search for: wined3d_depth_stencil_st

Displaying 2 results from an estimated 2 matches for "wined3d_depth_stencil_st".

2020 Oct 09
0
Wine release 5.19
...l32: Fix a leak on error path (Coverity). ntdll: Fix a memory leak (Valgrind). vbscript: Avoid double frees on error path (Coverity). Zebediah Figura (37): wined3d: Free cached depth/stencil states in wined3d_device_uninit_3d(). wined3d: Move the depth write enable state to wined3d_depth_stencil_state. wined3d: Move the stencil enable state to wined3d_depth_stencil_state. wined3d: Move the stencil read mask to wined3d_depth_stencil_state. wined3d: Move the stencil write mask to wined3d_depth_stencil_state. ws2_32: Reimplement WSAEnumProtocols() using a flat array of WS...
2020 Sep 25
0
Wine release 5.18
.../tests: Add more tests for WSASocket() parameters. ws2_32: Always return WSAEINVAL if AF_UNSPEC is used with a zero protocol. wined3d: Introduce a depth/stencil state object. d3d11: Use wined3d depth/stencil state objects. wined3d: Fully move the depth buffer enable state to wined3d_depth_stencil_state. Zhipeng Zhao (1): winex11.drv: If the end of the sequence is '\r\n', there is no need to add extra '\r'. Zhiyi Zhang (5): user32/tests: Fix a test failure. user32/tests: Add display orientation tests. winex11.drv: Sort display modes with orientation con...