Displaying 20 results from an estimated 142 matches for "xbox".
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2013 Jul 16
1
Masking oceans using polypath
...5, y =-40:-10, z = outer(1:45, 1:30, "+"),
xlab = "lon", ylab = "lat")
outline <- map("worldHires", plot=FALSE) # returns a list of x/y coords
xrange <- range(outline$x, na.rm=TRUE) # get bounding box
yrange <- range(outline$y, na.rm=TRUE)
xbox <- xrange + c(-2, 2)
ybox <- yrange + c(-2, 2)
# create the grid path in the current device
polypath(c(outline$x, NA, c(xbox, rev(xbox))),
c(outline$y, NA, rep(ybox, each=2)),
col="light blue", rule="evenodd")
As you can see, the polypath is on both sides...
2003 Dec 04
4
XBOX as and * Dedicated Server
Hello guys, i have been on this mailing list for some weeks now, and i
was wondering if someone here has installed linux on the XBOX and use it
as a dedicated server. Its a 200 USD computer and could make it perfect
to asterisk, its little and doesnt really take much space. My question
is could this make it for a stable server???
here are some links i found for linux on XBOX
http://xbox-linux.sourceforge.net/
some intresting s...
2008 Apr 20
2
Xbox
> The Xbox is based on commodity PC hardware and runs a stripped-down version of the Windows 2000 kernel using APIs based largely on DirectX 8.1. however, it also incorporates changes optimized for gaming and multimedia uses...
Is there any chance that wine can be made to run xbox games?
There is alot of ha...
2002 Oct 14
1
Xbox Connection
Hi all wondered if you could help me with this little problem I have.
I''m wanting to connect my Xbox to the net for gaming and have the following set-up
3 interfaces on my Linux box
eth0 :net (connected to my cable modem)
eth1 :me (IP range 192.168.3.0)
eth2 :loc (IP range 192.168.0.0)
My Xbox is connected through a hub to eth2
I need to forward TCP and UDP packets to my PC which is 192.168.3....
2005 May 16
5
xbox asterisk?
http://www.pbs.org/cringely/pulpit/pulpit20050512.html
interesting comment this week about the Xbox - any intelligent thoughts
here?
I know the price point puts it above most users Asterisk outlay (I run
mine on a $100 P3 -800)
But interesting to see what happens if people start running video
conferencing etc on their home asterisk servers, and lets face it where
else can you buy this kin...
2004 Jun 22
1
I/O Leak?
Is the I/O leak message normal?
(from syslog)
Jun 22 02:12:39 xbox pop3(paul): lstat(/var/mail/Maildir/paul/INBOX/cur) failed: Permission denied
Jun 22 02:12:39 xbox pop3(paul): lstat(/var/mail/Maildir/paul/INBOX/cur) failed: Permission denied
Jun 22 02:12:39 xbox pop3: I/O leak: 0x8050ce0 (0)
Jun 22 02:12:39 xbox pop3: I/O leak: 0x8084b10 (1)
Jun 22 02:13:22 xbox...
2007 Apr 18
1
[Bridge] Unexpected bridge behavior (Bug? You decide.)
...me from
"0.0.0.1", and sticks on an address of the linux host.
I humbly submit that re-writing the source address of packets is not
proper behavior for a bridge, even if those source addresses are not
traditionally valid.
Sure, 0.0.0.1 isn't a valid address, but it's used by the XBOX games
for "System Link" play. See http://caia.swin.edu.au/genius/020802A/
for more details, but basically XBOXes talk to each other by sending
UDP port 3074 packets with 0.0.0.1 as the source address. When
searching for other XBOX systems, these are broadcast packets
addressed to 255.25...
2003 Feb 23
3
Can't login from Xbox - No session setup?
Hello.
I'm having problems connecting to a Samba 2.2.7 share from my Xbox with
Xbox Media Player (XBMP) 2.3.
In the config file of XBMP, I added an entry which should make XBMP
connect to a SMB share on my Samba server. I think, I've got everything
setup correctly - according to the docs.
However, when I try to connect, I don't see anything on the Xbox.
After...
2008 Jan 30
1
Xbox Support
Hi
I'm sure I remember reading (possibly on the TiNDC) that Xbox support
was planned for the Nouveau driver
I was just wondering how this was going.
I've got my Xbox out again and would be happy to test code to get 3D
working on it
Cheers
Mike
2004 Feb 03
4
Smallest server continued...
This thread got me thinking of other servers that would run asterisk. The
obvious question comes up if Xebian (the xbox version of Debian) would run
as a SIP only server? Asterisk on an XBox would be a small box! Cheap too.
Tom Schaefer
2005 Feb 06
0
no session setup connecting from xbox
Hi All,
I am attempting to connect to a Samba server (version 3.0.10) from my
xbox running MAMEoX, a port of MAME to run on the xbox. When the
program attempts to connect, Samba terminates the connection. Looking
at the host log, the relevant line is:
smbd/service.c:make_connection(735)
make_connection: refusing to connect with no session setup
I have successfully connec...
