Displaying 12 results from an estimated 12 matches for "zsa".
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2009 Dec 21
2
[PATCH 1/2] Unreference state/buffer objects on context/screen destruction
...uct nv50_context *nv50 = nv50_context(pipe);
+ if (nv50->state.fb)
+ so_ref(NULL, &nv50->state.fb);
+ if (nv50->state.blend)
+ so_ref(NULL, &nv50->state.blend);
+ if (nv50->state.blend_colour)
+ so_ref(NULL, &nv50->state.blend_colour);
+ if (nv50->state.zsa)
+ so_ref(NULL, &nv50->state.zsa);
+ if (nv50->state.rast)
+ so_ref(NULL, &nv50->state.rast);
+ if (nv50->state.stipple)
+ so_ref(NULL, &nv50->state.stipple);
+ if (nv50->state.scissor)
+ so_ref(NULL, &nv50->state.scissor);
+ if (nv50->state.v...
2012 Jan 10
5
[PATCH 0/4] nvfx: rework render temps code and fixes
This patch series silences some unknown cap warnings and fixes up
coding style (patch 1+4).
The most important part of this series are the two patches in the
middle. They rework the state_fb code, so that we are able to
render to not 64 byte aligned targets, as this is the only real
use-case for render temporaries this allows us to drop temp code
completely and simplifies a lot
2010 Jul 04
2
using objects from different workspaces
Hi all,
I have the following problem: I need to run a large number of simulations,
therefore I use many computers. After the computations I need to make some
operations with the obtained results (such as weighted average, sum, etc.).
My question is, how is it possible to combine the output of several R
sessions?
My objects are quite complex (multi-dimensional arrays), therefore export to
some
2007 Oct 25
0
newmge-shut warning (was: MGE Ellipse 800 shutdown problems)
I'm now doubting if I've made this statement or not, so here it is:
newmge-shut is *not* ready for production usage!
I've lately found some bugs during the MGE PSP 3.0.4/3.0.5/3.0.6 updates.
So for the moment, prefer to keep using mge-shut.
2007/10/25, R?zsa G?bor <mailer.tovis at freemail.hu>:
> newmge-shut ???
> Shutdown, switch of ups does not work. Using command
> #upsmon -c fsd -u monmaster
> shutdown the boxes but the ups leave untached - I plugged back online
> manually.
>
> Using ups-cgi (old version found in etch) no...
2012 Jan 24
1
[PATCH] nvfx: fix nv3x fallout from state validation changes
...tex_validate(nvfx);
// TODO: only set this if really necessary
@@ -303,7 +306,8 @@ nvfx_state_validate_common(struct nvfx_context *nvfx)
if(dirty & NVFX_NEW_SR)
nvfx_state_sr_validate(nvfx);
- if(dirty & NVFX_NEW_VIEWPORT)
+ /* XXX: nv3x needs viewport revalidation after RAST or ZSA change */
+ if(dirty & (NVFX_NEW_VIEWPORT | NVFX_NEW_RAST | NVFX_NEW_ZSA))
{
nvfx_state_viewport_validate(nvfx);
}
--
1.7.7.6
2009 Dec 05
0
[PATCH] nouveau: avoid running out of relocs (attempt 3)
...in the pushbuffer. */
+ if (nv50->state.dirty & NV50_NEW_FRAMEBUFFER)
+ so_get_push_reloc(nv50->state.fb, &push, &reloc);
+ if (nv50->state.dirty & NV50_NEW_BLEND)
+ so_get_push_reloc(nv50->state.blend, &push, &reloc);
+ if (nv50->state.dirty & NV50_NEW_ZSA)
+ so_get_push_reloc(nv50->state.zsa, &push, &reloc);
+ if (nv50->state.dirty & NV50_NEW_VERTPROG)
+ so_get_push_reloc(nv50->state.vertprog, &push, &reloc);
+ if (nv50->state.dirty & NV50_NEW_FRAGPROG)
+ so_get_push_reloc(nv50->state.fragprog, &push, &a...
2014 Jun 17
0
[PATCH try 2 2/2] gallium/nouveau: move pushbuf and fences to context
...xt {
struct nvc0_transform_feedback_state *tfb;
} state;
+ struct {
+ struct nouveau_mm_allocation *mm;
+ struct nouveau_bo *bo;
+ u32 ofs;
+ u32 *map;
+ } fence;
+
struct nvc0_blend_stateobj *blend;
struct nvc0_rasterizer_stateobj *rast;
struct nvc0_zsa_stateobj *zsa;
@@ -356,4 +363,29 @@ void nve4_launch_grid(struct pipe_context *,
void nvc0_launch_grid(struct pipe_context *,
const uint *, const uint *, uint32_t, const void *);
+
+static INLINE void
+nvc0_resource_fence(struct nvc0_context *nvc0, struct nv04_resource *re...
2014 Jun 17
2
[PATCH try 2 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com>
---
src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++-------------
src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++--
src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++
src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++---
src/gallium/drivers/nouveau/nv30/nv30_context.c | 4 +-
2014 Jun 21
3
[Mesa-dev] [PATCH try 2 2/2] gallium/nouveau: move pushbuf and fences to context
...; } state;
>
> + struct {
> + struct nouveau_mm_allocation *mm;
> + struct nouveau_bo *bo;
> + u32 ofs;
> + u32 *map;
> + } fence;
> +
> struct nvc0_blend_stateobj *blend;
> struct nvc0_rasterizer_stateobj *rast;
> struct nvc0_zsa_stateobj *zsa;
> @@ -356,4 +363,29 @@ void nve4_launch_grid(struct pipe_context *,
> void nvc0_launch_grid(struct pipe_context *,
> const uint *, const uint *, uint32_t, const void *);
>
> +
> +static INLINE void
> +nvc0_resource_fence(struct nvc0_contex...
2014 Jun 16
2
[PATCH 1/2] gallium/nouveau: decouple nouveau_fence implementation from screen
Signed-off-by: Maarten Lankhorst <maarten.lankhorst at canonical.com>
---
src/gallium/drivers/nouveau/nouveau_fence.c | 76 ++++++++++++-------------
src/gallium/drivers/nouveau/nouveau_fence.h | 22 +++++--
src/gallium/drivers/nouveau/nouveau_screen.c | 9 +++
src/gallium/drivers/nouveau/nouveau_screen.h | 14 ++---
src/gallium/drivers/nouveau/nv30/nv30_context.c | 4
2009 Dec 30
4
[PATCH 1/3] nv50: remove vtxbuf stateobject after a referenced vtxbuf is mapped
- This avoids problematic "reloc'ed while mapped" messages and
some associated corruption as well.
Signed-off-by: Maarten Maathuis <madman2003 at gmail.com>
---
src/gallium/drivers/nouveau/nouveau_screen.c | 21 +++++++++++++++++++++
src/gallium/drivers/nouveau/nouveau_screen.h | 3 +++
src/gallium/drivers/nouveau/nouveau_stateobj.h | 13 +++++++++++++
2009 Jul 23
1
[PATCH server] changes required for fedora rawhide inclusion.
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