search for: vtx_attr_defin

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2014 Mar 06
0
[PATCH] nv50, nvc0: adjust blit_3d handling of ms output textures
...= y0 + y_output * y_range; x0 *= (float)(1 << nv50_miptree(src)->ms_x); x1 *= (float)(1 << nv50_miptree(src)->ms_x); @@ -953,7 +957,7 @@ nvc0_blit_3d(struct nvc0_context *nvc0, const struct pipe_blit_info *info) PUSH_DATAf(push, z); BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 3); PUSH_DATA (push, 0x74200); - PUSH_DATAf(push, 16384 << nv50_miptree(dst)->ms_x); + PUSH_DATAf(push, x_output); PUSH_DATAf(push, 0.0f); BEGIN_NVC0(push, NVC0_3D(VTX_ATTR_DEFINE), 4); PUSH_DATA (push, 0x74301); @@ -963,7 +967,7 @@ nvc0_blit_3d(str...