search for: vgem_prime_vunmap

Displaying 15 results from an estimated 15 matches for "vgem_prime_vunmap".

Did you mean: gem_prime_vunmap
2020 Sep 15
0
[PATCH v2 16/21] drm/vgem: Introduce GEM object functions
...nt vgem_prime_mmap(struct drm_gem_object *obj, return 0; } +static const struct drm_gem_object_funcs vgem_gem_object_funcs = { + .free = vgem_gem_free_object, + .pin = vgem_prime_pin, + .unpin = vgem_prime_unpin, + .get_sg_table = vgem_prime_get_sg_table, + .vmap = vgem_prime_vmap, + .vunmap = vgem_prime_vunmap, + .vm_ops = &vgem_gem_vm_ops, +}; + static struct drm_driver vgem_driver = { .driver_features = DRIVER_GEM | DRIVER_RENDER, .open = vgem_open, .postclose = vgem_postclose, - .gem_free_object_unlocked = vgem_gem_free_object, - .gem_vm_ops = &vgem_gem_vm_ops, .ioctls = vg...
2020 Sep 29
0
[PATCH v3 3/7] drm/gem: Use struct dma_buf_map in GEM vmap ops and convert GEM backends
...(IS_ERR(pages)) - return NULL; + return PTR_ERR(pages); + + vaddr = vmap(pages, n_pages, 0, pgprot_writecombine(PAGE_KERNEL)); + if (!vaddr) + return -ENOMEM; + dma_buf_map_set_vaddr(map, vaddr); - return vmap(pages, n_pages, 0, pgprot_writecombine(PAGE_KERNEL)); + return 0; } -static void vgem_prime_vunmap(struct drm_gem_object *obj, void *vaddr) +static void vgem_prime_vunmap(struct drm_gem_object *obj, struct dma_buf_map *map) { struct drm_vgem_gem_object *bo = to_vgem_bo(obj); - vunmap(vaddr); + vunmap(map->vaddr); vgem_unpin_pages(bo); } diff --git a/drivers/gpu/drm/xen/xen_drm_front...
2020 Oct 15
1
[PATCH v4 06/10] drm/gem: Use struct dma_buf_map in GEM vmap ops and convert GEM backends
...(IS_ERR(pages)) - return NULL; + return PTR_ERR(pages); + + vaddr = vmap(pages, n_pages, 0, pgprot_writecombine(PAGE_KERNEL)); + if (!vaddr) + return -ENOMEM; + dma_buf_map_set_vaddr(map, vaddr); - return vmap(pages, n_pages, 0, pgprot_writecombine(PAGE_KERNEL)); + return 0; } -static void vgem_prime_vunmap(struct drm_gem_object *obj, void *vaddr) +static void vgem_prime_vunmap(struct drm_gem_object *obj, struct dma_buf_map *map) { struct drm_vgem_gem_object *bo = to_vgem_bo(obj); - vunmap(vaddr); + vunmap(map->vaddr); vgem_unpin_pages(bo); } diff --git a/drivers/gpu/drm/xen/xen_drm_front...
2020 Oct 15
0
[PATCH v4 06/10] drm/gem: Use struct dma_buf_map in GEM vmap ops and convert GEM backends
...> + > + vaddr = vmap(pages, n_pages, 0, pgprot_writecombine(PAGE_KERNEL)); > + if (!vaddr) > + return -ENOMEM; > + dma_buf_map_set_vaddr(map, vaddr); > > - return vmap(pages, n_pages, 0, pgprot_writecombine(PAGE_KERNEL)); > + return 0; > } > > -static void vgem_prime_vunmap(struct drm_gem_object *obj, void *vaddr) > +static void vgem_prime_vunmap(struct drm_gem_object *obj, struct dma_buf_map *map) > { > struct drm_vgem_gem_object *bo = to_vgem_bo(obj); > > - vunmap(vaddr); > + vunmap(map->vaddr); > vgem_unpin_pages(bo); > } &gt...
2020 Sep 15
40
[PATCH v2 00/21] Convert all remaining drivers to GEM object functions
The GEM and PRIME related callbacks in struct drm_driver are deprecated in favor of GEM object functions in struct drm_gem_object_funcs. This patchset converts the remaining drivers to object functions and removes most of the obsolete interfaces. Patches #1 to #16 and #18 to #19 convert DRM drivers to GEM object functions, one by one. Each patch moves existing callbacks from struct drm_driver to
2020 Sep 29
14
[PATCH v3 0/7] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Sep 29
14
[PATCH v3 0/7] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Sep 23
25
[PATCH v3 00/22] Convert all remaining drivers to GEM object functions
The GEM and PRIME related callbacks in struct drm_driver are deprecated in favor of GEM object functions in struct drm_gem_object_funcs. This patchset converts the remaining drivers to object functions and removes most of the obsolete interfaces. Version 3 of this patchset mostly fixes drm_gem_prime_handle_to_fd and updates i.MX's dcss driver. The driver was missing from earlier versions and
2020 Aug 13
28
[PATCH 00/20] Convert all remaining drivers to GEM object functions
The GEM and PRIME related callbacks in struct drm_driver are deprecated in favor of GEM object functions in struct drm_gem_object_funcs. This patchset converts the remaining drivers to object functions and removes most of the obsolete interfaces. Patches #1 to #18 convert DRM drivers to GEM object functions, one by one. Each patch moves existing callbacks from struct drm_driver to an instance of
2020 Oct 28
10
[PATCH v6 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Nov 03
10
[PATCH v7 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Nov 03
10
[PATCH v7 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Nov 03
10
[PATCH v7 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Oct 20
15
[PATCH v5 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use
2020 Oct 15
19
[PATCH v4 00/10] Support GEM object mappings from I/O memory
DRM's fbdev console uses regular load and store operations to update framebuffer memory. The bochs driver on sparc64 requires the use of I/O-specific load and store operations. We have a workaround, but need a long-term solution to the problem. This patchset changes GEM's vmap/vunmap interfaces to forward pointers of type struct dma_buf_map and updates the generic fbdev emulation to use