search for: vec4s

Displaying 20 results from an estimated 68 matches for "vec4s".

Did you mean: vec4
2014 Dec 07
3
[LLVMdev] NEON intrinsics preventing redundant load optimization?
...mp; b) { vec4 result; for(int i = 0; i < 4; ++i) result.data[i] = a.data[i] * b.data[i]; return result; } void TestVec4Multiply(vec4& a, vec4& b, vec4& result) { result = a * b; } With -O3 the loop gets vectorized and the code generated looks optimal: __Z16TestVec4MultiplyR4vec4S0_S0_: @ BB#0: vld1.32 {d16, d17}, [r1] vld1.32 {d18, d19}, [r0] vmul.f32 q8, q9, q8 vst1.32 {d16, d17}, [r2] bx lr However if I replace the operator* with a NEON intrinsic implementation (I know the vectorizer figured out optimal code in this case anyway, but that wasn't true for my real...
2014 Aug 11
2
[LLVMdev] tablegen pattern
Hi Guys, I have a taget instruction which take a vec4 and returns a vec4.( say instruction “vec4:$dst mod( vec4:$src)" ) And I want to use it to match i an ir instruction/intrinsic function( say " float:$dst llvm.irmod( vec4:$src)" which takes a vec4, output a float. I think the procedure is: when I see the intrinsic llvm.irmod, I need to call "extractlt(
2012 Nov 08
5
map two names into one
Thanks. Yes. Your approach can identify: Glaxy ace S 5830 and S 5830 Glaxy ace But you can not identify using same program: Iphone 4S 16 G Iphone 4S 16G How should I solve both in same time. Kind regards,Tammy [[alternative HTML version deleted]]
2012 Feb 29
2
[LLVMdev] Expand vector type
...> GenWidenVectorStores() -> FindMemType(). I've made a very small modification to enable support for widening stores to a larger type. Before spending more time on working on a generic solution I have a couple of questions: * Is there a way to setup LLVM to automatically convert vec3s to vec4s? * Is there interest in adding support for widened vector stores to a larger type? Thanks, Javier -------------- next part -------------- An HTML attachment was scrubbed... URL: <http://lists.llvm.org/pipermail/llvm-dev/attachments/20120229/3adfdb14/attachment.html>
2011 Jul 01
2
[LLVMdev] (no subject)
I'm trying to debug a problem with our custom backend with using a tiered register allocation setup. Just a little background. My target uses vec4 32bit registers and I want to have three levels of registers setup. Each vec4 register can have two sub-regs of size vec2 32bit, and each sub-reg, has its own two sub-regs of 32bit each. So it looks like this, xyzw -> {xy, zw} -> {x, y, z,
2012 Feb 29
2
[LLVMdev] Expand vector type
...NEON support. Can you please confirm? Thanks, Javier From: James Molloy [mailto:james.molloy at arm.com] Sent: Wednesday, February 29, 2012 2:35 AM To: Martinez, Javier E; llvmdev at cs.uiuc.edu Subject: RE: Expand vector type Hi, * Is there a way to setup LLVM to automatically convert vec3s to vec4s? Yes, if you specify v3i16 and friends as "promote" instead of "legal", llvm will promote it to a v4i16. The ARM NEON backend does this already. I'm surprised you haven't got this happening already as you mention that LLVM widens your loads to 4-element vectors... (this...
2012 Feb 29
0
[LLVMdev] Expand vector type
Hi, * Is there a way to setup LLVM to automatically convert vec3s to vec4s? Yes, if you specify v3i16 and friends as "promote" instead of "legal", llvm will promote it to a v4i16. The ARM NEON backend does this already. I'm surprised you haven't got this happening already as you mention that LLVM widens your loads to 4-element vectors. (thi...
2011 Jul 01
0
[LLVMdev] (no subject)
On Jul 1, 2011, at 12:16 PM, Villmow, Micah wrote: > I'm trying to debug a problem with our custom backend with using a tiered register allocation setup. > > Just a little background. My target uses vec4 32bit registers and I want to have three levels of registers setup. > Each vec4 register can have two sub-regs of size vec2 32bit, and each sub-reg, has its own two sub-regs of
2005 Jul 25
2
[LLVMdev] How to partition registers into different RegisterClass?
