Displaying 7 results from an estimated 7 matches for "xb_preload_and_set".
2017 Dec 19
0
[PATCH v20 0/7] Virtio-balloon Enhancement
...erNotes: add an item to comment that the current bit range
> > related APIs operating on extremely large ranges (e.g.
> > [0, ULONG_MAX)) will take too long time. This can be optimized in
> > the future.
> > - remove the exceptional path;
> > - remove xb_preload_and_set();
> > - reimplement xb_clear_bit_range to make its usage close to
> > bitmap_clear;
> > - rename xb_find_next_set_bit to xb_find_set, and re-implement it
> > in a style close to find_next_bit;
> > - rename xb_find_next_zero_bit to xb_find_clear, and re-implem...
2017 Dec 19
0
[PATCH v20 0/7] Virtio-balloon Enhancement
...erNotes: add an item to comment that the current bit range
> > related APIs operating on extremely large ranges (e.g.
> > [0, ULONG_MAX)) will take too long time. This can be optimized in
> > the future.
> > - remove the exceptional path;
> > - remove xb_preload_and_set();
> > - reimplement xb_clear_bit_range to make its usage close to
> > bitmap_clear;
> > - rename xb_find_next_set_bit to xb_find_set, and re-implement it
> > in a style close to find_next_bit;
> > - rename xb_find_next_zero_bit to xb_find_clear, and re-implem...
2017 Dec 20
2
[PATCH v20 0/7] Virtio-balloon Enhancement
...eloperNotes: add an item to comment that the current bit range
>> related APIs operating on extremely large ranges (e.g.
>> [0, ULONG_MAX)) will take too long time. This can be optimized in
>> the future.
>> - remove the exceptional path;
>> - remove xb_preload_and_set();
>> - reimplement xb_clear_bit_range to make its usage close to
>> bitmap_clear;
>> - rename xb_find_next_set_bit to xb_find_set, and re-implement it
>> in a style close to find_next_bit;
>> - rename xb_find_next_zero_bit to xb_find_clear, and re-implement
&...
2017 Dec 20
2
[PATCH v20 0/7] Virtio-balloon Enhancement
...eloperNotes: add an item to comment that the current bit range
>> related APIs operating on extremely large ranges (e.g.
>> [0, ULONG_MAX)) will take too long time. This can be optimized in
>> the future.
>> - remove the exceptional path;
>> - remove xb_preload_and_set();
>> - reimplement xb_clear_bit_range to make its usage close to
>> bitmap_clear;
>> - rename xb_find_next_set_bit to xb_find_set, and re-implement it
>> in a style close to find_next_bit;
>> - rename xb_find_next_zero_bit to xb_find_clear, and re-implement
&...
2018 Jan 09
6
[PATCH v21 0/5] Virtio-balloon Enhancement
...e exceptional path.
2) patch 3: xbitmap
- DeveloperNotes: add an item to comment that the current bit range
related APIs operating on extremely large ranges (e.g.
[0, ULONG_MAX)) will take too long time. This can be optimized in
the future.
- remove the exceptional path;
- remove xb_preload_and_set();
- reimplement xb_clear_bit_range to make its usage close to
bitmap_clear;
- rename xb_find_next_set_bit to xb_find_set, and re-implement it
in a style close to find_next_bit;
- rename xb_find_next_zero_bit to xb_find_clear, and re-implement
it in a stytle close to find_next_zero_bit;...
2017 Dec 19
15
[PATCH v20 0/7] Virtio-balloon Enhancement
...e exceptional path.
2) patch 3: xbitmap
- DeveloperNotes: add an item to comment that the current bit range
related APIs operating on extremely large ranges (e.g.
[0, ULONG_MAX)) will take too long time. This can be optimized in
the future.
- remove the exceptional path;
- remove xb_preload_and_set();
- reimplement xb_clear_bit_range to make its usage close to
bitmap_clear;
- rename xb_find_next_set_bit to xb_find_set, and re-implement it
in a style close to find_next_bit;
- rename xb_find_next_zero_bit to xb_find_clear, and re-implement
it in a stytle close to find_next_zero_bit;...
2017 Dec 19
15
[PATCH v20 0/7] Virtio-balloon Enhancement
...e exceptional path.
2) patch 3: xbitmap
- DeveloperNotes: add an item to comment that the current bit range
related APIs operating on extremely large ranges (e.g.
[0, ULONG_MAX)) will take too long time. This can be optimized in
the future.
- remove the exceptional path;
- remove xb_preload_and_set();
- reimplement xb_clear_bit_range to make its usage close to
bitmap_clear;
- rename xb_find_next_set_bit to xb_find_set, and re-implement it
in a style close to find_next_bit;
- rename xb_find_next_zero_bit to xb_find_clear, and re-implement
it in a stytle close to find_next_zero_bit;...