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2009 Feb 18
0
Block sizes
...der causes choppiness in the graphics because we will typically only do any compression roughly every 1/16 seconds (2048 sample window size) so we take just a little too long to process every second frame. We have no preemptive multithreading but I can fix this problem by using the settings in ve_setup_22_uncoupled for 32Khz samples. This results in a smaller window size and means I do some processing every frame. * What are the trade-offs here? It's spending a little more time doing the encoding but does this also affect quality? * Is this the best way of doing this? * Is it possible to have more...