Displaying 20 results from an estimated 22 matches for "zeromemori".
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zeromemory
2005 Oct 09
0
Fw: problem in encoder/decoder
-------Original Message-------
From: Eid
Date: 10/09/05 14:07:44
To: speex-dev@xiph.org
Subject: problem in encoder/decoder
hi all,
I'm developing an app to broadcast voice over web. i tried to use speex and
download ver 1.04 documentation and use it to develop encoding and decoding
but after decoding voice is damaged i attach my encode/decode function.
BOOL
2007 Apr 18
3
Problems with the Speex Jitter Buffer
Hi,
I am using the JitterBuffer. Since there is not so much documentation I
think I dont use it in a correct way. All the packets are recieved (I
control the sequence numbers) but the JitterBuffer often tells me he has
no packet. I am using it in the following way:
I am not sure if I use the ticks correctly but I think it can be set to
20(msec).
It is set as a Member in my class and i
2007 Apr 20
2
Problems with the Speex Jitter Buffer
Thanks for your reply Jean-Marc!
this was what I had before.
But I decided to restructure it since the thread that plays the sound is
a callback from the sound hardware, more or less an interrupt handler.
For me it seems more reasonable to waste some memory for to save the
decompressed Packet. While I write this I begin to think that it is
possible I decompress Packets that are never used
2007 Apr 20
0
Problems with the Speex Jitter Buffer
(Sorry about the delay -- currently attending ICASSP)
Hi,
Haven't looked at all the details, but what's clearly wrong is that you
need to put the *compressed* packets in the jitter buffer and decode
them only when you _get() them.
Jean-Marc
David Feurle wrote:
> Hi,
>
> I am using the JitterBuffer. Since there is not so much documentation I
> think I dont use it in a
2007 Apr 20
0
Problems with the Speex Jitter Buffer
David Feurle wrote:
> Thanks for your reply Jean-Marc!
>
> this was what I had before.
> But I decided to restructure it since the thread that plays the sound is
> a callback from the sound hardware, more or less an interrupt handler.
> For me it seems more reasonable to waste some memory for to save the
> decompressed Packet. While I write this I begin to think that it is
2007 Nov 04
3
WaveIn/WaveOut and Speex
Hello,
I know my question has been asked before because I spent the last week
searching the web for how to use Speex in combination with
WaveIn/WaveOut and I ran into a few posts, but none of them answer the
question. There is still a lot of confusion how to use WaveIn/WaveOut
and Speex by junior developers such as myself. Even after examining code
for SpeexDec and SpeexEnc, I cannot get clear
2010 Aug 23
1
[Bug] [Urgent] CreateProcess Failed internal error (1359)
Hi,
I working on porting an IDE on MacOSX with the help of Wine, And I discover a random bug on wine.
Please use this sample code to reproduce it (to be compiled on Windows):
Code:
/////////////////////////////////////////////////////////////////////////////
int Quit(int aReturnCode)
{
#ifdef _DEBUG
wcout << L"Press Enter to quit";
getchar();
#endif
return aReturnCode;
}
2007 Nov 04
2
WaveIn/WaveOut and Speex
Thank you for such a quick response.
The only reason I started with Char buffers is because WaveIn and WaveOut on Windows XP accept/emit WAVEHDR structures, which store audio data in LPSTR, which is Char*.
typedef struct {
LPSTR lpData;
DWORD dwBufferLength;
...
} WAVEHDR;
When I was going from Char to float and back looked very wrong to me as well, but I was just not
2013 Aug 21
2
[PATCH 1/3] Rationalise whitespace to 4 space indentation with no trailing spaces
RHSrvAny.c was using a mixture of 4 space indentation, and tabs with a width of
4. This commit rationalises the whitespace to use only 4 space indentation, and
removes trailing whitespace.
---
RHSrvAny/RHSrvAny.c | 537 ++++++++++++++++++++++++++--------------------------
RHSrvAny/RHSrvAny.h | 1 -
RHSrvAny/resource.h | 2 +-
3 files changed, 269 insertions(+), 271 deletions(-)
diff --git
2004 Jul 31
3
Bug in new_work_item
Hi all,
Windows 2000
Ruby 1.8.2 R7
VC++ 6.0
I noticed that if I try to call new_work_item and give
the task a name that already exists, I get a segfault:
C:\eclipse\workspace\win32-taskscheduler>ruby test.rb
"0.1.0"
test.rb:22:in `new_work_item'': NewWorkItem() function
failed (Win32::TaskSchedul
erError)
from test.rb:22
test.rb:22: [BUG] Segmentation fault
ruby
2013 Aug 29
5
[PATCH 1/6] Rationalise whitespace to 4 space indentation with no trailing spaces
RHSrvAny.c was using a mixture of 4 space indentation, and tabs with a width of
4. This commit rationalises the whitespace to use only 4 space indentation, and
removes trailing whitespace.
