search for: whiteknucklegames

Displaying 2 results from an estimated 2 matches for "whiteknucklegames".

2002 Sep 10
1
Skipping with vorbisfile playback using DirectSo und
...by the buffer fill operation. You might be able to get a sasifactory solution by increasing the number of buffers and using them in a round-robin fashion 1-2-3-4-1-2-3-4. Wouldn't do any more than 1/4 sec per buffer. Cheers, Chris -----Original Message----- From: Borut Pfeifer [mailto:borut@whiteknucklegames.com] Sent: Tuesday, September 10, 2002 4:57 PM To: vorbis-dev@xiph.org Subject: [vorbis-dev] Skipping with vorbisfile playback using DirectSound <p>I'm having a problem trying to write a simple vorbis file player using DirectSound. The decoding portion is pretty much straight from the vo...
2002 Sep 10
2
Skipping with vorbisfile playback using DirectSound
I'm having a problem trying to write a simple vorbis file player using DirectSound. The decoding portion is pretty much straight from the vorbisfile sample code. The pcm data gets put into one half of a DirectSound buffer, and as that half is playing, the next half gets filled. The problem is, there's skipping and some noise when the file is being played (although some of the music is