search for: xaudio2

Displaying 20 results from an estimated 50 matches for "xaudio2".

2011 Jul 09
4
Installing xaudio2 (Serious Sam Second Encounter HD)
Is there a way to install xaudio2 without using the large `winetricks directx9' ? I am asking because I would like to try serious sam second hd, but in a clean wineprefix it does not start asking for a xaudio2 dll. I copied that .dll inside the game directory, but the game starts soundless and it shows an error about an non-up...
2015 Sep 04
0
Wine release 1.7.51
The Wine development release 1.7.51 is now available. What's new in this release (see below for details): - XAudio2 implementation using OpenAL Soft. - Support for the new Universal C Runtime DLL. - Dropdown menu support in the standard Open Dialog. - Grayscale rendering mode in DirectWrite. - Various bug fixes. The source is available from the following locations: http://prdownloads.sourceforge.net/...
2015 Aug 20
6
RFC: New dependency on FFmpeg?
I have a working implementation of the new xaudio2 API in my tree. Microsoft is treating it as a replacement for dsound[1], and as a result, this new API is used by lots of recent games; see Bug 26808[2] for some examples. Most games that use the xaudio2 API use a version of Microsoft's WMA codec. Wine doesn't currently have the ability to...
2015 Oct 02
0
Wine release 1.7.52
...meworld Remastered crashes when starting a new game, needs msvcp110.dll._FDtest 38915 valgrind shows uninitialized memory in kernel32/tests/time.c 38992 Chile timezones not detected: Chile/Continental and Chile/EasterIsland 39021 Valkyria Chronicles (Steam) runs without audio (needs native xaudio2_7.dll) 39189 Ableton Live 9: Adding Electric/Bass/Wobble Bass instrument causes a crash on unimplemented function msvcp120.dll._DTest 39190 Ableton Live 9: Adding Impulse/Backbeat Room instrument causes a crash on unimplemented function msvcr120.dll.fminf 39192 Warhammer 40k: Dawn of War I...
2016 Jun 16
0
Wine release 1.8.3
...ce 9700M incorrectly detected as 9400 37087 Gothic 2 english demo fails with 'Conflict: a hook process was found. Please deactivate all Antivirus and Anti-Trojan programs and debuggers.' 38102 Process Hacker 2.x needs winsta.dll.WinStationEnumerateW 39092 Regression introduced with xaudio2_8 39215 Nvidia GeForce GTX960M detected as GTX470 39543 Multiple games and applications crash on unimplemented function KERNEL32.dll.FreeUserPhysicalPages (Microsoft Office 2007 diagnosis service, Eden Eternal) 39657 Tencent QQ 7.6 crashes on unimplemented function ntoskrnl.exe.PsRemoveLo...
2016 Jan 22
0
Wine release 1.9.2
...: Generate distclean rules from makedep. makefiles: Generate makefile dependencies from makedep. msvcrt: Don't import atexit to avoid conflicts with the Mingw runtime. msvcrt/tests: Don't check array pointer for NULL. explorer: Support a quoted /desktop option. xaudio2: Remove unnecessary kernel32 imports. ntdll: Add a helper function to allocate the full object_attributes structure. server: Store the attributes in the object_attributes structure. server: Add a helper function to validate and return object attributes. server: Allow the obj...
2015 Oct 16
0
Wine release 1.7.53
...c Biller installer window is unresponsive to mouse input 23583 Multiple Antivirus software installers fail due to unimplemented Filter Manager FLTMGR.SYS (Kaspersky Anti-Virus, Ad-Aware, Avira Antivir, AVG Free, QQ) 23799 Rawdump fails to detect drive(s) 24043 Lost Planet 2 Benchmark needs XAudio2 '{3eda9b49-2085-498b-9bb2-39a6778493de}' XAudio2_6.dll 25046 Multiple games need XAudio2 '{4c9b6dde-6809-46e6-a278-9b6a97588670}' XAudio2_5.dll (C4 engine) 25171 Many DirectX10+ games need IDXGIAdapter::CheckInterfaceSupport method implementation 26112 ntdll/env tests show...
