similar to: help trying to play dungeon siege

Displaying 20 results from an estimated 1000 matches similar to: "help trying to play dungeon siege"

2010 Dec 05
1
Dungeon Siege slow disk I/O
Yesterday after a lot of trial and error i found a way to get Dungeon siege to install. I installed it in Windows 7 then rebooted to Ubuntu 10.04 to run it. Because fo the way Dungeon Siege works this method is fine. It even asks the user to agree to the EULA. It is currently updated to the latest 1.11 version. Besides the commonly known intro cut scene bug there is a major issue which has
2010 Jul 07
1
Installing Dungeon Siege LOA
Hey everyone, I'm new to wine and fairly new to linux, and I'm trying to install LOA on Ubuntu 10.04 Lucid with wine 1.2-rc6. Every time I try to install it i get this readout on the konsole ---- fixme:ole:DllRegisterServer stub fixme:exec:SHELL_execute flags ignored: 0x00000100 lime at usr-desktop:~$ fixme:setupapi:SetupDefaultQueueCallbackW notification 262144 params 33f668,0
2012 Feb 25
2
dungeon defenders stopped working after game update
After a steam and dungeon defenders update, the game stopped working with a crash at start time. These are the relevant messages, tested with wine 1.4 rc5. Suggestions? fixme:advapi:RegisterTraceGuidsW (0x34136b0, 0x3ead7b8, {3dada31d-19ef-4dc1-b345-037927193422}, 1, 0x3e7f5f8, (null), (null), 0x3ead7d0,): stub err:winediag:SECUR32_initNTLMSP ntlm_auth was not found or is outdated. Make sure that
2012 Mar 29
1
DS3 in OS X Lion
So I'm trying to install Dungeon Siege 3 via wine setup.exe and while I get some of the setup done, eventually this happens in my terminal window: Ra:Dungeon Siege III militantmind$ wine Setup.exe Dynamic session lookup supported but failed: launchd did not provide a socket path, verify that org.freedesktop.dbus-session.plist is loaded! err:ntdll:RtlpWaitForCriticalSection section 0x7bc969b4
2011 Aug 12
1
Intercept Dungeon Keeper 2 Textures
Hi everyone, I don't if this post belong to wine-devel or the forum so I'm putting it here now and in case I'm wrong I'll post to wine-devel. I try to retrieve Dungeon Keeper 2 resources (meshes, textures, sound etc.) in order to create an hypotetical clone of this game :D. Since I'm not a pro in hacking compression algorithm I didn't try to understand the DKII
2001 Aug 16
1
Dungeon Keeper
Hello, Has anyone ever gotten Dungeon Keeper to successfully run under wine? I'm a newbie to wine, but I managed to get it installed and configured to the point of where it would install the game off the cd-rom. I'm using: Wine release 20010629 And I've added the usual WinMM section to the config file. Here is what wine told me when I installed the game: Linux black > wine
2006 Dec 05
0
Debugging an exception
Hello. I'm trying to get Dungeon Siege to run with wine 0.9.26. When the menu firt appears, there is an error as soon as the mouse is moved; if I don't move the mouse, there is no error, but I can't play the game. I did a WINEDEBUG=+relay, and I found this: 000b:Call user32.SystemParametersInfoA(00000015,ffffffff,00000000,00000000) ret=7ebc5b0b 000b:Ret
2011 Nov 22
3
Dungeon Keeper 2 High Res crash
I've installed and playing Dungeon keeper nicely with wine-1.3.24 on Fedora 15 at 1024x768 but it crash with (modified from registry) 1280x1024 resolution before in game (just after loading). Does someone have find a workaround (google give me nothing....) Here is the debug : Code: wine DKII.exe -softwarefilter -32biteverything -enablebumpmapping -enablebumpluminance
2012 Mar 14
7
Issues running Dungeon Keeper 2
Hey all, I've downloaded and installed Wine v.1.3.13 and using that, installed Dungeon Keeper 2 from the iso (including patches and a crack) on my mac (OS X Lion). However, when I start the game, the graphics are, what I can only describe as, "screwy". The log for this exe is provided Code: Dynamic session lookup supported but failed: launchd did not provide a socket path, verify
2012 Feb 15
5
Problem Comoiling wine-git
Hello Everyone, I'm trying to do a regression test on Dungeon Seige Demo. The problem it has is that when i play the game without virtual desktop it is missing the upper part of the screen. I know it works good on wine-1.3.37 and its bad on wine-1.4-rc1. but i tried to compile wine-git twice and it's not compiling. I keep getting make errors. Is there something wrong with wine-git?
