Displaying 2 results from an estimated 2 matches for "vrotate".
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2007 Apr 12
1
[PATCH] Transparent cube
Hi,
Recently i have worked on re-writing beryl's transparent cube, and
ported 3d plugin to compiz.
I'm attaching a patchset here that includes the transparent cube
patches (i'll post the 3d plugin when i fix some problems that didn't
happen in beryl).
Patching order: btf-ftb.patch, clip-planes.patch, plugin-events.patch,
cube-paint-order.patch, transparent-cube.patch.
Special
2007 Jun 12
0
[PATCH] Combined checkFTB and capDirection into one checkOrientation function.
..., sAttrib, transform, outputPtr, vPoints);
+ else
+ ftb = FALSE;
if ((paintOrder == FTB && !ftb) ||
(paintOrder == BTF && ftb))
@@ -1508,8 +1457,14 @@ cubePaintTransformedOutput (CompScreen *s,
(cs->invert != 1 || cs->desktopOpacity != OPAQUE ||
sa.vRotate != 0.0f || sa.yTranslate != 0.0f))
{
- topDir = cs->capDirection(s, &sa, transform, outputPtr, 0.5f);
- bottomDir = cs->capDirection(s, &sa, transform, outputPtr, -0.5f);
+ static float top[3][3] = { { 0.5, 0.5, 0.0},
+ { 0.0, 0.5, -0.5},
+ { 0.0, 0.5, 0.0}};
+ sta...