search for: vulkan

Displaying 20 results from an estimated 135 matches for "vulkan".

2019 Sep 18
2
Updates
I did yum -y update --exclude=vulkan*; then rebooted When I do yum check-updates I get this: (which I expect) vulkan.x86_64 1.1.97.0-1.el7 base vulkan-filesystem.noarch 1.1.97.0-1.el7 base When I do the yum -y update I get this: Transaction check...
2016 Jul 16
3
[Bug 96957] New: [NVE0] Feature request: Support Vulkan on Kepler cards.
https://bugs.freedesktop.org/show_bug.cgi?id=96957 Bug ID: 96957 Summary: [NVE0] Feature request: Support Vulkan on Kepler cards. Product: Mesa Version: git Hardware: Other OS: Linux (All) Status: NEW Severity: normal Priority: medium Component: Drivers/DRI/nouveau Assignee: nouveau at lists....
2020 May 22
0
Wine release 5.9
The Wine development release 5.9 is now available. What's new in this release (see below for details): - Major progress on the WineD3D Vulkan backend. - Initial support for splitting dlls into PE and Unix parts. - Support for generating PDB files when building PE dlls. - Timestamp updates in the Kernel User Shared Data. - Various bug fixes. The source is available from the following locations: https://dl.winehq.org/wine/sourc...
2018 Feb 28
2
Aspirant for GSOC 2018 for Nouveau Vulkan driver
Hi, I would like to participate in GSOC 2018 with Xorg to contribute to project "Initial Nouveau Vulkan driver' I would need some help in how to get started with the same. Regards, Anusha Srivastava
2018 Mar 07
2
Aspirant for GSOC 2018 for Nouveau Vulkan driver
...ny update on this ? > Regards, > Anusha Srivastava > > > On 28 February 2018 at 23:37, Anusha Srivastava <sidd.sinha89 at gmail.com> wrote: >> Hi, >> >> I would like to participate in GSOC 2018 with Xorg to contribute to >> project "Initial Nouveau Vulkan driver' >> I would need some help in how to get started with the same. >> >> Regards, >> Anusha Srivastava
2020 Sep 22
0
vkd3d release 1.2
The Wine team is proud to announce that release 1.2 of vkd3d, the Direct3D to Vulkan translation library, is now available. This release contains improvements that are listed in the release notes below. The main highlights are: - Availability of libvkd3d-shader as a public library. - Support for tessellation shaders. - Version 1.1 root signatures. - Stream output support....
2018 Mar 03
0
Aspirant for GSOC 2018 for Nouveau Vulkan driver
Hi Martin, Any update on this ? Regards, Anusha Srivastava On 28 February 2018 at 23:37, Anusha Srivastava <sidd.sinha89 at gmail.com> wrote: > Hi, > > I would like to participate in GSOC 2018 with Xorg to contribute to > project "Initial Nouveau Vulkan driver' > I would need some help in how to get started with the same. > > Regards, > Anusha Srivastava
2018 Mar 07
0
Aspirant for GSOC 2018 for Nouveau Vulkan driver
..., >> Anusha Srivastava >> >> >> On 28 February 2018 at 23:37, Anusha Srivastava <sidd.sinha89 at gmail.com> wrote: >>> Hi, >>> >>> I would like to participate in GSOC 2018 with Xorg to contribute to >>> project "Initial Nouveau Vulkan driver' >>> I would need some help in how to get started with the same. >>> >>> Regards, >>> Anusha Srivastava
2019 Sep 18
0
Updates
On 18/09/2019 13:12, Jerry Geis wrote: > I did yum -y update --exclude=vulkan*; then rebooted > > When I do yum check-updates I get this: (which I expect) > > vulkan.x86_64 > 1.1.97.0-1.el7 base > vulkan-filesystem.noarch > 1.1.97.0-1.el7 base > > When I do the...
2019 Apr 12
2
[PATCH 3/3] virtio-gpu api: VIRTIO_GPU_F_RESSOURCE_V2
...guest allocate? > > > > > > Allocation options are handled by VIRTIO_GPU_CMD_MEMORY_CREATE > > > (initially guest allocated only, i.e. what virtio-gpu supports today, > > > the plan is to add other allocation types later on). > > > > You want to cover Vulkan, host-allocated dma-bufs, and guest-allocated > > dma-bufs with this, correct? Let me know if it's a non-goal :-) > > Yes, even though it is not clear yet how we are going to handle > host-allocated buffers in the vhost-user case ... This might be another dumb question, but is...
2020 May 08
0
Wine release 5.8
The Wine development release 5.8 is now available. What's new in this release (see below for details): - Support for Plug & Play device notifications. - More support for building with Clang in MSVC mode. - Still more progress on the WineD3D Vulkan backend. - Initial implementation of a GIF encoder. - Vulkan spec update. - Various bug fixes. The source is available from the following locations: https://dl.winehq.org/wine/source/5.x/wine-5.8.tar.xz http://mirrors.ibiblio.org/wine/source/5.x/wine-5.8.tar.xz Binary packages for vari...
