search for: yuzu

Displaying 4 results from an estimated 4 matches for "yuzu".

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2007 Jan 16
2
rsync 2.6.9 ignoring hidden files?
I've been googling and searching the mailing list, and I think this is a new issue. I just tried copying a kernel source tree, using this command rsync -avz linux-2.6.16.29/. yuzu:/usr/src/linux-2.6.16.29/ I also tried adding this option: --include=".*" but in both cases, the .config file was not copied over. It seems that rsync is copying hidden directories but not hidden files. Is there an option I am missing somewhere? Using rsync version 2.6.9 protocol ve...
2018 Sep 19
1
Textures Twiddling/Swizzling
Thanks for the last info it was truely helpful. Anyways, I'm currently trying to implement 3D textures into yuzu, as far as I know they are twiddled in a different manner to 2D textures. Could one of you guys point me in the right direction? I've been meddling around: https://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/nv50/nv50_tex.c but I can't see where the swizzling actualy tak...
2019 Jun 13
1
Question on interoperability with Nouveau
Hi guys again. A homebrew developer (homebrew is custom software made for the switch using openGL under nouveau) reported to me that 'glGenerateMipmap' wasn't working on yuzu (Nintendo Switch emulator). I looked into it and I noticed all the triangle data used by nouveau to render the mipmaps was all zeroed out, meaning that probably we don't implement the mechanism you guys use to upload that data. How can I track this in your code and know what you guys use to up...
2019 Jun 09
1
Questions on syncing mechanisms
So I have been implementing syncing mechanisms to yuzu's switch emulator, aka Tegra X1 emulation and I already have: Semaphores, Syncpoints and Queries to some extent. I'm missing the barriers (GPU waits for CPU): I got this from RE: Barrier mode has priority (from highest to lowest): 1) 0x08 sets needsWfi=0 -> highest priority, does puller...