---
RHSrvAny/RHSrvAny.c | 537 ++++++++++++++++++++++++++--------------------------
RHSrvAny/RHSrvAny.h | 1 -
RHSrvAny/resource.h | 2 +-
3 files changed, 269 insertions(+), 271 deletions(-)
diff --git
2007 Nov 04
0
WaveIn/WaveOut and Speex
I'm not sure what input/output format you're trying to use, but it looks
wrong. You're using the float functions that take +-32767 values and
you're feeding (or converting) chars. Unless your machine has very
special chars (which I doubt), a +-32767 value just isn't going to fit
in. This has nothing to do with Speex BTW, it's just handling the audio
data properly.
2007 Nov 04
0
WaveIn/WaveOut and Speex
> When I was going from Char to float and back looked very wrong to me
it not only *looked* wrong!
> as well, but I was just not sure (and still am) how to translate the
> Char* audio stream generated by WaveIn to a format that can be
> understood by Speex. Would using speex_decode_int and
> speex_encode_int instead of speex_decode and speex_encode be the
> answer?
Using
2008 Aug 25
1
Please die if you wait "too long" RtlpWaitForCriticalSection
I'm receiving the following error in a custom app:
err:ntdll:RtlpWaitForCriticalSection section 0x110048 "heap.c: main
process heap section" wait timed out in thread 001a, blocked by 001c,
retrying (60 sec)
wine: Critical section 00110048 wait failed at address 0x7bc3ad00
(thread 001a), starting debugger...
err:ntdll:RtlpWaitForCriticalSection section 0x110048 "heap.c: main
2007 Nov 05
0
Fw: RE: WaveIn/WaveOut and Speex
Begin forwarded message:
Date: Mon, 5 Nov 2007 07:27:21 -0500
From: "Evgueni Tsygankov" <eugenet@rusmex.com>
To: "Jean-Marc Valin" <jean-marc.valin@usherbrooke.ca>
Cc: speex-dev@xiph.org
Subject: RE: [Speex-dev] WaveIn/WaveOut and Speex
Again, thank you for helping me. I know this might seem like a trivial matter to you and other experts in the field, but believe
2013 Nov 18
7
RHSrvAny: Fix failure on Windows 2003
The newly rebuilt RHSrvAny worked on Windows XP, Windows 2003 R2, and Windows
Vista+, but segfaulted on Windows 2003. After much investigation, the issue
seems to have been with inconsistent use of Unicode.
This series fixes compilation on Microsoft Visual C++ 2010 (the most recent
version which runs on Windows 2003), fixes all compiler warnings, and enabled
warnings during the build. The
2006 Oct 13
0
Wine release 0.9.23
This is release 0.9.23 of Wine, a free implementation of Windows on Unix.
What's new in this release:
- Massive update of printf formats for Win64 compatibility.
- Dynamic drive support on MacOSX.
- Still more MSI fixes and improvements.
- Lots of bug fixes.
Because of lags created by using mirrors, this message may reach you
before the release is available at the public sites. The
2007 Nov 05
2
WaveIn/WaveOut and Speex
Again, thank you for helping me. I know this might seem like a trivial matter to you and other experts in the field, but believe me, there are a lot of programmers, whose posts I saw on the web, who tried to use WaveIn/WaveOut and Speex and failed.
As I understand it, WaveIn just buffers audio data according to the bit rate specified. So, if we use waveFormat.wBitsPerSample = 8, then each Char of
2013 Oct 11
0
Wine release 1.7.4
The Wine development release 1.7.4 is now available.
What's new in this release (see below for details):
- Support for Cocoa-style full-screen mode in the Mac driver.
- More preparation work for the Direct3D command stream.
- A number of Winsock improvements.
- Various bug fixes.
The source is available from the following locations:
2010 May 04
9
RFC: Network Plugin Architecture (NPA) for vmxnet3
Device passthrough technology allows a guest to bypass the hypervisor and drive
the underlying physical device. VMware has been exploring various ways to
deliver this technology to users in a manner which is easy to adopt. In this
process we have prepared an architecture along with Intel - NPA (Network Plugin
Architecture). NPA allows the guest to use the virtualized NIC vmxnet3 to
passthrough to