search for: wined3d_buffer_gl

Displaying 3 results from an estimated 3 matches for "wined3d_buffer_gl".

2018 Oct 26
0
Wine release 3.19
...quot; parameter to context_bind_dummy_textures(). wined3d: Introduce a separate structure for OpenGL device information. wined3d: Introduce a separate structure for OpenGL buffer information. wined3d: Move the "buffer_type_hint" field from struct wined3d_buffer to struct wined3d_buffer_gl. wined3d: Move the "buffer_object_usage" field from struct wined3d_buffer to struct wined3d_buffer_gl. Jacek Caban (21): rpcrt4: Reset assoc_group_id on associations with no active connection. rpcrt4: Try reconnecting when to server in IRpcSend on broken connection....
2019 Sep 27
0
Wine release 4.17
...rate sRGB texture is required. wined3d: Explicitly initialise sRGB format info. wined3d: Retrieve the supported sample counts for Vulkan formats. wined3d: Initialise the multi-sample draw location for the Vulkan adapter. wined3d: Use wined3d_resource_gl_legacy_map_flags() in wined3d_buffer_gl_map(). wined3d: Derive the GL bind point for buffer object maps from the bind flags. wined3d: Use explicit flushing in wined3d_context_gl_unmap_bo_address(). wined3d: Move the "buffer_object" field from struct wined3d_buffer_gl to struct wined3d_buffer. wined3d: Us...
2018 Nov 09
0
Wine release 3.20
...saenh: Fix a memory leak (Valgrind). winhttp/tests: Avoid an invalid write in asynchronous mode (Valgrind). Henri Verbeet (50): wined3d: Don't bother trying to blit from discarded textures. wined3d: Move the "buffer_object" field from struct wined3d_buffer to struct wined3d_buffer_gl. wined3d: Introduce a separate structure for OpenGL texture information. wined3d: Move the depth renderbuffers from struct wined3d_texture to struct wined3d_texture_gl. wined3d: Move the multisample renderbuffers from struct wined3d_texture to struct wined3d_texture_gl. wine...