2018 Mar 18
0
Wine release 2.0.5
...: unimplemented function msvcr120.dll._get_purecall_handler 44075 Unable to set subsystem version with VC++ 2013 link.exe 44130 Possible access to unintended variable in "dlls/comctl32/imagelist.c" line 299 44148 DX Library: Multiple PlaySoundMem() calls don't work when using XAudio2 44153 ShellExecute crash when opening explorer.exe 44168 Wizardry 8 hangs when starting a new game or loading a saved game 44170 MSMoney data File password no more recognized 44175 stack corruption and crash with OpenSSH port 44180 TMIDI Player: Crash on startup with a stack overflow...
2015 Oct 30
0
Wine release 1.7.54
...ction USER32.dll.GetDisplayConfigBufferSizes 39171 Creatures: White pixels are black. 39296 Setup dialog windows needs to drag for capture 39339 Adventure games from Daedalic Ent. (Night of the Rabbit, Edna & Harvey, A New Beginning) have no in-game audio and freeze on new game start - XAudio2_7 39357 Do not see the audio equipment , and there is no sound in the game Blade & Soul 39395 Wolfram Research Mathematica 10.2 needs kernel32.dll.GetPhysicallyInstalledSystemMemory 39400 Eleusis demo needs XAudio2 class '{a90bc001-e897-e897-7439-435500000000}' 39449 __final...
2019 Mar 01
0
Wine release 4.3
The Wine development release 4.3 is now available. What's new in this release (see below for details): - Reimplementation of XAudio2 using the FAudio library. - Mono engine updated to the latest upstream. - More modern handling of iconic windows. - Improved handling of kernel objects. - Various bug fixes. The source is available from the following locations: https://dl.winehq.org/wine/source/4.x/wine-4.3.tar.xz htt...
2017 Dec 15
0
Wine release 3.0-rc2
...e 2: message boxes about fatal dx9 errors appear on map loading 44010 Armel support 44130 Possible access to unintended variable in "dlls/comctl32/imagelist.c" line 299 44147 regression in ole2 datacache 44148 DX Library: Multiple PlaySoundMem() calls don't work when using XAudio2 44153 ShellExecute crash when opening explorer.exe 44171 PTHREAD_STACK_MIN breaks build on GNU hurd ---------------------------------------------------------------- Changes since 3.0-rc1: Akihiro Sagawa (2): po: Update Japanese Translation. ntdll/tests: Add tests for time zone...
2020 Jan 21
0
Wine release 5.0
...lease Wine 5.0 is now available. This release represents a year of development effort and over 7,400 individual changes. It contains a large number of improvements that are listed in the release notes below. The main highlights are: - Builtin modules in PE format. - Multi-monitor support. - XAudio2 reimplementation. - Vulkan 1.1 support. This release is dedicated to the memory of J?zef Kucia, who passed away in August 2019 at the young age of 30. J?zef was a major contributor to Wine's Direct3D implementation, and the lead developer of the vkd3d project. His skills and his kindness are...
2015 Aug 21
0
Wine release 1.7.50
...a key comment to avoid losing precision. Alistair Leslie-Hughes (4): d3dcompiler: Add D3DCompileFromFile, D3DCompile2 stubs. advapi32: Prevent buffer overrun. include/d3dcommon.idl: Add missing typedefs. include: Add more WELL_KNOWN_SID_TYPE values. Andrew Eikum (3): xaudio2: Implement IXAudio27::Initialize. xaudio2: Add stub IXAudio2MasteringVoice implementation. xaudio2: Stub IXAudio2SourceVoice. Andrey Gusev (2): Assorted spelling and typos fixes. po: Update Ukrainian translation. Andr? Hentschel (11): comctl32/tests: Add ARM and ARM6...
2016 Jan 09
0
Wine release 1.9.1
...2: Properly implement OleRegGetUserType(). advapi32: Make RegOpenCurrentUser() return real key handles for current SID. ole2disp: Implement VariantInit(). shlwapi: Remove a cast that's not really needed. ole32/tests: A couple of tests for ReadClassStm/ReadClassStg. xaudio2: Added missing break in a switch (Coverity). ieframe: Don't write icon file path and index to storage if not specified in shortcut (Valgrind). shlwapi: Fix initializer causing compiler warning. xaudio2: Add another missing break for consistency. dwrite/tests: Some tests...
