Displaying 5 results from an estimated 5 matches for "yuv444".
2006 Nov 07
1
[?] About YUV formats...
Hello. I'm a theora newbie... I see it accept video frames in some
differents YUV formats.
How theora manage them internally? I mean: if i encode the same video twice,
first time encoding it with YUV444 packets and then with YUV420, will second
video be smaller than first (due to subsampling...)? Or theora compress them
in the same way?
Thanks in advance,
A. F.
2005 Nov 08
0
Re: OggYUV
> But chroma subsampling? no. And this is where much of the complexity
> comes.
>
> If we were to combine them, we would be, essentially, doing it something
> like
> this:
> Value Meaning
> 0 RGB
> 1 YUV444
> 2 YUV422
> 3 YUV420
> 4 YUV411
> .....
Yes.
> And then spend an additional field on bits/channel, whereas both chroma
> channels
> in YUV is are going to have the same size. Oh, please, let there not be
> an
> exception to this.
Well depending wha...
2005 Nov 08
3
Re: OggYUV
...to be the same for RGB.
RGB has resolution, framerate, prehaps even interlace and aspect ratio...
But chroma subsampling? no. And this is where much of the complexity comes.
If we were to combine them, we would be, essentially, doing it something like
this:
Value Meaning
0 RGB
1 YUV444
2 YUV422
3 YUV420
4 YUV411
.....
And then spend an additional field on bits/channel, whereas both chroma channels
in YUV is are going to have the same size. Oh, please, let there not be an
exception to this.
Now, keep in mind, that calling two codecs different is a concept...
2005 Nov 08
3
Re: OggYUV
...to be the same for RGB.
RGB has resolution, framerate, prehaps even interlace and aspect ratio...
But chroma subsampling? no. And this is where much of the complexity comes.
If we were to combine them, we would be, essentially, doing it something like
this:
Value Meaning
0 RGB
1 YUV444
2 YUV422
3 YUV420
4 YUV411
.....
And then spend an additional field on bits/channel, whereas both chroma channels
in YUV is are going to have the same size. Oh, please, let there not be an
exception to this.
Now, keep in mind, that calling two codecs different is a concept...
2005 Nov 08
0
Re: [ogg-dev] OggYUV
> But chroma subsampling? no. And this is where much of the complexity
> comes.
>
> If we were to combine them, we would be, essentially, doing it something
> like
> this:
> Value Meaning
> 0 RGB
> 1 YUV444
> 2 YUV422
> 3 YUV420
> 4 YUV411
> .....
Yes.
> And then spend an additional field on bits/channel, whereas both chroma
> channels
> in YUV is are going to have the same size. Oh, please, let there not be
> an
> exception to this.
Well depending wha...