search for: yourcallinst

Displaying 3 results from an estimated 3 matches for "yourcallinst".

2016 Sep 04
1
How to insert instructions before each function calls?
On Sun, Sep 4, 2016 at 7:44 AM, Ryan Taylor <ryta1203 at gmail.com> wrote: > Mehdi, > > Sorry, I misread his original post. > > So something like: > > XXXInsrtInfo *XII; // target instruction info > MachineBasicBlock::iterator MI = MachineBasicBlock(YourCallInst); > MachineBasicBlock *MBB = YourCallInst->getParent(); // basic block > location of your call inst > BuildMI(*MBB, MI, DebugLoc(), XII->get(XXX:::INSTRUCTION)......); > > The BuildMI params are going to depend on what you want to do with the > instruction being inserted....
2016 Sep 05
2
How to insert instructions before each function calls?
...> On Sun, Sep 4, 2016 at 7:44 AM, Ryan Taylor <ryta1203 at gmail.com> wrote: > Mehdi, > > Sorry, I misread his original post. > > So something like: > > XXXInsrtInfo *XII; // target instruction info > MachineBasicBlock::iterator MI = MachineBasicBlock(YourCallInst); > MachineBasicBlock *MBB = YourCallInst->getParent(); // basic block location of your call inst > BuildMI(*MBB, MI, DebugLoc(), XII->get(XXX:::INSTRUCTION)......); > > The BuildMI params are going to depend on what you want to do with the instruction being inserted. > htt...
2016 Sep 04
2
How to insert instructions before each function calls?
So one way might look like this: IRBuilder<> Builder(&*BB); // BB = Function::iterator OR IRBuilder<> Builder(CallInst->getParent()); Builder.SetInsertPoint(CallInst); InstructionClass *YourNewInstruction = builder.CreateInstructionClass(.....); // InstructionClass = type of instruction you are inserting -Ryan On Sat, Sep 3, 2016 at 6:04 PM, Ryan Taylor <ryta1203 at