search for: wined3d_dll_init

Displaying 1 result from an estimated 1 matches for "wined3d_dll_init".

2012 Apr 11
1
Guild Wars - Direct3D8 is not available without OpenGL.
...ifferent: My system is 64bit, indeed, but the 32 bit graphics libraries/drivers are installed. 32bit native games like Enemy Territory run fine. GuildWars starts with the following messages (clean WINEPREFIX, no overides etc.) using +d3d: Code: trace:d3d:DllMain WineD3D DLLMain Reason=1 trace:d3d:wined3d_dll_init Allow HW vertex shaders trace:d3d:wined3d_dll_init If supported by your system, GL Shading Language will be used trace:d3d:InitAdapters Initializing adapters trace:d3d:InitAdapters Initializing adapters trace:d3d:InitAdapters Initializing default adapter trace:d3d:InitAdapters Allocated LUID 000000...