Thanks, I think it can solve my problem. But please allow me to explain the hardware in detail. Hope there is more elegant way to solve it. The hardware is a "stream processor". That is, It processes samples one by one. Each sample is associated with several 128-bit four-element vector registers, namely: * input registers - the attributes of the sample, the values of the registers
2010 May 18
1
runes of Magic doesn't display login
I get the launcher. Click start game. the screen pops up with the background but the login never pops up. Please help. Im running ubuntu 10.04 with the latest version of Wine .44. I have winetricks installed with all required installed according to AppDB, Pre thanks Code: fixme:font:WineEngAddFontResourceEx Ignoring flags 10 fixme:font:WineEngAddFontResourceEx Ignoring flags 10
2011 Jul 01
1
[LLVMdev] (no subject)
From: Jakob Stoklund Olesen [mailto:stoklund at 2pi.dk] Sent: Friday, July 01, 2011 2:56 PM To: Villmow, Micah Cc: llvmdev at cs.uiuc.edu Subject: Re: [LLVMdev] (no subject) On Jul 1, 2011, at 12:16 PM, Villmow, Micah wrote: I'm trying to debug a problem with our custom backend with using a tiered register allocation setup. Just a little background. My target uses vec4 32bit registers and
2011 Nov 02
5
[LLVMdev] About JIT by LLVM 2.9 or later
Hello guys, Thanks for your help when you are busing. I am working on an open source project. It supports shader language and I want JIT feature, so LLVM is used. But now I find the ABI & Calling Convention did not co-work with MSVC. For example, following code I have: struct float4 { float x, y, z, w; }; struct float4x4 { float4 x, y, z, w; }; float4 fetch_vs( float4x4* mat
2012 Mar 05
0
[LLVMdev] Expand vector type
...mes.molloy at arm.com]<mailto:[mailto:james.molloy at arm.com]> Sent: Wednesday, February 29, 2012 2:35 AM To: Martinez, Javier E; llvmdev at cs.uiuc.edu<mailto:llvmdev at cs.uiuc.edu> Subject: RE: Expand vector type Hi, * Is there a way to setup LLVM to automatically convert vec3s to vec4s? Yes, if you specify v3i16 and friends as "promote" instead of "legal", llvm will promote it to a v4i16. The ARM NEON backend does this already. I'm surprised you haven't got this happening already as you mention that LLVM widens your loads to 4-element vectors... (this...
2012 Mar 05
1
[LLVMdev] Expand vector type
...james.molloy at arm.com]> > *Sent:* Wednesday, February 29, 2012 2:35 AM > *To:* Martinez, Javier E; llvmdev at cs.uiuc.edu <mailto:llvmdev at cs.uiuc.edu> > *Subject:* RE: Expand vector type > > Hi, > > * *Is there a way to setup LLVM to automatically convert vec3s to vec4s? * > > ** > > Yes, if you specify v3i16 and friends as “promote” instead of “legal”, llvm will > promote it to a v4i16. The ARM NEON backend does this already. I’m surprised you > haven’t got this happening already as you mention that LLVM widens your loads to > 4-element vecto...
2008 Nov 18
1
[LLVMdev] Do I need to add new intrinsic functions for the OpenGL shading language swizzle?
OpenGL shading language (GLSL) is like a C subset language, but it contains some special features, ex: native vector type & swizzle. In GLSL, you can declare vector types: void main() { vec4 a; vec3 b; vec2 c; } You can access the element of vector by using .xyzw, it means the 1st, 2nd, 3rd, 4th element of the vector are x, y, z, w. Ex: void main() { float f; vec4 a = vec4(1.0,
2008 Jun 27
0
[LLVMdev] Vector instructions
On Jun 27, 2008, at 8:02 AM, Stefanus Du Toit wrote: >>>> <result> = shufflevector <a x <ty>> <v1>, <b x <ty>> <v2>, <d x >>>> i32> >>>> <mask> ; yields <d x <ty>> >>> >>> With the requirement that the entries in the (still constant) mask >>> are >>> within
2019 Feb 01
2
[RFC] Vector Predication
--- crowd-funded eco-conscious hardware: https://www.crowdsupply.com/eoma68 On Thu, Jan 31, 2019 at 10:22 PM Jacob Lifshay <programmerjake at gmail.com> wrote: > > We're in-progress designing a RISC-V extension (http://lists.libre-riscv.org/pipermail/libre-riscv-dev/2019-January/000433.html) that would have variable-length vectors of short vectors (1 to 4): > <VL x <4 x
2005 Jul 23
0
[LLVMdev] How to partition registers into different RegisterClass?
On Sat, 23 Jul 2005, Tzu-Chien Chiu wrote: > 2005/7/23, Chris Lattner <sabre at nondot.org>: >> What does a 'read only' register mean? Is it a constant (e.g. returns >> 1.0)? Otherwise, how can it be a useful value? > > Yes, it's a constant register. > > Because the instruction cannot contain an immediate value, a constant > value may be stored in
2005 Jul 23
3
[LLVMdev] How to partition registers into different RegisterClass?
2005/7/23, Chris Lattner <sabre at nondot.org>: > > What does a 'read only' register mean? Is it a constant (e.g. returns > 1.0)? Otherwise, how can it be a useful value? Yes, it's a constant register. Because the instruction cannot contain an immediate value, a constant value may be stored in a constant register, and it's defined _before_ the program starts by
2007 Sep 27
3
[LLVMdev] Vector swizzling and write masks code generation
Hey, as some of you may know we're in process of experimenting with LLVM in Gallium3D (Mesa's new driver model), where LLVM would be used both in the software only (by just JIT executing shaders) and hardware (drivers will implement LLVM code-generators) cases. While the software only case is pretty straight forward I just realized I missed something in my initial evaluation. That