Displaying 1 result from an estimated 1 matches for "wined3d_dll_init".
2012 Apr 11
1
Guild Wars - Direct3D8 is not available without OpenGL.
...ifferent: My system is 64bit, indeed, but the 32 bit graphics libraries/drivers are installed.
32bit native games like Enemy Territory run fine.
GuildWars starts with the following messages (clean WINEPREFIX, no overides etc.) using +d3d:
Code:
trace:d3d:DllMain WineD3D DLLMain Reason=1
trace:d3d:wined3d_dll_init Allow HW vertex shaders
trace:d3d:wined3d_dll_init If supported by your system, GL Shading Language will be used
trace:d3d:InitAdapters Initializing adapters
trace:d3d:InitAdapters Initializing adapters
trace:d3d:InitAdapters Initializing default adapter
trace:d3d:InitAdapters Allocated LUID 000000...