search for: wined3d_swapchain_desc

Displaying 2 results from an estimated 2 matches for "wined3d_swapchain_desc".

2012 Jul 03
0
Wine release 1.5.8
...in wined3d_set_adapter_display_mode(). wined3d: Use the device name stored in the adapter in wined3d_get_adapter_identifier(). d3d9: Implement d3d9_device_PresentEx(). d3d9: Implement d3d9_GetAdapterModeCountEx(). d3d9: Implement d3d9_EnumAdapterModesEx(). d3d9: Pass a wined3d_swapchain_desc structure to swapchain_init(). d3d8: Pass a wined3d_swapchain_desc structure to swapchain_init(). d3d8: Introduce a separate function for swapchain creation. winex11: Get rid of some unused prototypes. d3d9: Introduce a helper function to create a wined3d_swapchain_desc from...
2018 Feb 02
0
Wine release 3.1
...dxgi/tests: Introduce check_interface() function. dxgi: Implement dxgi_factory_EnumAdapterByLuid(). dxgi/tests: Add test for adapter locally unique identifiers. dxguid: Add more Direct3D IIDs. dxgi/tests: Fix crash in test_output_desc(). wined3d: Add buffer usage to wined3d_swapchain_desc. dxgi: Stop ignoring buffer usage. d3d11: Use proper bind flags for swapchain textures. dxgi/tests: Add test for back buffer usage flags. widl: Increase max import depth. widl: Reformat do_import(). dxgi: Allow wrapping adapter objects. dxgi: Allow wrapping...