search for: x_physbitmap

Displaying 3 results from an estimated 3 matches for "x_physbitmap".

2011 May 19
3
Nintendo DS emulator randomly crashing
...roblem and must close (crash). Here's the Wine log: Code: err:ntdll:RtlpWaitForCriticalSection section 0x7e4d39e0 "x11drv_main.c: X11DRV_CritSection" wait timed out in thread 0021, blocked by 0023, retrying (60 sec) err:ntdll:RtlpWaitForCriticalSection section 0x19bfa4 "dib.c: X_PHYSBITMAP.lock" wait timed out in thread 0023, blocked by 0021, retrying (60 sec) wine: Critical section 7e4d39e0 wait failed at address 0x7bc363aa (thread 0021), starting debugger... Unhandled exception: wait failed on critical section 0x0019bfa4 in 32-bit code (0x7bc363aa). Unhandled exception: wai...
2010 Mar 05
0
Wine release 1.1.40
...msi: Also update the UI when removing files listed in the RemoveFiles table. winhttp: Implement WINHTTP_QUERY_STATUS_TEXT. Henri Verbeet (13): wined3d: Properly report shader comment sizes. wined3d: Escape shader comments. winex11.drv: Store if a bitmap is top-down in X_PHYSBITMAP. winex11.drv: Use the bitmap's "topdown" field in X11DRV_SetDIBits(). winex11.drv: Use the bitmap's "topdown" field in X11DRV_AlphaBlend(). winex11.drv: Use the bitmap's "topdown" field in X11DRV_DIB_DoCopyDIBSection(). gdi32/tests:...
2011 Oct 10
0
Wine release 1.3.30
...se translation. Alexander Lakhin (1): po: Update Russian translation. Alexandre Julliard (11): winex11: Force the alpha channel to zero for mono->color blits. winex11: Avoid recomputing the DC format when it hasn't changed. winex11: Remove redundant pixmap prefix in X_PHYSBITMAP field names. winex11: Pre-compute the color shifts for the supported XRender formats. winecfg: Set the background color for the web link. winex11: Get rid of the client-side DIB optimization in StretchBlt. winex11: Fall back to the DIB engine for client-side stretching....