Displaying 1 result from an estimated 1 matches for "vec460".
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vec465
2016 Oct 06
2
LoopVectorizer -- generating bad and unhandled shufflevector sequence
...<2 x i32> %broadcast.splat458, <i32 0, i32 -1>
%191 = add i32 %offset.idx456, 0
%192 = add nsw i32 %191, -1
%193 = getelementptr inbounds i64, i64* %next.gep454, i64 1
%194 = getelementptr i64, i64* %next.gep454, i32 0
%195 = bitcast i64* %194 to <8 x i64>*
%wide.vec460 = load <8 x i64>, <8 x i64>* %195, align 8, !alias.scope !21
%strided.vec461 = shufflevector <8 x i64> %wide.vec460, <8 x i64>
undef, <2 x i32> <i32 0, i32 4>
%strided.vec462 = shufflevector <8 x i64> %wide.vec460, <8 x i64>
undef, <2 x i32...