search for: vild

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2015 May 18
2
Tessellation shaders get MEM_OUT_OF_BOUNDS errors / missing triangles
...ere: http://cgit.freedesktop.org/mesa/mesa/tree/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_nvc0.cpp#n2574 The reason I think it's an error in sched codes is due to the TRAP memory location that I see -- could well be some "stale" value in the register and the value from S2R or VILD doesn't make it in there in time before the ALD reads it. If you should like to try this yourself, you can use https://github.com/imirkin/mesa/commits/gl4-integration-2 . This branch is good enough to run Unigine Heaven, but still has a lot of known shortcomings. (Both at the core and the nouv...
2015 May 26
2
Tessellation shaders get MEM_OUT_OF_BOUNDS errors / missing triangles
...esa/mesa/tree/src/gallium/drivers/nouveau/codegen/nv50_ir_emit_nvc0.cpp#n2574 >> >> The reason I think it's an error in sched codes is due to the TRAP >> memory location that I see -- could well be some "stale" value in the >> register and the value from S2R or VILD doesn't make it in there in >> time before the ALD reads it. >> >> If you should like to try this yourself, you can use >> https://github.com/imirkin/mesa/commits/gl4-integration-2 . This >> branch is good enough to run Unigine Heaven, but still has a lot of >&g...