search for: vec460

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2016 Oct 06
2
LoopVectorizer -- generating bad and unhandled shufflevector sequence
...<2 x i32> %broadcast.splat458, <i32 0, i32 -1> %191 = add i32 %offset.idx456, 0 %192 = add nsw i32 %191, -1 %193 = getelementptr inbounds i64, i64* %next.gep454, i64 1 %194 = getelementptr i64, i64* %next.gep454, i32 0 %195 = bitcast i64* %194 to <8 x i64>* %wide.vec460 = load <8 x i64>, <8 x i64>* %195, align 8, !alias.scope !21 %strided.vec461 = shufflevector <8 x i64> %wide.vec460, <8 x i64> undef, <2 x i32> <i32 0, i32 4> %strided.vec462 = shufflevector <8 x i64> %wide.vec460, <8 x i64> undef, <2 x i32...