Displaying 2 results from an estimated 2 matches for "wined3d_stateblock_state".
2019 Feb 15
0
Wine release 4.2
...rity).
Vijay Kiran Kamuju (1):
setupapi: Add stub for CM_Get_Sibling.
Yussur-Mustafa Oraji (1):
httpapi: Add stub for HttpCloseServerSession.
Zebediah Figura (36):
wined3d: Set the correct matrix in wined3d_device_multiply_transform().
wined3d: Store texture states in the wined3d_stateblock_state structure.
wined3d: Store textures in the wined3d_stateblock_state structure.
wined3d: Factor out init_default_sampler_states().
wined3d: Store sampler states in the wined3d_stateblock_state structure.
kernelbase/tests: Relax tests for WaitOnAddress().
ntdll: Add a fut...
2019 Feb 04
0
Wine release 4.1
...ent plain spinlock functions on top of DPC-level ones.
hal: Implement plain spinlock functions on top of DPC-level ones.
wined3d: Introduce a separate structure for stateblock state and store vertex shader state therein.
wined3d: Store vertex shader floating point constants in the wined3d_stateblock_state structure.
wined3d: Store vertex shader integer constants in the wined3d_stateblock_state structure.
wined3d: Store vertex shader boolean constants in the wined3d_stateblock_state structure.
wined3d: Store the pixel shader in the wined3d_stateblock_state structure.
msi: Supp...