2012 May 10
0
Xbox 1 gamepad not detected with Star Trek Online game
Hello, I am having a problem with Star Trek Online game.
I am running this game on an Archlinux x86_64 system with wine 1.5.3.
Recently I decided to try playing this game with one of my old but still working xbox 1 gamepads. For that purpose, I installed the xboxdrv (the userspace driver for xbox 360 and 1 gamepads) and after running xboxdrv with the command xboxdrv --silent --trigger-as-button, I started the game. The game has support for joysticks (I made sure I enabled joystick support in the in-game opt...
2010 May 27
4
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
...uality of being both very dynamic and very "C" gives us exactly what we need to make the SDK and engineering of games simpler.
This means that we will need a way to compile it on all platforms our games will target. Currently the major platforms we are concerned with include... PC, Mac, XBox 360, PS3, iPhone. Now the PC, Mac, iPhone and PS3 are fairly simple. If we build our own OpenStep libraries we can simply use LLVM to compile directly to these platforms; the PS3 although proprietary uses GCC as a C/C++ compiler so I am assuming Objective-C can be used fairly simply. This leaves...
2010 May 27
0
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
...being both very dynamic and very "C" gives us exactly what we need to make the SDK and engineering of games simpler.
>
> This means that we will need a way to compile it on all platforms our games will target. Currently the major platforms we are concerned with include... PC, Mac, XBox 360, PS3, iPhone. Now the PC, Mac, iPhone and PS3 are fairly simple. If we build our own OpenStep libraries we can simply use LLVM to compile directly to these platforms; the PS3 although proprietary uses GCC as a C/C++ compiler so I am assuming Objective-C can be used fairly simply. This leaves...
2010 May 27
2
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
...ct files that the 360's linker would have to be able to recognize. This would mean not only outputting all the correct ABI conforming code but the correct PDB debugging information as well. It seems much less, and easier, work to implement the support functions and run it through the standard xbox compiler as the ABI and debugging information are taken care of.
On May 26, 2010, at 8:08 PM, Sherief Farouk wrote:
> I'm slightly confused here, just to be clear: you're planning to go ObjC -> LLVM (via Clang or whatever) -> C, then use the 360 SDK compiler to build that, right?...
2011 Feb 15
2
Bioshock and xbox 360 wired controller?
Has anyone been able to get their wired xbox 360 controller to work with the mac version of bioshock? There's an option in the controller preferences, but it refuses to be clickable no matter how I connect my pc 360 controller to my mac. I even downloaded the tattleboogie drivers, but it didn't recognize the controller in game. Has an...
2003 Jun 06
4
stuck tcltk scrollbars under Windows XP
...en I remove the calls to
tkgrab() and tkgrab.release().
You can test for the problem with the following code:
window1 <- tktoplevel()
window2 <- tktoplevel()
xFrame <- tkframe(window2)
xScroll <- tkscrollbar(xFrame, repeatinterval=5, command=function(...)
tkyview(xBox, ...))
xBox <- tklistbox(xFrame, height=4,
selectmode="single", background="white", exportselection="FALSE",
yscrollcommand=function(...) tkset(xScroll, ...))
for (x in letters) tkinsert(xBox, "end", x)
onOK <- function(...
2010 May 27
0
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
...ct files that the 360's linker would have to be able to recognize. This would mean not only outputting all the correct ABI conforming code but the correct PDB debugging information as well. It seems much less, and easier, work to implement the support functions and run it through the standard xbox compiler as the ABI and debugging information are taken care of.
>
> On May 26, 2010, at 8:08 PM, Sherief Farouk wrote:
>
>> I'm slightly confused here, just to be clear: you're planning to go ObjC -> LLVM (via Clang or whatever) -> C, then use the 360 SDK compiler to...
2010 May 27
0
[LLVMdev] Using LLVM to compile Objective-C on an Xbox 360
...being both very dynamic and very "C" gives us exactly what we need to make the SDK and engineering of games simpler.
>
> This means that we will need a way to compile it on all platforms our games will target. Currently the major platforms we are concerned with include... PC, Mac, XBox 360, PS3, iPhone. Now the PC, Mac, iPhone and PS3 are fairly simple. If we build our own OpenStep libraries we can simply use LLVM to compile directly to these platforms; the PS3 although proprietary uses GCC as a C/C++ compiler so I am assuming Objective-C can be used fairly simply. This leaves...
2004 May 20
0
xbox accessing samba shares
Hi, I was just reading your post:
I've got a network running XP, 98SE, a Xbox and linux running Samba
2.2.8a
(most of the time all together).
in the windows neighbourhood, everything is fine, every one see each
other
and right shares.
Here is my problem : I'm running XBMP on the Xbox, which is capable to
access SBM shares to play video and music. But when I'm watchin...