2010 May 25
3
Dungeon Keeper 2 graphics crash? (probably a quick fix)
I switched to Ubuntu last week and have been trying to get some old classics running, and I'm working on Dungeon Keeper 2. I'm very new to Wine and to debugging, so I apologise if this problem is in bugzilla; I was unable to find it as I didn't know which part of the error to focus on! I'm using Wine 1.1.42, Ubuntu 10.04 and DK2 is patched and cracked to the max. When I prompt
2013 Jun 21
0
Wine release 1.6-rc3
The Wine development release 1.6-rc3 is now available. What's new in this release (see below for details): - Bug fixes only, we are in code freeze. The source is available from the following locations: http://prdownloads.sourceforge.net/wine/wine-1.6-rc3.tar.bz2 http://mirrors.ibiblio.org/wine/source/1.6/wine-1.6-rc3.tar.bz2 Binary packages for various distributions will be available
2004 Jun 30
1
Developing functions
Without trying to understand your code in detail let me just assume you are trying to create a matrix, ret, whose i,j-th entry is some function, f, of row i of X and row j of X. In that case this should do it: apply(X,1,function(x)apply(X,1,function(y)f(x,y))) Date: Wed, 30 Jun 2004 15:28:47 -0300 (ART) From: <daniel at sintesys.com.ar> To: <r-help at stat.math.ethz.ch>
2010 Apr 03
1
Dungeon Keeper 2 mouse issues.. again
Hi, I am trying to run DK2 in Ubuntu 9.10. It launches, but the mouse pointer is stuck it the middle of the screen. Its possible to move it sometimes, but it seems chaotic. I have done the "Navigate to HKCU / Software / Wine. Create the DirectInput folder/key and create the MouseWarpOverride string value and modify the data to 'disable'" thing advised everywhere, but it did not
2012 Feb 07
0
sound in dungeon defenders
is anyone here playing dundef with sound in-game? I have sound in the cut scenes, but not in-game. In the terminal there is a reference to the alsa version that should be > 1.0.24 (IIRC). Anyway, I upgraded it, still no sound and then I had to go back to 1.0.23 since I lost mic. Other than that, no sound related errors.
2012 Apr 04
1
Dungeon Fighter Online on appdb
http://appdb.winehq.org/objectManager.php?sClass=version&iId=25650 I'm so far the only one who posted anything there, I'm hoping I could grab some attention for this game. I have the error in the comments section. My wine version is 1.4, Linux Mint Debian Edition, NVIDIA drivers 295.33
2008 Jan 07
1
assertion with outlook
i saw two crashes in my syslog with dovecot, and google did not report any known problems. i have no problems using dovecot, thus bugreport is just for information. following information: ubuntu gutsy gibbon server amd64 ext3 outlook 2003 & 2007, just retrieving mails. mails have been migrated via imapsync 2 days before to this server. dovecot is imap-server and LDA. has been seen with
2020 Nov 23
0
domain member file server failed after upgrade from 4.11.14 to 4.13.2
On 23/11/2020 17:37, MORILLO Jordi via samba wrote: > Hi Rowland, > Sorry to inform that none of thus packages solve my problem. > > But today, with some Tranquil.it helps, I have some news: > > - Upgrade from 4.11.14 -> 4.12.9 is OK > - Upgrade from 4.12.9 -> 4.13.2 : problem is present with Tranquil.it AND Louis package > - Fresh install + member join with 4.13.2 is
2007 Dec 25
6
error: no marshal_dump is defined for class Thread
I get this error periodically in backgroundrb.log, but only on my production box (the one running ruby 1.8.5) - my dev box doesn''t get this error. As far as I can tell, everything is working ok, despite the error (I don''t really know how to determine if the jobs are getting threaded successfully, but they are running, that I am sure of). Here''s the dump: no
2010 Mar 11
1
Strange problems with WH_CALLWNDPROC hook
Hello! I created a program which injects a DLL into the game creation tool RPG Maker 2000/2003 (RPG Maker is written in Delphi 5/6) to add features. The DLL is injected by altering the code at the entry point. So there is some code run before the actual program starts. In this code, a WH_CALLWNDPROC hook is installed, and when RPG Maker opens its main window, some additional code will get