search for: vec30

Displaying 4 results from an estimated 4 matches for "vec30".

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2016 Jun 15
3
[Proposal][RFC] Strided Memory Access Vectorization
...0, i32 undef, i32 undef, i32 1> call void @llvm.masked.store.v4i32(<4 x i32> %interleaved.vec, <4 x i32>* %11, i32 4, <4 x i1> <i1 true, i1 false, i1 false, i1 true>) %12 = getelementptr i32, i32* %10, i64 6 %13 = bitcast i32* %12 to <4 x i32>* %interleaved.vec30 = shufflevector <4 x i32> %StoreResult, <4 x i32> undef, <4 x i32> <i32 2, i32 undef, i32 undef, i32 3> call void @llvm.masked.store.v4i32(<4 x i32> %interleaved.vec30, <4 x i32>* %13, i32 4, <4 x i1> <i1 true, i1 false, i1 false, i1 true>) NOTE: F...
2016 Jun 18
2
[Proposal][RFC] Strided Memory Access Vectorization
...i32 1> > call void @llvm.masked.store.v4i32(<4 x i32> %interleaved.vec, <4 x > i32>* %11, i32 4, <4 x i1> <i1 true, i1 false, i1 false, i1 true>) > %12 = getelementptr i32, i32* %10, i64 6 > %13 = bitcast i32* %12 to <4 x i32>* > %interleaved.vec30 = shufflevector <4 x i32> %StoreResult, <4 x i32> > undef, > <4 x i32> <i32 2, i32 undef, i32 undef, i32 3> > call void @llvm.masked.store.v4i32(<4 x i32> %interleaved.vec30, <4 > x i32>* %13, i32 4, <4 x i1> <i1 true, i1 false, i1 false,...
2016 Jun 30
0
[Proposal][RFC] Strided Memory Access Vectorization
...ll void @llvm.masked.store.v4i32(<4 x i32> %interleaved.vec, <4 x > > i32>* %11, i32 4, <4 x i1> <i1 true, i1 false, i1 false, i1 true>) > > %12 = getelementptr i32, i32* %10, i64 6 > > %13 = bitcast i32* %12 to <4 x i32>* > > %interleaved.vec30 = shufflevector <4 x i32> %StoreResult, <4 x i32> > > undef, > > <4 x i32> <i32 2, i32 undef, i32 undef, i32 3> > > call void @llvm.masked.store.v4i32(<4 x i32> %interleaved.vec30, <4 > > x i32>* %13, i32 4, <4 x i1> <i1 true, i...
2016 Jun 30
1
[Proposal][RFC] Strided Memory Access Vectorization
...vm.masked.store.v4i32(<4 x i32> %interleaved.vec, <4 > > x > > i32>* %11, i32 4, <4 x i1> <i1 true, i1 false, i1 false, i1 true>) > > %12 = getelementptr i32, i32* %10, i64 6 > > %13 = bitcast i32* %12 to <4 x i32>* > > %interleaved.vec30 = shufflevector <4 x i32> %StoreResult, <4 x > > i32> undef, > > <4 x i32> <i32 2, i32 undef, i32 undef, i32 3> > > call void @llvm.masked.store.v4i32(<4 x i32> %interleaved.vec30, > > <4 x i32>* %13, i32 4, <4 x i1> <i1 true,...