2015 Dec 19
0
Wine release 1.8
...xture compression. *** Audio and video - A Pulse Audio driver is implemented. It is selected automatically when Pulse Audio is running. - 5.1 surround sound is supported in DirectSound. Stereo is the default, but other speaker configurations can be set through the Audio tab in Winecfg. - XAudio2 is implemented, based on the OpenAL Soft library. - The OpenAL library defaults to the native version. - The Video Mixing Renderer version 7 is implemented. - AVI file encoding and compression is implemented. *** Kernel - Wine can be configured to report the Windows version as 'Windows...
2016 Jun 10
0
Wine release 1.9.12
...Add ID3D10InfoQueue interface. d3d10_1/tests: Test for ID3D10InfoQueue interface. Andreas Maier (3): msi: Use special error control flag in CreateService. msi/tests: Delete TestService after testing. msi/tests: Test for error control flag handling. Andrew Eikum (2): xaudio2: Shut down OpenAL in the correct order. xaudio2: Implement GetVoiceDetails for source and submix voices. Andrey Gusev (16): include: Fix a typo in IHTMLSelection interface. wineps.drv: Fix typos. ddraw: Fix a typo in WARN() messages. d3d10: Fix a typo in depthstencils...
2020 Aug 28
0
Wine release 5.16
...check if GetTickCount is updated after sleeping.". winmm: Add timeGetTime() implementation. winmm: Default to 1ms resolution like we used to. Aurimas Fi?eras (2): po: Update Lithuanian translation. po: Update Lithuanian translation. Biswapriyo Nath (13): include/xaudio2.idl: Use cpp_quote for xaudio2 error codes. include/dxgi.idl: Fix typo in DXGI_SWAP_CHAIN_FLAG_RESTRICTED_CONTENT member name. include/dxgi.idl: Add missing DXGI_DISPLAY_COLOR_SPACE structure. include/dxgi1_2.idl: Add missing values in DXGI_SCALING enum. dxgi: Fix order of f...
2016 Feb 19
0
Wine release 1.9.4
...ghes (4): gdiplus: Implement GdipSetPenTransform. gdiplus: Implement GdipResetPenTransform. include: Add IColumnsInfo interface. gdi32/tests: Check values returned from GetPath. Andrew Eikum (9): configure: Be more helpful for users with mis-configured glib-2.0. xaudio2: Handle openal source allocation failure. winmm: Reset dwUser in mixerGetLineInfo. ntdll: Initialize variable (Coverity). dsound: Avoid NULL pointer dereference (Coverity). dsound: Handle default case in dsound3d mode switch (Coverity). xaudio2: Protect access to sourc...
2015 Nov 13
0
Wine release 1.7.55
...ininet: Free critical section (Valgrind). gameux: Fix memory leaks (Valgrind). hnetcfg: Add Dispatch support to interface INetFwOpenPorts. odbccp32: Implement SQLGetPrivateProfileStringW/SQLGetPrivateProfileString. odbccp32: Remove duplicate string. Andrew Eikum (10): xaudio2/tests: Fix memory leaks. xaudio2: For legacy xaudio2, prefer native version. shell32: Implement IShellDispatch2::ShellExecute. mmdevapi/tests: Remove todo_wine on some tests for winepulse. winepulse: Always mute buffer. winepulse: In Shared mode, track device position...
2018 Oct 26
0
Wine release 3.19
...t forward atol to ntdll. msvcrt: Don't forward wcscmp to ntdll. msvcrt: Don't forward wcsrchr to ntdll. msvcrt: Don't forward wcstol to ntdll. msvcrt: Don't forward strcspn to ntdll. msvcrt: Don't forward strpbrk to ntdll. Roger Zoellner (1): xaudio2: Don't return XAudio28 interface for XAudio2[0..7] objects in QueryInterface(). Sebastian Lackner (4): ntdll: Add setting FileIoCompletionNotificationInformation implementation. server: Support FILE_SKIP_COMPLETION_PORT_ON_SUCCESS on server-side asyncs. server: Support FILE_S...