanging on "loading" screen (singleplayer)
Have you downloded and installed the nvidia drivers from nvidia.com?
> Hi,
>
> I installed Half-Life via wine on to boxes today, one with a Voodoo3 and one
> with a TNT-2, everything went fine, upgraded to the newst Half-Life Version
> (1.1.1.0). Now: On the Voodoo3 box, I can play singleplayer, works like charm
> (maybe a bit choppy sometimes, but that's barable.
> On
2017 Dec 05
2
FW: R-devel error
I am resubmitting this bug report but with additional information. I am running this with windows 10: w64-mingw32 with R Under development (unstable) (2017-12-04 r73829). I build 'httk' from the command prompt using 'R CMD build httk' after installing the required packages. Then when the vignettes are being created, it crashes. Today I installed the latest versions of Rtools,
2009 Sep 22
5
Indexing Ogg files for faster seeking
I've developed an indexer which embeds a keyframe index track in Ogg
files. It embeds the index in its own track, so that players that don't
understand or don't want to use the index can just ignore it.
Ogg needs this to make seeking over networks faster and more efficient.
Currently we must do a bisection search when seeking, which usually
takes aound 6 HTTP requests, give or
2010 Apr 29
3
Ogg index and Skeleton 4.0
Hi everybody,
I've updated OggIndex to now output Skeleton 4.0 tracks. The differences
between Skeleton 3.x and Skeleton 4.0 with OggIndex is:
* The fisbone packet now includes a "Radix" field.
* The fisbone packet now includes two new compulsory message
headers; "Role" and "Name".
* The fishead packet no longer includes "start time"
2010 Apr 26
2
Indexless interpolation search seeking code
http://www.xiph.org/ogg/doc/oggstream.html says:
"An index is only marginally useful in Ogg for the complexity added; it
adds no new functionality and seldom improves performance noticeably.
Empirical testing shows that indexless interpolation search does not
require many more seeks in practice than using an index would."
I am keen to see seeking code which is almost as fast as
2006 Dec 27
4
Error reading configuration file
Good day,
I seem to be having an issue using dovecot 1.0 rc15. I compiled the
source with the following configure command:
CPPFLAGS="-I/usr/local/include/mysql" LDFLAGS="-L/usr/local/lib/mysql"
-lmysqlclient" ./configure -with-mysql -with-sql-drivers=mysql
Did make and make install and set the dovecot-example.conf to
dovecot.conf and tried running the program and
2010 Jun 01
2
Fwd: Skeleton 4.0 draft, help with Dirac fields please!
On Tue, Jun 1, 2010 at 12:56 PM, Monty Montgomery <monty at xiph.org> wrote:
> On Mon, May 31, 2010 at 10:51 PM, Timothy B. Terriberry
> <tterribe at email.unc.edu> wrote:
>> Chris Pearce wrote:
>>> ? Hi Guys & Gals,
>>>
>>> I need you guys to decide whether we want to include extra granulepos
>>> fields to Skeleton 4. Given the
2006 Jan 27
3
Formatting Data in rhtml
Is there a simple way to format your data in the .rhtml file?
I come from a PHP/Smarty background, and in the templates, I''ve used
what is called "modifiers" to format data.
{$price|currency_format} # displays in currency format
{$description|truncate:"100"} # Truncates the description after 100
characters
It seems like the template (rhtml) would be the ideal
2009 May 15
1
Plotting question re. cuminc
Hello everyone,
(This is my second question posted today on the R list).
I am carrying out a competing risks analysis using the cuminc function...this takes the form:
cuminc(ftime,fstatus,group)
In my study, fstatus has 3 different causes of failure (1,2,3) there are also censored cases (0). "group" has two levels (0 and 1).
I therefore have 6 different cumulative incidence curves: