Displaying 1 result from an estimated 1 matches for "wined3d_shader_src_param".
2009 Apr 24
0
Wine release 1.1.20
...get_write_mask().
wined3d: Get rid of the "token" field from struct wined3d_shader_dst_param.
wined3d: Don't die if a vertex shader has samplers.
wined3d: Group instruction context information together in struct wined3d_shader_context.
wined3d: Introduce struct wined3d_shader_src_param.
wined3d: Store the register type in struct wined3d_shader_src_param.
wined3d: Store the register index in struct wined3d_shader_src_param.
wined3d: Store the source modifiers in struct wined3d_shader_src_param.
wined3d: Create a relative addressing token for 1.x shaders in...