2019 Apr 12
2
[PATCH 3/3] virtio-gpu api: VIRTIO_GPU_F_RESSOURCE_V2
...o we want the option for the guest allocate? > > > > Allocation options are handled by VIRTIO_GPU_CMD_MEMORY_CREATE > > (initially guest allocated only, i.e. what virtio-gpu supports today, > > the plan is to add other allocation types later on). > > You want to cover Vulkan, host-allocated dma-bufs, and guest-allocated > dma-bufs with this, correct? Let me know if it's a non-goal :-) Yes, even though it is not clear yet how we are going to handle host-allocated buffers in the vhost-user case ... > If so, we might want to distinguish between memory types...
2019 Apr 12
2
[PATCH 3/3] virtio-gpu api: VIRTIO_GPU_F_RESSOURCE_V2
...o we want the option for the guest allocate? > > > > Allocation options are handled by VIRTIO_GPU_CMD_MEMORY_CREATE > > (initially guest allocated only, i.e. what virtio-gpu supports today, > > the plan is to add other allocation types later on). > > You want to cover Vulkan, host-allocated dma-bufs, and guest-allocated > dma-bufs with this, correct? Let me know if it's a non-goal :-) Yes, even though it is not clear yet how we are going to handle host-allocated buffers in the vhost-user case ... > If so, we might want to distinguish between memory types...
2017 Jul 31
0
[SPIR-V] SPIR-V in LLVM
...ing <llvm at duskborn.com> wrote: > > Yup to a third backend sorry ;) > > We want a backend in tip LLVM - but I think approaching this from OpenCL SPIR-V's perspective (whereby almost everything in LLVM is 1:1 implementable in OpenCL SPIR-V) will cause a headache when adding Vulkan SPIR-V's more strict requirements. I’m not approaching this from OpenCL’s perspective so much as approaching it from LLVM’s perspective. i.e. I want a solution that * removes the dependance on Itanium mangled C++ (windows support. Also I don't care for C++, I am developing for a different...
2018 Mar 30
0
Wine release 3.5
The Wine development release 3.5 is now available. What's new in this release (see below for details): - More Vulkan support, including the vulkan-1 loader. - Support for RSA and ECDSA cryptographic keys. - Improved manifest file parser. - Support for the Places toolbar in file dialogs. - Various bug fixes. The source is available from the following locations: https://dl.winehq.org/wine/source/3.x/win...
2018 Jul 20
0
Wine release 3.13
The Wine development release 3.13 is now available. What's new in this release (see below for details): - Vulkan support on macOS using MoltenVK. - Initial support for performance data in the registry. - Mono engine updated with some bug fixes. - Support for fetching BIOS information on Linux. - GnuTLS also used on macOS when available. - Improvements in the standard Task Dialog. - Various bug fix...
2017 Jul 18
3
[SPIR-V] SPIR-V in LLVM
...vm.org> wrote: > > Hey all, > > Code finally got through legal, but the repo is live here https://github.com/google/clspv > > This codebase is somewhere between alpha/beta as an estimate, but we've pushed a 1 million line OpenCL C codebase through it and got fully formed Vulkan SPIR-V out the other end. > > I did not want to make the mistake of forking LLVM/Clang - so there are a bunch of passes in there that are us undoing things that Clang has options for (if we had a SPIRV triple). > > Most of the meat of the producer is in https://github.com/google/clspv...
2019 Jan 22
0
Wine release 4.0
The Wine team is proud to announce that the stable release Wine 4.0 is now available. This release represents a year of development effort and over 6,000 individual changes. It contains a large number of improvements that are listed in the release notes below. The main highlights are: - Vulkan support. - Direct3D 12 support. - Game controllers support. - High-DPI support on Android. The source is available from the following locations: https://dl.winehq.org/wine/source/4.0/wine-4.0.tar.xz http://mirrors.ibiblio.org/wine/source/4.0/wine-4.0.tar.xz Binary packages for various...
2018 Feb 21
0
SPIRV-LLVM as an external tool
...M frontend worth is salt has a way of exposing intrinsics. The backend as it currently stands is not based on tablegen and that is required AFAIU to support intrinsics. I have tablegen descriptions of the SPIR-V format mostly complete (all core instruction relevant to OpenCL + most of the ones for Vulkan, + all the OpenCL extension instructions) though not the intrinsics. However I didn’t get around to using them because I have more important things to work on in the front end. Then there is the question of what to do about Vulkan? I would love to have support for Vulkan in LLVM. That would be re...
2017 Oct 19
0
Project ideas for GSoC/EVoC v2
...lenecks. However, it has been designed for Intel GPUs and requires changes in both Frameretracer and Nouveau in order to get the maximum out of the tool. The project would be to make the necessary changes in both Nouveau and Frameretracer to enable performance analysis on Nouveau. Initial Nouveau Vulkan driver Difficulty: Very Difficult Skills Required: C, C++, Python Useful sills: Vulkan Hardware/Software required: Any NVIDIA Kepler or newer Where to ask questions: nouveau at lists.freedesktop.org, #nouveau on irc.freenode.net Description: Write an initial vulkan driver, which should pass the mo...