Displaying 3 results from an estimated 3 matches for "wined3dfmt_r24_unorm_x8_typeless".
2011 Jun 21
0
Attempting to boot Unity3D
...PixelFormat Couldn't set format of the window, returning failure
err:d3d:context_set_pixel_format Failed to set pixel format 15 on device context 0xc8c, last error 0.
err:d3d:context_create Failed to set pixel format 15 on device context 0xc8c.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS (0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format WINED3DFMT_UNKNOWN.
err:wgl:internal_SetPixelFormat Couldn't set format of the window, returning failure
err:d3d:context_set_pixel_format Failed to set pixel format 11 on device context 0xc9c, last...
2011 Jan 11
0
D3D problem... Mac Specific?
...is the context address used in the *last* iteration of the loop.
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Then the loop branches into one of four directions. ?Sometimes it just continues past this point, but the other times one of the following sets of errors is generated:
Code:
fixme:d3d:getFormatDescEntry Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS(73) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported stencil format: WINED3DFMT_UNKNOWN
Or
Code:
err:d3d:WineD3D_ChoosePixelFormat Can't find a suitable iPixelFormat
Or, if it is the last time going through the loop:
Code:
err:d3d:WineD3D_ChoosePixelFormat Can't...
2011 Oct 18
0
FSX menus
...ormat
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_set_pixel_format Failed to set pixel format 1 on device context 0xbd4, last error 0.
err:d3d:context_create Failed to set pixel format 1 on device context 0xbd4.
fixme:d3d:wined3d_get_format Can't find format WINED3DFMT_R24_UNORM_X8_TYPELESS (0x49) in the format lookup table
fixme:d3d:getDepthStencilBits Unsupported depth/stencil format WINED3DFMT_UNKNOWN.
err:wgl:internal_SetPixelFormat Invalid operation on root_window
err:d3d:context_set_pixel_format Failed to set pixel format 25 on device context 0xbe8, last error 0.
err:d3d:context...