search for: xgrabpoint

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2008 Dec 12
3
How do I get the Wine *WINDOW* to grab control of my mouse?
Hi, For some (most?) games the screen edges are used for scrolling/turning, etc. Running them in Wine is no problem in full-screen, but in Windowed mode the mouse just moves off, and if the mouse has been 'jerked' fast enough, it is left within the window some distance away from the screen edge. Meaning the window doesn't scroll/your character doesn't turn. Is there any way for
2007 Apr 12
1
Multihead related issues
First, there are two fundamentally diffrent types of doing multihead: The "one big screen" solution, usually achieved with xinerama , twinview or similar. This provides us with one Screen, and therefor one CompScreen structure. The output extens are retrieved from xinerama, or possibly randr (in the future?), I would assume. Then there is the less used "multiscreen" way, which