search for: wined3d_stateblock_state

Displaying 2 results from an estimated 2 matches for "wined3d_stateblock_state".

2019 Feb 15
0
Wine release 4.2
...rity). Vijay Kiran Kamuju (1): setupapi: Add stub for CM_Get_Sibling. Yussur-Mustafa Oraji (1): httpapi: Add stub for HttpCloseServerSession. Zebediah Figura (36): wined3d: Set the correct matrix in wined3d_device_multiply_transform(). wined3d: Store texture states in the wined3d_stateblock_state structure. wined3d: Store textures in the wined3d_stateblock_state structure. wined3d: Factor out init_default_sampler_states(). wined3d: Store sampler states in the wined3d_stateblock_state structure. kernelbase/tests: Relax tests for WaitOnAddress(). ntdll: Add a fut...
2019 Feb 04
0
Wine release 4.1
...ent plain spinlock functions on top of DPC-level ones. hal: Implement plain spinlock functions on top of DPC-level ones. wined3d: Introduce a separate structure for stateblock state and store vertex shader state therein. wined3d: Store vertex shader floating point constants in the wined3d_stateblock_state structure. wined3d: Store vertex shader integer constants in the wined3d_stateblock_state structure. wined3d: Store vertex shader boolean constants in the wined3d_stateblock_state structure. wined3d: Store the pixel shader in the wined3d_stateblock_state structure. msi: Supp...