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2014 Mar 06
0
[PATCH] nv50, nvc0: adjust blit_3d handling of ms output textures
...00644
--- a/src/gallium/drivers/nouveau/nv50/nv50_surface.c
+++ b/src/gallium/drivers/nouveau/nv50/nv50_surface.c
@@ -977,6 +977,7 @@ nv50_blit_3d(struct nv50_context *nv50, const struct pipe_blit_info *info)
float x0, x1, y0, y1, z;
float dz;
float x_range, y_range;
+ float x_output, y_output;
blit->mode = nv50_blit_select_mode(info);
blit->color_mask = nv50_blit_derive_color_mask(info);
@@ -996,11 +997,14 @@ nv50_blit_3d(struct nv50_context *nv50, const struct pipe_blit_info *info)
x_range = (float)info->src.box.width / (float)info->dst.box.width;
y_range...