Displaying 2 results from an estimated 2 matches for "wined3d_depth_stencil_st".
2020 Oct 09
0
Wine release 5.19
...l32: Fix a leak on error path (Coverity).
ntdll: Fix a memory leak (Valgrind).
vbscript: Avoid double frees on error path (Coverity).
Zebediah Figura (37):
wined3d: Free cached depth/stencil states in wined3d_device_uninit_3d().
wined3d: Move the depth write enable state to wined3d_depth_stencil_state.
wined3d: Move the stencil enable state to wined3d_depth_stencil_state.
wined3d: Move the stencil read mask to wined3d_depth_stencil_state.
wined3d: Move the stencil write mask to wined3d_depth_stencil_state.
ws2_32: Reimplement WSAEnumProtocols() using a flat array of WS...
2020 Sep 25
0
Wine release 5.18
.../tests: Add more tests for WSASocket() parameters.
ws2_32: Always return WSAEINVAL if AF_UNSPEC is used with a zero protocol.
wined3d: Introduce a depth/stencil state object.
d3d11: Use wined3d depth/stencil state objects.
wined3d: Fully move the depth buffer enable state to wined3d_depth_stencil_state.
Zhipeng Zhao (1):
winex11.drv: If the end of the sequence is '\r\n', there is no need to add extra '\r'.
Zhiyi Zhang (5):
user32/tests: Fix a test failure.
user32/tests: Add display orientation tests.
winex11.drv: Sort display modes with orientation con...