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2004 Aug 06
1
Server based audio merge
...people need fideback like hmmm, aaah, oooh etc ;-)). Others say allways : ja .... ja....jo.....yes.....ja...oooh ;-)) And The others say ... yes, but .... yes, but... no, because.... You need this feedback. People are iritated if the call someone how have a phone that mutes in nobody is speaking. Youz have the feeling that you speak with a wall. That's it. > Thus, > it most scenarios you would have only one talker anyway. Additionally, > encode->decode/mix/encode->decode isn't a very efficient CPU process for > a server, it's complicated to keep timing correct a...
2004 Aug 06
3
Server based audio merge
Hi all, <p>once again i came up with my conferencing stuff. On a conference with more then two people it's a waste of bandwidth, that every entity send it's data to every entity. Since there is only one audio line, the audio must be merged on the server. Here are my questions: - How many audio chanels can a server process (let's say a 3GHz machine) in this way: decode all